A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.
1 win & 5 nominations. See more awards »


Cast overview, first billed only:
Sergeant Thomas Kelly (voice)
Philip L. Clarke ...
Andy Chanley ...
Jack Campbell (voice)
Councilor Elliot Swann (voice)
Computer / Theresa Chazar (voice) (as Grey DeLisle)
Video Logs / Additional Voices (voice)
Additional Voices (voice)
Additional Voices (voice)
K. Miller / Additional Voices (voice) (as Steven Jay Blum)
S. Scott Bullock ...
Additional Voices (voice)
IPN newscaster / Additional Voices (voice)
Dr. Richard Davies / Henry Nelson / Richard Price (voice)
Keith Ferguson ...
Additional Voices (voice)
Jay Gordon ...
Additional Voices (voice)
E. Grafton / Additional Voices (voice)


You, a normal marine, have just been transferred to a facility on Mars for extra security. Unknown to you, strange things have been going on. Lights constantly flicker, and people claim to have heard voices. Not to mention the constant transfers whenever somebody gets too nosey. But when you are told to find a missing scientist, you also find out what's really going on: a teleportation project, which opens a portal to Hell. Now, with the base overrun by zombies and demons, you must fight your way for survival and attempt to get help...if there's anything left of you TO help... Written by Anonymous

Plot Summary | Add Synopsis


M | See all certifications »

Parents Guide:





Release Date:

3 August 2004 (USA)  »

Also Known As:

Doom 3  »

Box Office


$14,000,000 (estimated)

Company Credits

Production Co:

,  »
Show detailed on  »

Technical Specs


See  »

Did You Know?


Originally the story of the Soul Cube was to be told to the player through hallucinations. These hallucinations would trigger during any type of portal transport to add both back story and tension. This was to show the player that the cube was trying to communicate with the player through the portals all the way from Hell. They would've been split into sections, and by the time of the final transport, the player would be aware that the Cube was trapped in Hell, split into sections. However, this back story would've hurt pacing too much, and many of the elements the cut-scenes would've shown were better delivered in other ways. Also, the element of the Cube being split was also removed. See more »


Many levels appear to overlap each other. A good example of this is the "Central Processing" level, where many areas of the map appear to overlap where areas in the previous level, "Delta Complex", would have been. See more »


Sarge: [as the boss Sabaoth] Your mission has always been to die, soldier!
See more »


Referenced in The Day the Earth Stood Still (2008) See more »

Frequently Asked Questions

This FAQ is empty. Add the first question.

User Reviews

DOOM 3 Gives It, and I just keep taking it...
7 August 2004 | by (USA) – See all my reviews

Wow, what a game. I'm amazed. The detail is astounding, the intensity and terrifying moments are awesome, and the story is compelling. I won't comment on plot elements or anything, but the whole story background blends very well with the action. I haven't had this much fun since playing System Shock way back in about 1994.

The previous installments of Doom weren't really all that scary to me. With really only Alone In The Dark actually being scary. And although the Thief games had some intense, "scary" moments, DOOM 3 takes 'scary' to a whole new level. This game is definitely not for kids because of the extreme violence and gore, and the visuals and sounds are unnerving to say the least. But it's fun for us die-hard violent type gamers.

It does run a little slow and "chunky" in some places on my system though, even with ALL the graphics settings turned all the way down: P4 1.5GHz, 256Mb Ram, ATI Radeon 9700 Pro 128Mb. Especially when a dozen enemies jump me at once and I'm flailing away with the machine gun, but at least the game is still playable and gorgeous.

Just a note on the details in this game: everything looks fantastic. Railings, piping, jagged pieces of metal flooring, everything looks so realistic. Even the flashlight effect is creepy as hell as you make your way through a dark room or passageway and something jumps out at you. The light casts extremely realistic shadows as it passes over objects like railings and terrain, and I keep jumping at shadows constantly. DOOM 3 reminds me of Half-Life, only a lot more detailed and 10 times more frightening. I have to take a break occasionally after particularly intense moments in the game just to get settled in again. The sounds and the intense combat in this game give me the shivers.

I don't consider myself a very good FPS player, but it's playable even for me on the easiest (Recruit) setting and it didn't take long for me to get the hang of the weapons system and combat. Finally, a FPS I can play right out of the box!

What fun!!

12 of 14 people found this review helpful.  Was this review helpful to you?

Message Boards

Recent Posts
John Carpenter Reference deneen0
Discuss Doom³ (2004) on the IMDb message boards »

Contribute to This Page

Create a character page for: