Aliens vs. Predator (1999)

Video Game  |  Action, Animation, Sci-Fi
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Ratings: 8.2/10 from 404 users  
Reviews: 6 user | 1 critic

A first-person shooter (FPS) featuring three separate story lines for each of the factions; Aliens, Colonial Marines, and Predators. Unlike later titles the three campaigns are unrelated and independent of each other.


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Credited cast:
Julian Breddy ...
Male 1 (voice)
Ken Turner ...
Male 2 (voice)
Dominic Jeffrey ...
Male 3 (voice)
April Chung ...
Female 1 (voice)
Nadia Cocklin ...
Rest of cast listed alphabetically:
Michael Blanchard ...
Becky Kneubuhl ...
Erich 'Mancow' Muller


A first-person shooter (FPS) featuring three separate story lines for each of the factions; Aliens, Colonial Marines, and Predators. Unlike later titles the three campaigns are unrelated and independent of each other.

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Did You Know?


Early versions did not have middle levels saves. Fox released a patch which allowed limited saves after fans protested. See more »


Followed by Aliens vs. Predator 2 (2001) See more »

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User Reviews

"But... I have references!"
27 April 2008 | by (Denmark) – See all my reviews

With no less than six movies about the two out at the time, and at least one very strong hint towards them meeting, there was plenty of material for this. They certainly also implemented about as much of it as they could... in places, this is a veritable cornucopia of such. Fortunately, they not merely slap this together with a little of this and that... while not as well-crafted as the second, this game is great. It can be frustrating, in part due to the difficulty(and originally, you couldn't even save), which should also be noted isn't entirely even, either... each race does not have the same amount of trouble with their campaign, for example. There are glitches and the like, but not too many, and few that are major. One of its main detractor is really the lack of an overall story-line. It features all three species, and they're fairly well-rounded and equal. Some decisions made to make them so were not the best ones, however... the Predator can come off as something of a tank(not... quite what he's perceived as on the screen), and the Marine(poor guy must have *such* an inferiority complex, never mentioned in a title...) not only has to pick up any gun but the main one(including from one mission to the other) to use it, but several of the ones firing bullets seem to "lock up" sometimes(in both cases, presumably to keep them from becoming too powerful, maybe in particular due to the Alien, with his complete lack of ranged attack; this was improved upon in the sequel). Nevertheless, each is fun to play as, and will usually do a pretty darn reasonable job of emulating the experience of the films. The video-game isn't all that long... the initial task of figuring out where you have to go(this production, if anything, will test your spatial skills, as well as memory) and what to do to complete a given objective or level makes it last more, and a number of unlock-ables will have you going back and replaying. Each of the three will meet the other two, at more than one point in the course of playing. This is perhaps more challenging than atmospheric... not that much build-up is herein. On the other hand, it *is* intense... if this doesn't leave your nerves in shreds, they must be laced with adamantium. There is something of a randomizer within this... whether that's positive or not is really up to the individual players; but from one attempt to the other, the number, weaponry and placement of enemies(and for the last option, also items needed to progress further) may vary, if not every time, and not always that much. The sound isn't bad at all. I haven't said the last about the similarities to the silver screen stories... more or less(but not completely) every piece of the respective arsenals are here, with multiple additions, as well. If you enjoyed Aliens and/or either of the Predator flicks, especially the action(or, really, the horror, too, this actually works marvelously well as both, the genres are achieved well, here), this is good(not to say fantastic) news. A lot of the equipment and abilities are also there(and done nicely much of the time). Vision Modes, the Motion Tracker, Wall-Running and more. I'm afraid I can't claim that they had perfected the last-mentioned at this point... far too often, they seem to stick to stuff(painfully vulnerable, rather literally), and not even only when controlled by a player, which somewhat ruins the illusion and otherwise fine mood of this. At points, the goals and objectives could be more interesting, and stronger defined, but they had to work with two creatures whose goals and values are not made clear. Each side gets one intro/outro-cutscene(each), relatively well-done. You sadly sometimes have to engage in silly routines to make up for the shortcomings. Still, this is worth playing, even after its follow-up. The playing styles differ between the three, possibly best compared to RTS titles with three sides. AI is wildly mixed... and I can't help but feel that it's awful considerably and noticeably more than all that much towards the other end of the spectrum. One thing that simply has got to get described is Skirmish, or the multi-player's Co-op mode; it puts the other two other against an endless stream of Xenomorphs, all controlled by the AI(and the others all humans). This can be a recreation reaching absolutely indescribable heights, and can frequently last for extensive lengths of time, and sometimes ages remarkably well. The humor of this(whether or not it's misplaced is another subjective matter) lies almost exclusively in the bonus elements(the earlier mentioned extras that can be gained in this piece of electronic entertainment). There are bonus levels, earned through finishing the main portion(for each of the three, its missions earned when that... yeah, you get the drift... I hope...?), more of the set total available through the higher the setting you accomplish it on... and these aren't original ones, but more re-used, sometimes backwards, from the other two's collection of such(and let's just say that... some get more mobility than they had earlier, in them). And then there are Cheat Options. These seem to largely, or even altogether, perchance, be things that the creators just found by fiddling around with code and the like, and then put them in this way. They are... well, some are weird, more than one make things easier(mind you, you cannot use them first time), and they are more often than not... well, different, if not always anything else at all. Make sure to see the Target, when the statistics are displayed, if you want these... that's what you're aiming for, what will let you acquire them. Multi-player is sufficient(including the modes), and stable and well-supported. If you want an authentic experience within the fictitious universes, this can be terrific. I recommend this to any fan of either or both franchises, and/or any of the three characters. 7/10

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