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|Index||19 reviews in total|
Going into cyberspace is always something. When Scooby Doo and the gang decide to help with a game that's being reprogrammed by a cyber creep, they get their megabytes into action. It was very interesting when the gang met their cyberselves. The old-look gang and the new look gang never had a problem working together, and the old ghouls they encountered were put into the mix as well. The ghouls were the ones they faced in the past: The Gator Ghoul(The costume was worn by Alice Dovely), The Creeper(Worn by Mr.Carswell, the bank president), The Tar Monster, The Jaguaro, and other s to name a few. They weren't the real threat, the real threat was the phantom virus. Getting the Scooby Snacks was always the clicker whenever the gang went to another level, and being in the game wasn't so bad either. All those clues, all the mystery, no wonder Scooby-Doo cartoons always be great fun. At the end of the movie, the gang show what the liked about the web, and how it gets their interest going. I've enjoyed this movie from day one, and it couldn't get any better! 5 stars. SCOOBY-DOOBY DOOOOOOO!!!!!!
A thoroughly modern twist on a retro favorite is the premise of this 2001
straight-to-video flick starring those meddling kids, and their Great
Mystery Inc.'s member, ascot-clad, egotist Fred Jones, prett damnsel-in-distress Daphne Blake, prepetually hungry Norville "Shaggy" Rogers, brainy Velma Dinkley, and of course, Scooby-Doo, are observing a video game based on their past adventures, created by their whiz kid friend Eric, when a virus becomes loose in the game. The gang is sucked into the game, and their goal is to capture the virus. Everytime they get one step closer, they travel to another level of the game, until they're at the last level, their hometown, Coolsville. They encounter a Malt Shop, andupon entering, they see cyber-versions of themselves (the original versions). The real Mystery Inc. must team up with the Cyber-Mystery Inc. to battle all of the monsters, no longer men and women in masks, but real monsters...zoinks!
I watched the various "Scooby-Doo" during the between 1985 and 1991 (Actually, the first series I saw, "13 Ghosts of Scooby-Doo," came on when I was about 3 yrs. old, and was off the air by the time I was about 4 yrs. old--I never liked this series anyway), rerun episodes of "Scooby-Doo! Where Are You?" (my favorite of all the series) "Scooby and Scrappy," (one of the 4 worst series--"Pup Named Scooby-Doo" follows in its footsteps, as does "Scooby's Laff-a-lympics"-I vaguely remember this one), "Scooby-Doo Movies," and "The Scooby-Doo Show" (which was a decent mid-70s series). I hadn't seen any of the films, except for the live-action version (which I absolutely loved), and "Scooby and the Reluctant Warewolf" (which I couldn't stand), but this was a decent film. I know all of the cases, the monsters, the obvious and inside jokes...heck, I could solve the mysteries within 10 minutes. But this movie kept me guessing. It was really funny to see the characters more modernized, and what the retro counterparts looked like.
While this was a fun movie, the only complaint that I had about it was Shaggy's voice. I know it's not Casey Kasem, and it's too obvious. But once you get past that, it's not a problem. The other characters are voiced decently (they have had plenty of people voicing Velma and Daphne, but if they replaced Fred's voice, it would be a gaping hole--Frank Welker's voice is very key to the character). It's nice to know that some things don't change (like Fred being "all-ego"). But the idea of seeing him sans-ascot was pretty gutsy (that rediculous red ascot MADE Fred in the original series!). Scooby-Doo sounded the same, and he was just as loveable as ever (I never liked the cartoon much until I was the live-action film, but I ALWAYS loved Scooby!!!). Velma, however, is still my favorite character--she's smart, and sometimes has great one-liners. Daphne, for once, isn't the damnsel-in-distress---she's resourceful and smarter than her cyber-countepart. Fred was pretty cool, and Shaggy, as always, is a scene-stealer, but he's Shaggy--he doesn't need a reason.
My favorite scene was the scene where the gang meets their cyber-counterparts in the Malt Shop, and the scene at the carnival. Plus, the villians (REALLY monsters!) were cool--including the Creeper! I LOVED the episode with the Creeper (I kept chanting to myself "Creeper! Creeper!!!!" after seeing this!)
All in all, this was a decent film--plenty of laughs, and lots of adventure. If you like vintage Scooby-Doo, then this movie might peak your interest. The animation is great-and just as colorful as the original! Definitely take a look at this film--it's a cyber chase worth taking!!
