MechWarrior 4: Vengeance (2000)

Video Game  -  December 2000 (USA)
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Reviews: 3 user | 8 critic

With the destruction of the Smoke Jaguar Clan and the abatement of the Clan threat to the Inner Sphere, veteran warrior and estranged noble Ian Dresari returns to his home world, Kentares ... See full summary »

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Title: MechWarrior 4: Vengeance (Video Game 2000)

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Credited cast:
Charles Currier ...
Duncan Burke
William Dresari
Joanna Dresari
Doc Newmann ...
Jules Gonzales
Ian Dresari
Terra Risner
Tarquin Cardona
Damon Squire
William Vogt ...
Casey Nolan
Kristi Wat ...
Elise Rathburn


With the destruction of the Smoke Jaguar Clan and the abatement of the Clan threat to the Inner Sphere, veteran warrior and estranged noble Ian Dresari returns to his home world, Kentares IV, the site of the bloodiest massacre in the history of the Inner Sphere, only to find that yet another massacre is occurring. His cousin, a puppet loyal to the conquering Lyran Alliance forces, has slain his family and tried to place the world under the rulership of House Steiner. Now Ian is in the lead of a rebel group intent on taking out the pro-Steiner forces on Kentares IV, by any means necessary. Written by Miriani

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fourth part | sequel | See All (2) »



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Release Date:

December 2000 (USA)  »

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Did You Know?


The engine for this game was derived from the engine that was intended for Mechwarrior III, but it was not ready for the release of that game. Zipper Interactive developed a new engine for Mechwarrior III, and the original engine was heavily modified and used for Mechwarrior IV and expansions. See more »


Female Computer Voice: Reactor online. Sensors online. Weapons systems online. All functioning systems... phenomenal.
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User Reviews

Excellent game with painful acting
9 March 2005 | by (New Westminster, BC, Canada) – See all my reviews

Remember the great acting of the Wing Commander series? (The credit's list read like a who's who of Hollywoods most respected actors). To say that the acting here was less than that standard would be an understatement. Perhaps to say that the acting here is as painful as using a Gauss Rifle as an insertion tool for a suppository might be a bit of an overstatement. The fact of the matter is that this movie starts off with a bang with the action for the game-play being awesome. At the end of the game, the ending cinema is so flaccid in content and execution that it really doesn't surprise me that, in the credits, the cinema production staff is listed after even listing each member of the orchestra. The ending cinema is a rip off to anyone who played their way through to it. it's like the production team just ran out of money. There are 'communications' in between missions...terrible acting and it's mostly just talk. The cinema team dropped the ball for this game and 'microsoft' said 'whatever' and sent it out. On a lighter note, there is not a thing wrong with the opening scene.

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