Madden NFL 2000 (1999)

Video Game  -  Animation | Family  -  31 August 1999 (USA)
6.7
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Title: Madden NFL 2000 (Video Game 1999)

Madden NFL 2000 (Video Game 1999) on IMDb 6.7/10

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Animation | Family

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31 August 1999 (USA)  »

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Follows Madden NFL 95 (1994) See more »

Soundtracks

Untitled
Performed by Ludacris
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User Reviews

Madden 2000 is the most realistic football Sim ever
14 July 2006 | by (United States) – See all my reviews

Included are the usual exhibition and season modes, as well as one of last years additions, the fantasy draft. These modes all allow the option of updating player ratings to keep the game real. Remember last year, when Charlie Batch was setting rookie records in the real world, but couldn't complete a pass in Madden 99? That problem is gone. While this option is not included in franchise mode, the franchise option is still much improved. Franchise length has been expanded to a possible 30 seasons. Even better is the new coaching system. If you are fired from one team, you are now allowed to apply for a vacancy elsewhere. Even if you haven't been fired, the option to apply to another team is still available. The draft and free agent signings have improved as well, with the option of trading draft picks the most exciting new addition. All offers are responded to by an agent, which makes the game a little more fun with its tongue in cheek humor. Speaking of humor, players also taunt each other on the field now, and the camera pans the sidelines after some big plays. New end zone dances have also been added. The graphics are more fluid than in any previous Madden incarnation, and are even drawn to scale. Quarterbacks are no longer the some size as offensive tackles, and height really does make a difference with receivers. Control throughout has been improved, for the most part. It is now possible to change receivers routes individually from the line of scrimmage, the number of available audibles has doubled, and a player can even use route based passing to lead his receiver. A huge improvement is the ability to break tackles. No more falling down after being grazed by an arm tackle. The only control issue is the difficulty in the running game. Overall, the new juke moves, tackle breaking, and such are great, but a little has been sacrificed in response time to cutbacks. This is a very minor annoyance, however, and is easily gotten used to with a little practice.


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