1st watched 12/23/2001 - 7 out of 10(Dir-Jim Stenstrum): Well done straight to video movie of the popular who-dun-it crew from Hanna/Barbera. This movie does not take away those things that made the series popular(the smartly created whodunit, the funny antics of Shaggy & Scooby and even the theme music is pretty much the same). Many times new movie versions of old popular series' s distract from the original fun, but this one doesn't. It even gives us opportunity to remember back when the new crew meet up with the old crew in the computer game and even bring back the old monsters in the old shows. Overall a good combination of the new and the old. Way to go Scooby rooby-roo !!
*** This review may contain spoilers ***
Let me start off by saying that yes this isn't the best Scooby-Doo
cartoon movie ever made but it is still one that people of all ages can
enjoy. This movie is guaranteed to bring smiles to all the faces that
watch this cartoon.
Scooby and the gang are sent on a mission to stop a deadly virus that has the ability to steal every computer technology in the world. They are sent into this cyber world to try and save themselves and their friends from danger from the evil virus. There are non-stop laughs and old fashion Scooby-Doo fun that nobody can get enough of.
The plot and setting of this movie are new to the Scooby-Doo world as they are met with a real villain similar to the previous Scooby-Doo cartoons: Scooby-Doo on zombie island and Scooby-Doo and the alien invaders. As Scooby, Shaggy, Daphne, Velma, and Fred are in the cyber world they come face to face with some of their old, famous, and some of my favourite villains such as: The Creeper, The tar monster, iron face, etc. They also come to see their old selves as the game they are trapped in is based on the original way they looked and acted.
The storyline the cartoon follows is also great, which leaves us with unpredictable twists and turns which will make us all smile and laugh and make us just keep wanting more.
This cartoon has an all star voice cast such as: Scott Innes as Scooby-Doo and Shaggy, Grey DeLisle as Daphne, B.J. Ward as Velma, Frank Welker as Fred and Gary Anthony Sturqis as The Phantom Virus. Every voice actor in this cartoon do a great job especially Gary Anthony Sturqis, he does an amazing evil voice and fits the Phantom virus character very well, the only thing I wish is that he had more lines in the films.
All in all this is a very good Scooby-Doo cartoon that will leave nobody disappointed, while not the best it is definitely still a great and fun movie to watch. So make sure you rent or buy Scooby-Doo and the cyber chase because it is great for people of all ages.
Overall rating: ******* out of **********
***1/2 out of *****
Some may consider this a spoiler so I saved it for last. I like how they once again used a real villain and not just a man in a mask, but in the end the culprit is just an ordinary person.
Cross Neuromancer with In the Mouth of Madness, add a little bit of
Tron, Terminator, and set it in the Scooby-Doo universe and you pretty
much have the basis for Cyber Chase.
The Mystery Inc. gang go visit a college friend who has made a video game based on their exploits. But instead of enjoying the novelty they are terrorized by an entity born of a computer virus who has entered the real world. The gang are beamed into their own video game (called Scooby-Doo and the Cyber Chase) and are forced to play through the levels in order to catch the virus (so to speak), eventually encountering their digital selves and digital versions of classic villains from the past. Sharp viewers will recognize Cyber-Shaggy's alternate costume from the 13 Ghosts of Scooby-Doo and Scooby-Doo and the Reluctant Werewolf.
It's very clever, with loads of potential, most of which is not realized with the brisk run-time. At least you'll never get bored. It's certainly one of the most subversive and mind-bending Scooby adventures. A video game arcade featured towards the end of their titular Cyber Chase even features the Scooby-Doo and the Cyber Chase video game, thus making it self-referential meta-fiction within self-referential meta-fiction within self-referential fiction. Phew...get your head around that. And if that wasn't enough, it's the only Scooby-Doo animated feature to spawn its own real video game (for the PlayStation and Gameboy Advance), which would make that game self-referential fiction within...oh man, I'm getting dizzy.
Smart and tightly-written, Cyber Chase's lack of scope is the only thing preventing it from being a classic.
Say what you want, I have been watching Scoob and the gang since it first aired (1966). I enjoy them all and this Chase through the past was written with an eye for long time fans and the gentle self-aware comedy we've come to love. The gang's whiz-kid friend has invented a computer game based on the antics of Mystery, Inc.(s) past cases. However a wicked game virus has been created by one of four possible suspects. When the gang is sucked into the Scooby game they must battle villains and the Virus on each level to get out. Along the way we are treated to the B-52s singing the signature theme, Roman warriors, Dinosaurs and the original monsters they fought in the first three seasons. Only this time -- they're not men in masks either. The real treat is when the gang meets themselves from the original show. (They are the actual characters in the game)Kudos for the mystery itself too. Fun clues are laid out for the ardent observer. This video marks the first of the new Scooby Movies that does not have Mary Kay Bergman voicing the red-haired beauty. Miss Bergman passed on about a year ago. Her voice is missed. The film is dedicated to William Hanna who also past away recently. If you're 5 - 14 or just a Scooby fan you will love this film!! A Scooby Snack for the eyes!!.........
