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Followed by Madden NFL 17 (2016) See more »

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User Reviews

Madden Update with a handful of new features
13 July 2006 | by (United States) – See all my reviews

The controls as in most games were good. No complaints. You move, throw, hop step, etc. In menus, you select an option. That's all there is to it. Simple enough. As I said before, this game had some interesting options. One option that I really thought was cool was in Madden University. In the Library, you can view little videos sharing John Madden's opinion on all 30 (at the time, 30) NFL teams. He tells of their strengths, weaknesses, and chances of going somewhere in the future. At this time there was no such thing as a Franchise mode, so you played a lot of season. In a regular game, it's pretty fun. It plays similar to the new versions, or any football game for that matter. You move into the pocket, you press a button to bring up the receivers (if this is a passing play) and then select a receiver. In a running play, you hand it off, and go. Another feature in this game is its ability the create a league. You can create your own league, own team, and own player, including fully customizable options. The was good. During a game, all the sounds are noticeable. You can hear the roaring crows. Then the hard hits, and the grunting players, breathing heavily. Not bad, not bad at all. The game play is the biggest category of a game. I believe that the replay value is the second largest category. In this game, you spend a good amount of time creating a league, some teams, and some players. For example, I created my own league with nothing but custom teams. Each custom team had customized rosters, and each roster included at least one created player. In your league, you can play season games, etc. If you are not into taking the time to do that, then you should just play a season in the regular NFL. That's also fun.

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