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"Samurai Jack"
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"Samurai Jack" (2001) More at IMDbPro »TV series 2001-2016

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Samurai Jack: :  -- (The Four Seasons of Death)  As Jack goes through fall, winter, spring and summer, he must battle the perils that each season brings.


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Genndy Tartakovsky (created by)
View company contact information for Samurai Jack on IMDbPro.
1 | 2 | 3 | 4 | 5 | unknown
Release Date:
10 August 2001 (USA) See more »
In the future evil takes many forms, and our only hope is one man from the past.
A samurai sent through time fights to return home and save the world. Full summary »
Plot Keywords:
Won 4 Primetime Emmys. Another 7 wins & 9 nominations See more »
(379 articles)
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Samurai Jack Is Back .. To Cartoon Network In 2016
 (From QuietEarth. 14 December 2015, 11:48 AM, PST)

User Reviews:
A Truly Cinematic Cartoon See more (66 total) »


 (Series Cast Summary - 2 of 22)

Phil LaMarr ... Samurai Jack / ... (48 episodes, 2001-2004)

Mako ... Aku / ... (23 episodes, 2001-2004)

Series Directed by
Genndy Tartakovsky (52 episodes, 2001-2004)
Randy Myers (23 episodes, 2001-2004)
Robert Alvarez (17 episodes, 2001-2004)
Rob Renzetti (9 episodes, 2001-2002)
Chris Savino (2 episodes, 2002-2003)
Series Writing credits
Genndy Tartakovsky (52 episodes, 2001-2004)
Bryan Andrews (16 episodes, 2001-2004)
Brian Larsen (12 episodes, 2002-2003)
Chris Reccardi (10 episodes, 2001-2003)
Paul Rudish (9 episodes, 2001-2004)
Charlie Bean (7 episodes, 2001-2003)
Aaron Springer (7 episodes, 2002-2003)
Chris Mitchell (6 episodes, 2001-2002)
Erik Wiese (6 episodes, 2002-2004)
Mark Andrews (5 episodes, 2001-2004)
Carey Yost (3 episodes, 2001)
Don Shank (3 episodes, 2003)
Michael Manley (2 episodes, 2001)
Jim Smith (2 episodes, 2003-2004)