*** This review may contain spoilers ***
Scooby Doo and the gang get beamed into a video game by someone who
doesn't want them to uncover their secret. A "phantom" virus is
unleashed, stopping anyone in its path. The gang is forced to play all
levels of the game to survive and solve the mystery. This is officially
one of my favorite Scooby movies. This one fires on all cylinders, only
becoming stagnant near the end. I love Scooby Doo, but I always thought
the movies were hit and miss, because it's hard to stretch the material
over 30 minutes. I hated how they had to rush some of the levels, but
this movie really is cool. This one is for the die-hard fans. There are
some great references to the TV series! (Scooby Doo: Where Are You?)
They use some infamous villains they had defeated before. The Tar
Monster and the Miner 49er are just a couple of examples. I'm not gonna
spoil them all for you. The last level is a Scooby Fan's wet dream!
Everything you could imagine is in it. The Phantom Virus is an awesome
villain! He's very threatening and comes across like a family friendly
version of Freddy Krueger with all the great one-liners. There is
actually a decent twist at the end that I didn't see coming. I'm
usually able to figure out who the villain is, but not this time.
As a longtime Scooby fan, I can honestly say that you should love this one. It has a bit of everything! It's fun, exciting, and ingenious. They hit a home run with this creative film.
*** This review may contain spoilers ***
Now, I don't say this often, but this movie is the best. Everything about it just works, the story, the characters, the animation, the directing, just everything about this movie is perfection. The Story, mind meltingly awesome!!! Scooby Doo+Virtual reality is probably the best thing that has every happen to the Scooby Doo franchise as a whole. What really can I saw, go watch this movie it will seriously change your life for the better, no joke. The characters are the ones you already know and love, so there nothing really else to say about them. The plot is so well written, it now sets the standard to all my movie going expectations. The story had me guessing the entire time and I was completely taken off balance when the mystery was revealed -not gonna say who cause spoilers-. Go watch this movie now, it is seriously the best thing in the world!!!!!
This was a movie I always wanted to get as a child growing up but for some reason I never got it. I finally brought it now and I still like watching it when I'm bored (yes 17 and still love Scooby Doo). It is very funny and entertaining, brings back great memories. I always loved Scott Ines when he voiced Shaggy and Scooby. He was always great. The rest are cool too. I cant imagine Someone else who is not Frank Welker voice Fred. It was also great seeing some of the past monsters like the Tar Monster and The Creeper coming back. The Main Villain, the Phantom Virus is a creepy monster that might make you check your closet every night. Overall the movie is great and will always be my favorite.
*** This review may contain spoilers ***
I first saw this film on video when I was 14 and I quite enjoyed it.
When I went to a recent dog show in Battersea Park, there was a jumble
sale where I browsed the DVDs and I picked up this one for only £1.
What a bargain, especially if I got more out of it on my second
While the character designs were modernised, the animation was decent with bright and bold colours but the lip-sync was sometimes off within the first 20 minutes and the pace during this time was slow but Scooby imitating the officer as well as him sharing copious amounts of food with Shaggy much to the annoyance of other students and Fred and Daphne calling the virus a "creepy thingie" were hilarious and made that part a little more tolerable. The first three game levels ran at an even pace but after that, the next few levels from the underwater world to the North Pole were rushed, although I liked the effects applied to them such as the underwater 'wobble' and the Northern Lights. Despite the final level taking up about a third of the film's running time, I liked it when the modern Scooby- Doo cast met up with cyber versions of themselves that looked exactly as they did from 'Scooby-Doo, Where Are You!' (one of my favourite childhood cartoons that I slightly prefer to this film) and I liked the robotic vocal effects on the cyber characters, but Shaggy's voice sounds a bit different from that in the original series and I prefer the original version of the SDWAY theme tune to the version used in this film. The cyber versions of the main characters brought back a vast amount of memories and gave the film its nostalgic touch. If I had other pros, these would be the musical score having some whimsical charm with traditional and futuristic hints, the glowing effect around the virus, a space-buggy and bumper cars resembling the Mystery Machine and I liked the main game having a few links to baseball. If I could pick out another con, that would be the dialogue being overly simplistic in parts, especially during the final level scene but I thought the "bone to pick with you" line aimed at the skeleton baddies at the Colliseum was intelligently witty. The 'Favourite Parts' segment after the end credits was a pleasant surprise and a long-forgotten part of the film.
All in all I enjoyed this more on my second viewing and although it has a few flaws, it is of sentimental nostalgic value. 8/10.
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