Three people are stranded on a planet on the far side of the galaxy. In order to return to earth they must first locate a crystal to power their spacecraft. But (and this is where the whole thing begins to get tricky) to find the crystal they must navigate their way through a series of practical and mental problems, devised by a fiendish alien intelligence Written by
Did You Know?
The idea of children being able to phone in helpful suggestions was briefly considered, before it was realized that this would mean transmitting the show live. The concept resurfaced in the third season with pre-filmed viewer inserts. See more
Many light years away, on the far side of the galaxy, in a region often visited by time-travelers, lies Arg. A small planet of little consequence. Naturally, the inhabitants of Arg get a bit fed up with trippers and tend to discourage them. Often they will even nick the essential crystal off their time machines and hide it. Visitors from planet Earth enquiring after their crystal can nevertheless feel quite at home here, because the Argons are a polite race and careful to adapt ...
Also, all the credits are worded to contain the word "Arg" - the credit for Set Design is Argitecture, Art Design is Visions of Arg, on so on. These credit changes were made because the show purports to be a broadcast of a game show from another planet. See more
Featured in Too Much TV: Episode #1.25
Norwegian Dance, Opus 35, No. 2
Composed by Edvard Grieg
(second season theme-tune) See more