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Stan Lee (Marvel comic book character) and
Jack Kirby (Marvel comic book character) ...
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20 June 2003 (USA) more
Unleash the fury! more
Bruce Banner, a genetics researcher with a tragic past, suffers an accident that causes him to transform into a raging green monster when he gets angry. full summary | full synopsis
2 wins & 8 nominations more
Eric Bana talks Love the Beast - Rt Interview
(From Rotten Tomatoes. 16 November 2009, 8:21 AM, PST)
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Interesting and different superhero adaptation more (1408 total)
Directed by | |||
| Ang Lee | |||
Writing credits(WGA) | ||
| Stan Lee | (Marvel comic book character) and | |
| Jack Kirby | (Marvel comic book character) | |
| James Schamus | (story) | |
| John Turman | (screenplay) and | |
| Michael France | (screenplay) and | |
| James Schamus | (screenplay) | |
Produced by | |||
| Avi Arad | .... | producer | |
| Kevin Feige | .... | executive producer | |
| Larry J. Franco | .... | producer | |
| Gale Anne Hurd | .... | producer | |
| Stan Lee | .... | executive producer | |
| James Schamus | .... | producer | |
| Cheryl A. Tkach | .... | associate producer | |
| David Womark | .... | associate producer | |
Original Music by | |||
| Danny Elfman | |||
Cinematography by | |||
| Frederick Elmes | |||
Film Editing by | |||
| Tim Squyres | |||
Casting by | |||
| Avy Kaufman | |||
| Franklyn Warren | |||
Production Design by | |||
| Rick Heinrichs | |||
Art Direction by | |||
| John Dexter | |||
| Greg Papalia | |||
Set Decoration by | |||
| Cheryl Carasik | |||
Costume Design by | |||
| Marit Allen | |||
Makeup Department | |||
| Janice Alexander | .... | key hair stylist (as Jan Alexander) | |
| Norman Cabrera | .... | special makeup effects artist: KNB FX Group | |
| Gretchen Davis | .... | makeup artist | |
| Carolyn Elias | .... | hair stylist | |
| Jake Garber | .... | special makeup effects artist | |
| Akihito Ikeda | .... | special effects makeup artist: KNB Effects Group Inc. | |
| Dennis Liddiard | .... | makeup department head | |
| Brad Wilder | .... | makeup artist: Jennifer Connelly | |
Production Management | |||
| Michael J. Malone | .... | production supervisor | |
| Lisa Rodgers | .... | post-production supervisor | |
| David Womark | .... | production manager | |
| Bill Bannerman | .... | production manager (uncredited) | |
Second Unit Director or Assistant Director | |||
| Maria Battle-Campbell | .... | second second assistant director (as Maria Battle Campbell) | |
| Artist W. Robinson | .... | first assistant director (as Artist Robinson) | |
| Deanna Stadler | .... | second assistant director | |
| David Womark | .... | first assistant director: additional photography | |
Sound Department | |||
| Jamie Baker | .... | supervising foley editor | |
| Jessica Bellfort | .... | assistant adr editor (as Jessica Bellfort Rankin) | |
| Kyrsten Mate Comoglio | .... | sound effects editor (as Kyrsten Mate) | |
| Marko A. Costanzo | .... | foley artist | |
| Dean Drabin | .... | adr mixer | |
| Sean England | .... | machine room operator | |
| Andre Fenley | .... | assistant supervising sound editor | |
| Eugene Gearty | .... | sound designer | |
| Eugene Gearty | .... | supervising sound editor | |
| Mark Goodermote | .... | boom operator | |
| Paul Hsu | .... | sound effects editor | |
| David C. Hughes | .... | sound effects editor | |
| Richard Hymns | .... | supervising sound editor | |
| Frank Kern | .... | foley editor | |
| Drew Kunin | .... | production sound mixer | |
| Brian Magerkurth | .... | sound re-recordist | |
| James J. Mase | .... | sound | |
| Stuart McCowan | .... | assistant dialogue editor | |
| Al Nelson | .... | sound effects recordist | |
| Richard Quinn | .... | dialogue editor | |
