Return to Castle Wolfenstein (2001)

Video Game  -  Action | Adventure | Drama  -  19 November 2001 (USA)
8.6
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Ratings: 8.6/10 from 1,094 users  
Reviews: 16 user | 3 critic

You play a World War II American intelligence agent who must stop various Nazi special weapons projects predominately involving the occult.

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Title: Return to Castle Wolfenstein (Video Game 2001)

Return to Castle Wolfenstein (Video Game 2001) on IMDb 8.6/10

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Cast

Cast overview, first billed only:
...
The Director (voice)
James Alcroft ...
Jack (voice)
...
Higgs / Nazi Soldier #2 (voice)
Jonathan David Cook ...
Heinrich (voice) (as Jonathan Cook)
...
Murphy (voice)
...
Nazi Cmdr. Helga Von Bulow / Nazi Woman #1 (voice)
Drew Markham ...
Nazi Soldier #1 (voice)
Peter Renaday ...
Monk (voice) (as Pete Renaday)
...
Nazi Soldier #3 (voice)
Gaille Heideman ...
Nazi Woman #2 (voice)
...
Nazi Soldier #4 (voice)
...
Lt. B.J. Blazkowicz (PS2 version) (voice) (as Matthew Kaminsky)
...
Agent One (PS2 version) (voice)
Brian Mysliwy ...
Army Major / Egyptian #1 / Prologue German #1 (PS2 version) (voice)
...
Egyptian #2 / Prologue German #2 (PS2 version) (voice)
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Storyline

You play B.J. Blazkowicz, an World War II American secret agent, who is sent to investigate reports of bizarre experiments being conducted by Nazi Germany's special weapons research facilities involving the occult. What you find is more frightening than can be imagined and that much harder to stop as you must battle not only the Nazi hordes, but also the stuff of nightmares not including the monstrosities that twisted Nazi science have created. Written by Kenneth Chisholm <kchishol@rogers.com>

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Release Date:

19 November 2001 (USA)  »

Also Known As:

Return to Castle Wolfenstein: Operation Resurrection  »

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Trivia

Throughout the game, there are plenty of strange rocket planes, jet planes and flying wings. Although most of these are just fiction, (at least) two are actual WWII German designs:
  • The Ba317 "Cobra", used in B.J. Blazkowicz' escape from the Balkan rocket base and general "Deathshead"'s escape from the X-labs in Norway, is actually the Bachem Ba349 "Natter". The only difference is the lack of external booster rockets. However, throughout the game you see posters with the blueprints for the Cobra, and the booster rockets are shown attached. Also, "Natter" is German for "adder", not far from "Cobra".


  • The odd jet plane being produced in the bombed out factory in Kugelstadt, is actually a Heinkel He162 "Salamander".


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Connections

References Duke Nukem 3D (1996) See more »

Soundtracks

Die Fahne Hoch
Lyrics by Horst Wessel
Music Traditional
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User Reviews

Excellent game, better than competition, but could be better
12 November 2002 | by (United States) – See all my reviews

This is one of the best games I have ever played. Id really utilized its Quake 3 Arena engine and created excellent levels and very interesting enemies. This game has very cool gameplay thanks largely to the realistically inaccurate submachine guns, tracer effects, and relatively clever enemies. The environments also make a great contribution to the gameplay, the castle looks amazing and there are some interesting wide open areas such as the tram, the dam, and the aircraft base. The AI is very impressive, for example snipers are very accurate and hard to find and when you throw a grenade at most enemies, they kick it back to you!!! Wow!!! That is really cool. This game also has a really nice aspect that I really admire, the dead enemies don't vanish!!! They stay where you killed them! The competitor FPS games don't offer that. The only thing that I really dislike and find irritating here is the language. Why didn't they have the Nazis speak German with English subtitles??? Instead they speak English with German accents. That's very silly and big mistake. Other than that the game is fine.


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