5 user 1 critic

Star Wars Galaxies: An Empire Divided (2003)

Be an alien or a human, a Rebel, an Imperial, a smuggler or a simple bartender; be what you want during the Galactic Civil War in a virtual online galaxy.
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Cast overview:
Andrew Chaikin ...
Mary Dilts ...
Connie Hall ...
Corina Harmon ...
(voice) (as Corina Harman)
Amanda Moody ...
Bruce Robertson ...


Be an alien or a human, a Rebel, an Imperial, a smuggler or a simple bartender; be what you want during the Galactic Civil War in a virtual online galaxy.

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Experience the greatest saga ever told -Yours.





Release Date:

25 June 2003 (USA)  »

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Did You Know?


Various things from the Star Wars movies can be found in the game such as R2-D2 and C3PO's Escape Pod, the charred remains of Uncle Owen and Aunt Beru's home on Tatooine, the Massassi Temple and Pieces of the Death Star on Yavin IV and the Theed Palace and the Gungan Sacred Place on Naboo among others. Also, there are places like Lok, Rori and Dathomir and characters like Grand Admiral Thrawn and The Spacetroopers that come from "Expanded Universe" the Star Wars saga outside the films. See more »


Followed by Star Wars Galaxies: Jump to Lightspeed (2004) See more »

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User Reviews

New combat upgrade spoils a great game
1 May 2005 | by (Canada) – See all my reviews

During the last week of April 2005, Sony Online Entertainment (SOE) provided a combat upgrade to Star Wars Galaxies. I was quite enthusiastic about this upgrade as the game has a number if balance issues this was supposed to address. As well, there were plans to add features to combat to make it more immersive but what we got was a completely new combat system that has more bugs and imbalance in it that anything we have had since SWG went live.

The new features have slowed combat to a crawl, made it incredibly boring and have removed a number of combat moves from the game. Where an elite combat profession had 12-15 attacks to choose from, we now have 4-6. Balance is horrid with the new level system imposed. Currently, fighting anything higher or lower than your current level either is not worth your time for experience points or kills you far too fast for you to react.

For people who have chosen the path of the pure crafter, a unique option found almost solely in SWG, movement in the world is now impossible as the crafter is considered a level 1 combat character and can be killed by the most benign creature or NPC. Since SWG's economy is completely player driven (there are no game provided "stores" or equipment other than those run by players), this is going to cause prices to soar. As part of the combat upgrade, SOE has reduced the ability of combat professions to make money. In doing this, I can see the economy being viable for the number of crafters there currently are in the game.

All of these changes have caused an exodus from the game of many, long time enthusiasts. As it stands right now, I can't, in good conscious recommend this game. Maybe if SOE manages to fix some of the problems it may be worth coming back to but, in the meantime, take you online gaming budget somewhere else.

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