| David Raymond | .... | second cable person | |
| Philip Rogers | .... | adr recordist | |
| Gary Rydstrom | .... | sound designer | |
| Gary Rydstrom | .... | sound re-recording mixer | |
| Dee Selby | .... | sound design assistant editor | |
| Dee Selby | .... | sound effects recordist | |
| Michael Semanick | .... | dialogue mixer | |
| Michael Semanick | .... | sound re-recording mixer | |
| Ewa Sztompke | .... | dialogue editor (as Ewa Sztompke-Oatfield) | |
| Paul Urmson | .... | supervising foley editor | |
| Steven Visscher | .... | foley editor | |
| Larry Wineland | .... | assistant sound designer | |
| Gwendolyn Yates Whittle | .... | supervising adr editor | |
| Rick Chefalas | .... | apprentice sound editor (uncredited) | |
| Erik Foreman | .... | adr mixer (uncredited) | |
| Kyle Godbey | .... | sound effects intern (uncredited) | |
| David Warzynski | .... | foley assistant (uncredited) | |
Visual Effects by | |||
| Charles Alleneck | .... | animator | |
| Richard Alonso | .... | computer graphics | |
| Andrew Anderson | .... | creature technical director: ILM | |
| Leah Anton | .... | digital compositor | |
| Jeffrey Arnold | .... | digital compositor | |
| Lori Arnold | .... | visual effects production manager | |
| Robert Ashe Jr. | .... | digital artist | |
| Lance Baetkey | .... | paint/roto artist | |
| Katharine Baird | .... | digital roto and paint supervisor | |
| Scott Balcerek | .... | visual effects editor | |
| Bill Barr | .... | key grip: ILM | |
| Carol Bauman | .... | modelmaker: ILM | |
| Jean-Paul Beaulieu | .... | visual effects | |
| Hugh Bengs | .... | digital paint/rotoscope artist | |
| Colin Benoit | .... | matchmove artist: ILM | |
| Scott Benza | .... | technical animation supervisor | |
| Suzanne Berger | .... | technical director | |
| Duncan Blackman | .... | matchmove artist | |
| Nick Bogle | .... | modelmaker: ILM | |
| Matt Bouchard | .... | digital artist: ILM | |
| Jason Brackett | .... | special effects foreman: ILM | |
| Colin Brady | .... | animation supervisor | |
| Sam Breach | .... | digital artist | |
| Jason Brown | .... | technical director: ILM | |
| Bela Brozsek | .... | visual effects | |
| Matthew W. Brucell | .... | video playback assistant | |
| Lindsay Burnett | .... | visual effects producer: Asylum | |
| Diane Caliva | .... | post production manager | |
| Colin Campbell | .... | digital compositor | |
| Mario Capellari | .... | digital artist | |
| Derrick Carlin | .... | animator: ILM | |
| Mei-Ming Casino | .... | visual effects coordinator: ILM | |
| Joshua Chapel | .... | digital artist: ILM | |
| Leila Chesloff | .... | digital artist | |
| Lydia Choy | .... | matchmove artist | |
| Ian Christie | .... | sequence supervisor: ILM | |
| William Clay | .... | creature technical director: ILM | |
| Robbie Clot | .... | practical effects foreman: ILM | |
| Rafael Colon | .... | digital compositor: ILM | |
| Jay Cooper | .... | technical director | |
| Brice Cox Jr. | .... | concept artist: ILM | |
| Sean Curran | .... | animator: ILM | |
| Virgine d'Annoville | .... | senior animator | |
| Lorelei David | .... | visual effects editor: ILM | |
| Lou Dellarosa | .... | animator: ILM | |
| Peter Demarest | .... | visual effects production assistant | |
| Bernie Demolski | .... | practical effects: ILM (as Richard Demolski) | |
| Lindy DeQuattro | .... | sequence supervisor | |
| Natasha Devaud | .... | digital artist | |
| Bryan Dewe | .... | modelmaker: ILM | |
| Michael Di Como | .... | computer graphics supervisor | |
| Gus Dizon | .... | concept artist: ILM | |
| Andrew Doucette | .... | character animator: ILM | |
| Richard Ducker | .... | digital artist: ILM | |
| John Duncan | .... | model maker | |
| C. Michael Easton | .... | character animator | |
| Sam Edwards | .... | digital compositor | |
| Jeff Ertl | .... | technical director | |
| Raul Essig | .... | digital effects artist | |
| Alexandre Ethier | .... | technical director | |
| Bill Eyler | .... | digital compositor | |
| Steven Fagerquist | .... | visual effects | |
| Aaron Ferguson | .... | creature supervisor: ILM | |
| Kelly Fischer | .... | digital compositor: ILM | |
| Colin Fix | .... | art assistant: ILM | |
| Brad Fox | .... | technical director: ILM | |
| Alexandre Frazao | .... | motion capture technician | |
| Max Gabl | .... | scenic artist | |
| David Gainey | .... | animator: ILM | |
| Ryan Galloway | .... | digital artist | |
| Gonzalo Garramuno | .... | digital artist | |
| Dawn Gates | .... | digital roto/paint artist | |
| Steve Gawley | .... | model shop supervisor: ILM | |
| Brian Gee | .... | technical director | |
| Richard Gentner | .... | digital imaging operator | |
| Howard Gersh | .... | digital effects artist | |
| Paul Giacoppo | .... | creature supervisor: ILM | |
| Tim Gibbons | .... | digital compositor | |
| Bill Gilman | .... | digital compositor: ILM | |
| Greg Gilmore | .... | Sabre artist: ILM | |
| Bridget Maria Goodman | .... | visual effects artist | |
| Dylan Gottlieb | .... | creature modeler: ILM | |
| Andrew 'Spanky' Grant | .... | animator: ILM | |
| Frank Gravatt | .... | modeller | |
| Susan Greenhow | .... | visual effects coordinator | |
| Orin Green | .... | sabre artist | |
| Cam Griffin | .... | digital paint and rotoscope artist | |
| David 'Rudy' Grossman | .... | creature modeler: ILM | |
| Branko Grujcic | .... | digital artist | |
| Jon Guidinger | .... | modelmaker: ILM | |
| Gerald Gutschmidt | .... | computer graphics supervisor | |
| Nelson Hall | .... | modelmaker: ILM | |
| Stephanie Hamilton | .... | film librarian | |
| Asa Hammond | .... | 3D lead: main title design | |
| Shari Hanson | .... | associate visual effects producer | |
| Tim Harrington | .... | animation sequence supervisor: ILM | |
| Jeff Hatchel | .... | digital artist | |
| John Helms | .... | sequence supervisor: ILM | |
| David Henri | .... | computer graphics coordinator | |
| Geoff Heron | .... | practical effects supervisor: ILM | |
| Kela Hicks | .... | digital effects artist | |
| Robert Hill | .... | camera operator: ILM | |
| Edward Hirsh | .... | visual effects co-supervisor: ILM (as Ed Hirsh) | |
| Robert Hoffmeister | .... | digital compositor | |
| Bruce Holcomb | .... | visual effects supervisor | |
| Petra Holtorf | .... | visual effects producer: main title sequence | |
| Dorne Huebler | .... | compositing supervisor | |
| Greg Hyman | .... | visual effects editor | |
| Erich Ippen | .... | concept artist: ILM | |
| Erich Ippen | .... | digital artist | |
| Jiri Jacknowitz | .... | digital paint and roto | |
| Alex Jaeger | .... | lead concept designer: ILM | |
| Alex Jaeger | .... | visual effects art director: ILM | |
| Rod M. Janusch | .... | practical effects: ILM | |
| Darren Jones | .... | digital imaging engineer | |
| Ryan Kautzman | .... | software engineer: research and development | |
| Maia Kayser | .... | animator | |
| Pete Kelly | .... | animator: ILM | |
| Shawn Kelly | .... | CG charater animator | |
| Michael Kennedy | .... | digital compositor | |
| Hyun Seung Kim | .... | creature technical director: ILM | |
| Katrin Klaiber | .... | digital compositor | |
| Drew Klausner | .... | roto and paint artist | |
| Audra Koklys | .... | motion capture coordinator | |
| Marshall Richard Krasser | .... | compositing supervisor: ILM (as Marshall Krasser) | |
| Todd Krish | .... | creature technical director: ILM | |
| Greg Kyle | .... | animator: ILM | |
| Gregor Lakner | .... | digital effects artist: ILM | |
| Donna Lanasa | .... | digital artist | |
| Kimberly Lashbrook | .... | digital compositor | |
| David Latour | .... | animator: ILM | |
| Alison Leaf | .... | character animator | |
| Joshua LeBeau | .... | technical director: ILM | |
| Derek Ledbetter | .... | visual effects | |
| Daniel Leung | .... | technical director | |
| Gary Levy | .... | visual effects editor | |
| Janet Lewin | .... | visual effects producer | |
| Victoria Lewis | .... | modelmaker: ILM | |
| Neil Lim Sang | .... | motion capture technical animator: ILM | |
| Luke Longin | .... | matchmover | |
| Robert MacKenzie | .... | concept/storyboard artist | |
| Sean MacKenzie | .... | lead digital compositor | |
| Andrea Maiolo | .... | creature technical director | |
| Jules Mann | .... | visual effects art director | |
| Tia L. Marshall | .... | sequence supervisor | |
| David Marsh | .... | digital artist: ILM | |
| Kevin Martel | .... | animator | |
| Tom Martinek | .... | sequence supervisor: ILM | |
| Jake Maymudes | .... | digital paint and roto artist | |
| André Mazzone | .... | software research and development: ILM | |
| Aaron McBride | .... | conceptual artist/designer | |
| Keith McCabe | .... | technical director | |
| Will McCoy | .... | digital compositor | |
| Mark 'Crash' McCreery | .... | character design | |
| W. Regan McGee | .... | digital artist | |
| Glen McIntosh | .... | lead character animator | |
| Phil 'Captain 3D' McNally | .... | character animator | |
| Philip Metschan | .... | concept artist: ILM | |
| Joseph Metten | .... | digital effects artist: ILM | |
| Richard Miller | .... | Maquette sculptor: ILM | |
| Todd Mitchell | .... | scanning and recording operator: ILM | |
| David Manos Morris | .... | digital effects artist | |
| Matthew Morrissey | .... | video effects supervisor: ILM | |
| Michelle Motta | .... | digital paint and rotoscope artist | |
| Michael Muir | .... | digital artist: ILM | |
| Dennis Muren | .... | visual effects supervisor | |
| Vijay Myneni | .... | creature technical director: ILM | |
| Timothy Naylor | .... | creature rigger | |
| Ken Nielsen | .... | digital effects artist | |
| Brett Northcutt | .... | digital matte artist | |
| Rick O'Connor | .... | CG animator | |
| Masi Oka | .... | technical director: ILM | |
| Michael Olague | .... | visual effects gaffer | |
| Joshua Ong | .... | matte artist: ILM | |
| Khatsho John Orfali | .... | digital artist | |
| Randy Ottenberg | .... | modelmaker: ILM | |
| Mayur Patel | .... | lead digital artist | |
| Daniel Pearson | .... | digital artist | |
| Tom C. Peitzman | .... | visual effects producer (as Tom Peitzman) | |
| Alan Peterson | .... | modelmaker: ILM | |
| Lorne Peterson | .... | modelmaker: ILM | |
| Bruce Powell | .... | digital artist | |
| Christopher Raimo | .... | visual effects coordinator | |
| Ricardo Ramos | .... | digital effects artist | |
| Mark P. Renton | .... | digital artist | |
| Kevin Reuter | .... | lead digital artist | |
| Marc D. Rienzo | .... | compositor: ILM | |
| Steve Riera | .... | visual effects assistant | |
| Gary Roberts | .... | motion capture | |
| Dennis Rogers | .... | first assistant camera: ILM | |
| Martin Rosenberg | .... | director of photography: ILM | |
| Joshua Rosen | .... | concept artist | |
| Seth Rosenthal | .... | on-set data and motion capture supervisor: ILM | |
| Jason Rosson | .... | digital effects artist: ILM | |
| Susan Ross | .... | viewpaint supervisor | |
| Mike Sanders | .... | motion capture lead | |
| Steve Sauers | .... | technical director: ILM | |
| Frederic Schmidt | .... | digital artist: ILM | |
| Durant Schoon | .... | digital artist | |
| Trish Schutz-Krause | .... | animator: ILM | |
| P. Kevin Scott | .... | animator: ILM | |
| Anthony Shafer | .... | technical director: ILM | |
| Paul Sharpe | .... | digital artist | |
| M. Zachary Sherman | .... | digital effects artist | |
| Dave Sidley | .... | animator | |
| Ken Sjogren | .... | digital compositor | |
| Brian Smallwood | .... | digital compositor | |
| Douglas James Smith | .... | senior visual effects artist | |
| Tony Sommers | .... | hand stand-in: ILM | |
| Jim Soukup | .... | matchmove artist: ILM (as James Soukup) | |
| Tom St. Amand | .... | animator: ILM | |
| Michael Steffe | .... | modelmaker: ILM | |
| Tim Stevenson | .... | motion capture technical animator: ILM | |
| Sam Stewart | .... | digital paint and rotoscope artist: ILM | |
| Eben Stromquist | .... | modelmaker: ILM | |
| Frank Strzalkowski | .... | practical effects: ILM | |
| Jeff Sutherland | .... | compositing sequence supervisor | |
| Blake Sweeney | .... | technical director | |
| Eric Swenson | .... | visual effects director of photography: teaser only | |
| Wilson Tang | .... | visual effects art director | |
| Frank W. Tarantino | .... | special effects: ILM | |
| Catherine Tate | .... | Inferno artist | |
| Jessica Teach | .... | production assistant | |
| Eric Texier | .... | digital artist | |
| Kim Thompson | .... | animator: ILM | |
| Meghan Thornton | .... | digital effects artist | |
| Bill Tlusty | .... | visual effects production manager | |
| Terrance Tornberg | .... | technical director: ILM | |
| Barbara Townsend | .... | digital artist | |
| Barbara Townsend | .... | visual effects | |
| Christopher Townsend | .... | computer graphics supervisor: ILM | |
| Delio Tramontozzi | .... | character animator | |
| Alan Travis | .... | 2D paint artist | |
| Alan Travis | .... | rotoscoper | |
| Marjolaine Tremblay | .... | previs artist: ILM | |
| Lee Uren | .... | digital artist: ILM | |
| Todd Vaziri | .... | compositor: ILM | |
| Pascale Ville | .... | digital compositor | |
| Danny Wagner | .... | modelmaker: ILM | |
| Kelly Walsh | .... | technical director: ILM | |
| Talmage Watson | .... | matchmove artist | |
| Susan M. Weeks | .... | compositor | |
| David Weitzberg | .... | digital artist: ILM | |
| Jamy Wheless | .... | animation sequence supervisor | |
| Jamy Wheless | .... | animator | |
| Johnny Wilson | .... | visual effects | |
| Erik Winquist | .... | digital compositor: ILM | |
| Eric Wong | .... | creature technical director: ILM | |
| Kevin Wooley | .... | motion capture technical animator | |
| Jeff Wozniak | .... | digital compositor | |
| Garson Yu | .... | visual effects | |
| Dean Yurke | .... | digital compositor | |
| Riccardo Zanettini | .... | technical director: ILM | |
| Michael Baltazar | .... | digital artist: ILM (uncredited) | |
| Mark Casey | .... | Sabre supervisor (uncredited) | |
| Salvatore Catanzaro | .... | apprentice editor: ILM (uncredited) | |
| Sarah Coatts | .... | visual effects associate producer: main title sequence: yU+co. (uncredited) | |
| Michael Cordova | .... | film scanning and recording supervisor (uncredited) | |
| Kenneth Gimpelson | .... | assistant matte painter (uncredited) | |
| John Goodson | .... | model maker (uncredited) | |
| George Hull | .... | conceptual artist (uncredited) | |
| Patrick Jarvis | .... | digital painter: ILM (uncredited) | |
| Mark Moore | .... | art department creative director: ILM (uncredited) | |
| Lauren Morimoto | .... | digital paint and rotoscope artist (uncredited) | |
| Peter Nicolai | .... | visual effects coordinator: partial (uncredited) | |
| Marc Ostroff | .... | visual effects accountant: ILM (uncredited) | |
| Sophie Shellenberger | .... | electrician: ILM (uncredited) | |
| Karen N. Sickles | .... | visual effects coordinator: ILM (uncredited) | |
| Bryan Thombs | .... | 3D artist: title sequence (uncredited) | |
| Matthew Thunell | .... | visual effects production assistant: ILM (uncredited) | |
| Tristan Tom | .... | digital matte technical support (uncredited) | |
| Everette Webber | .... | digital compositor (uncredited) | |
| Susumu Yukuhiro | .... | digital matte artist (uncredited) | |
| Daniel Zizmor | .... | digital resource assistant (uncredited) | |
Animation Department | |||
| Miguel A. Fuertes | .... | lead animator | |
| Philip Metschan | .... | animatic artist | |
| Rick O'Connor | .... | animator | |
| Jay Rennie | .... | animator | |
| Magali Rigaudias | .... | character animator | |
Casting Department | |||
| Sherry Aude | .... | background casting: Victorville/Yermo | |
| Peggy Baslow | .... | extras casting assistant | |
| Jessica Daniels | .... | casting assistant | |
| Barbara Harris | .... | adr voice casting | |
| Maureen Whalen | .... | casting associate | |
Costume and Wardrobe Department | |||
| Anthony Almaraz | .... | costumer | |
| Wendy M. Craig | .... | key set costumer | |
| Amanda Gore | .... | military costumer | |
| Tasha Le Mel | .... | assistant: costume designer | |
| Joe McCloskey | .... | military costumes supervisor | |
| Jack Taggart | .... | head ager and dyer | |
| Diana Wilson | .... | key costumer | |
| Pamela Wise | .... | costume supervisor | |
Editorial Department | |||
| Craig Alpert | .... | first assistant editor: avid | |
| Gary Burritt | .... | negative cutter | |
| Tora Chung | .... | post-production assistant | |
| Elizabeth Dionne | .... | post-production coordinator | |
| Peggy Eghbalian | .... | assistant editor | |
| Dana Gong | .... | post-production production assistant | |
| Bob Kaiser | .... | color timer (as Robert Kaiser) | |
| Diva Magpayo | .... | assistant editor | |
| David Matusek | .... | editorial assistant | |
| Devon Miller | .... | first assistant film editor | |
| Kelly Reese | .... | dailies colorist | |
| Anthony Reyna | .... | editorial assistant | |
| Anthony Reyna | .... | post-production assistant | |
Music Department | |||
| Pete Anthony | .... | additional orchestrator | |
| Pete Anthony | .... | conductor | |
| Jeff Atmajian | .... | additional orchestrator | |
| Steve Bartek | .... | lead orchestrator | |
| Julian Bratolyubov | .... | music preparation | |
| Kenneth Burgomaster | .... | composer: additional music | |
| Debbi Datz-Pyle | .... | orchestra contractor (as Debbie Datz-Pyle) | |
| Greg Dennen | .... | score recordist | |
| Clay Duncan | .... | music programmer: score | |
| Danny Elfman | .... | score producer | |
| Robert Elhai | .... | additional orchestrator | |
| Robert Fernandez | .... | scoring mixer | |
| Michael Fisher | .... | musician: drum master (as Mike Fisher) | |
| Bruce Fowler | .... | additional orchestrator | |
| Tomas Hart | .... | music element creator | |
| Oliver Hug | .... | assistant music editor | |
| Randy Kerber | .... | music score programmer | |
| Ernie Lee | .... | music score programmer | |
| Marc Mann | .... | score coordinator | |
| Mark McKenzie | .... | additional orchestrator | |
| Judd Miller | .... | music score programmer | |
| John Rodd | .... | orchestral scoring recordist | |
| Shie Rozow | .... | additional music editor | |
| Buck Sanders | .... | music score programmer | |
| Dennis S. Sands | .... | music scoring mixer | |
| Ellen Segal | .... | music editor | |
| Edgardo Simone | .... | additional orchestrator | |
| David Slonaker | .... | additional orchestrator | |
| Ron Vermillion | .... | music preparation | |
Transportation Department | |||
| Bruce Comtois | .... | driver | |
| Audrey A. Conrad | .... | transportation office coordinator | |
| Robert Garcia Jr. | .... | driver | |
| Maxwell R. Johnson II | .... | transportation captain | |
| James Nordberg | .... | transportation | |
| John H. Stephens | .... | driver: second honeywagon | |
| Phil Strauss | .... | transportation | |
| Paul E. Stroh | .... | picture car coordinator | |
| Tommy Tancharoen | .... | transportation coordinator | |
| Tom Whelpey | .... | transportation set captain | |
| Chris Haynes | .... | driver (uncredited) | |
Big Green (USA) (fake working title)
The Hulk (USA) (working title)
more
Rated PG-13 for sci-fi action violence, some disturbing images and brief partial nudity.
138 min
1.85 : 1 more
Switzerland:12 (canton of Zurich) | Iceland:12 | Portugal:M/12 (original rating) | Malaysia:U | Argentina:13 | Australia:M | Brazil:12 | Canada:PG | Denmark:11 | Finland:K-11 | Germany:12 (cut) | Germany:16 | Ireland:12 | Mexico:B | New Zealand:M | Norway:11 | Peru:14 | Philippines:PG-13 | Singapore:PG | South Korea:All | Spain:13 | Sweden:11 | Switzerland:12 (canton of the Grisons) | Switzerland:14 (canton of Geneva) | Switzerland:14 (canton of Vaud) | UK:12A | USA:PG-13 (certificate #39955)
During a scene early in the movie while Betty is on the phone you can see a poster for "Eat Drink Man Woman" (Yin shi nan nu (1994)) in the background, also directed by Ang Lee. more
Continuity: When Hulk is falling from the fighter jet, he falls through several thick layers of clouds. When we see him hit the water, there are no clouds in the sky. more
Talbot:
You and I have never had the chance to get to know each other properly.
Bruce Banner:
Well, that's because I don't want to get to know you. Properly or improperly.
more
Referenced in "Andy Barker, P.I.: The Big No Sleep (#1.5)" (2007) more
Set Me Free more
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| The Incredible Hulk | Superman | Transformers | Fantastic Four | 4: Rise of the Silver Surfer |
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Hulk is an excellent action/drama and science-fiction film based on the classic superhero (or antihero) The Incredible Hulk. Following the trend on the last years about recycling comic superheroes, Hulk's turn became a very interesting alternative to other formulas used in several of these adaptations.
Knowing that many people consider this movie as dull and boring, please let me state that it's far from being dull. After the critics towards Spiderman just scratching the surface of character development, and where other movies simply failed miserably (e.g. Daredevil), we should be grateful that we can finally see some depth in the main character as we're used in the good comics.
Ang Lee's direction shows his usual way of telling stories, in a sensitive and personal way. Instead of letting the movie drown in its limitless action possibilities, he conducted the story through a sensible path. The editing work, which remarkably resembles comic frames in many scenes, and contains some awesome transitions, is simply wonderful.
And all this not forgetting Hulk's main point: a green, angry mass of power and destruction. The movie has some of the best action scenes I've seen lately, which makes me wonder what is expecting some people who blame this movie for its lack of massive fights against entire armies. My opinion is that the action scenes of Hulk are perfectly balanced; more than showing Hulk's sheer strength but never going completely overboard. And also showing some of Hulk's main weaknesses, keeping the character real and not entering the area of fantasy.
One side of this movie that people also seems to throw tantrums about, is the refurbishing of Hulk's origins. The story of Bruce Banner's transformation has been updated with including today's technology, and making it in my humble opinion much more interesting and 'believable' than the original. Not being a huge fan of Hulk's comics, I didn't feel personally attached to the original story, so I actually liked it more. But I can understand that the purists or the die-hard fans will be disappointed by these changes.
Along with Hulk's origins, the plot includes good science-fiction elements. Don't misunderstand me; the stuff is in general barely believable. A scientist conducting advanced genetic experiments in 1965 (all by himself!) is not a good start... But in the end, it doesn't matter. This superhero adaptation is as good science-fiction as other excellent adaptations like X-Men (including its sequel X2), where others will just remain as good or bad action films with just some sci-fi scattered around. Where others lost their opportunity, Hulk didn't.
What other things are good in this movie? Well, the main actors all do a good work, specially Jennifer Conelly and Nick Nolte. The special effects are great, and while there are entire scenes made just of CGI, they're still not the strong point of the movie. The plot and dialogues aren't just bridges between computer generated action scenes, which I'm thankful for. Furthermore, the plot is also rich in references to the comic, Hulk's enemies and other subtle things. The movie is full of small details (has anyone noticed the frog over the hat in the final scene?) which reward you when watching it a second or third time.
The main down of the movie might be that followers aren't used to see Hulk in this way, a deep and sensitive character, and probably expected more action and enemy-smashing and less deep dialogues running after child traumas... Which could explain its relatively low rating and some bad critics. Maybe I just connected very well with this movie and that's why I put it so well, but I can also see that the elements of this film, taken independently, also have their merits and all together form a solid production. In my opinion, of all the comic superhero adaptations, Hulk is the most interesting and best quality one which I've watched to date. I just wish people would concentrate more on enjoying this different view of a superhero's life. But oh well, each one has different tastes.
And one final note. The soundtrack is absolutely wonderful!