Series Produced by
Genndy Tartakovsky .... executive producer / producer (53 episodes, 2001-2016)
Brian A. Miller .... supervising producer / supervising producer: Cartoon Network Studios (52 episodes, 2001-2004)
Diana Ritchey .... associate producer / line producer (52 episodes, 2001-2004)
Series Original Music by
James L. Venable (52 episodes, 2001-2004)
Series Casting by
Collette Sunderman (52 episodes, 2001-2004)
Series Art Direction by
Dan Krall (52 episodes, 2001-2004)
Scott Wills (52 episodes, 2001-2004)
Series Production Management
Mike Lazzo .... executive in charge of production: Cartoon Network Studios (52 episodes, 2001-2004)
Jennifer Pelphrey .... director of production (52 episodes, 2001-2004)
Linda Simensky .... executive in charge of production: Cartoon Network Studios (52 episodes, 2001-2004)
Todd Garfield .... production manager (26 episodes, 2002-2004)
Series Art Department
Shayne Poindexter .... property designer (26 episodes, 2001-2004)
Roger Webb .... color stylist (20 episodes, 2001-2004)
Chris Battle .... property designer (20 episodes, 2001-2002)
Bryan Andrews .... storyboard artist (16 episodes, 2001-2004)
Chris Reccardi .... storyboard artist (13 episodes, 2001)
Paul Rudish .... storyboard artist / property designer (12 episodes, 2001-2004)
Brian Larsen .... storyboard artist (12 episodes, 2002-2003)
Genndy Tartakovsky .... storyboard artist (11 episodes, 2001-2004)
Erik Wiese .... storyboard artist / additional storyboard (8 episodes, 2002-2004)
Charlie Bean .... storyboard artist (7 episodes, 2001-2003)
Aaron Springer .... storyboard artist (7 episodes, 2002-2003)
Jairo Lizarazu .... property designer / prop designer (7 episodes, 2003-2004)
Chris Mitchell .... storyboard artist (6 episodes, 2001-2002)
Michael Manley .... storyboard artist / additional storyboards (5 episodes, 2001-2002)
Andy Bialk .... property designer (5 episodes, 2001)
Jim Smith .... property designer / storyboard artist / ... (5 episodes, 2002-2004)
Frederick J. Gardner III .... property designer (3 episodes, 2001)
Carey Yost .... storyboard artist (3 episodes, 2001)
Don Shank .... storyboard artist (3 episodes, 2003)
Dan Krall .... property designer (2 episodes, 2001-2004)
Justin Thompson .... background designer (2 episodes, 2003-2004)
Series Sound Department
Timothy J. Borquez .... supervising rerecording mixer / supervising re-recording mixer (52 episodes, 2001-2004)
Eric Freeman .... sound re-recording mixer (52 episodes, 2001-2004)
James Garifi .... track reader (52 episodes, 2001-2004)
Jim Hearn .... dialogue editor (52 episodes, 2001-2004)
Morten Folmer Nielsen .... adr editor / adr recordist (26 episodes, 2002-2004)
Robert Serda .... recording engineer / sound recording engineer (4 episodes, 2001-2004)
Bob Harman .... sound re-recording mixer (3 episodes, 2001)
Kerry Iverson .... dialogue editor (3 episodes, 2003)
Series Visual Effects by
Darrick Bachman .... digital adjustment coordinator (1 episode, 2003)
Series Animation Department
Sandy Benenati .... animation checker (52 episodes, 2001-2004)
Robert Lacko .... clean-up artist (52 episodes, 2001-2004)
Jeff Albrecht .... clean-up artist (40 episodes, 2001-2004)
Lynne Naylor .... character designer (29 episodes, 2001-2004)
Robert Alvarez .... sheet timer (27 episodes, 2001-2004)
Andy Suriano .... character designer (27 episodes, 2001-2004)
Pat Agnasin .... layout keys (27 episodes, 2001-2003)
Todd Frederiksen .... layout keys (27 episodes, 2001-2003)
Jennifer C. Baker .... background artist (20 episodes, 2001-2003)
Nelda Ridley .... ink and paint coordinator (19 episodes, 2001-2002)
Leticia Lacy .... color stylist (18 episodes, 2001-2004)
Hueng-soon Park .... animation director (17 episodes, 2001-2004)
James T. Walker .... sheet timer (17 episodes, 2002-2004)
Karen Greslie .... color stylist (16 episodes, 2001-2003)
Ellen Suh .... background artist (15 episodes, 2001-2003)
Yu Mun Jeong .... animation director (12 episodes, 2001-2003)
Shakeh Haghnazarian .... character designer (12 episodes, 2002-2003)
Seong Chan Lee .... animation director (11 episodes, 2001-2003)
Randy Myers .... sheet timer (11 episodes, 2001-2003)
Bong Koh Jae .... animation director (10 episodes, 2001-2004)
Craig Kellman .... character designer (9 episodes, 2001-2004)
Barbara Krueger .... clean-up artist (9 episodes, 2001-2002)
Jim Smith .... character designer (9 episodes, 2002)
Paul Rudish .... character designer (7 episodes, 2001-2004)
Chris Mitchell .... character designer (7 episodes, 2001-2003)
Dexter Smith .... character designer / clean-up artist (7 episodes, 2001)
Bill Wray .... background artist / layout keys / ... (6 episodes, 2001-2004)
Nadia Vurbenova .... background artist (6 episodes, 2001-2003)
Roger Webb .... color stylist (6 episodes, 2001-2003)
Sae Hyon Park .... animation director (6 episodes, 2003)
Yeol Jung Chang .... animation director (5 episodes, 2001-2002)
Rob Renzetti .... sheet timer (5 episodes, 2001-2002)
Dan Krall .... layout keys (4 episodes, 2003-2004)
Christopher Brock .... background artist (3 episodes, 2001-2004)
Richard Daskas .... background artist (3 episodes, 2001-2004)
Scott Wills .... background artist (3 episodes, 2003)
Paul Stec .... layout keys (2 episodes, 2001)
Justin Thompson .... layout artist / layout keys (2 episodes, 2003-2004)
Ted Blackman .... layout keys (2 episodes, 2003)
Kwang-bae Park .... animation director (2 episodes, 2004)
Series Editorial Department
Paul Douglas .... supervising editor / on-line editor (52 episodes, 2001-2004)
Alicia Parkinson .... post-production coordinator (52 episodes, 2001-2004)
Rick Taylor .... colorist / telecine operator (40 episodes, 2001-2004)
Craig Price .... online operator / on-line editor (15 episodes, 2001-2002)
Heather Adams .... video post supervisor (5 episodes, 2001-2002)
Erik Freid .... assistant on-line editor (4 episodes, 2001)
Series Music Department
Paul Dinletir .... composer: additional music (52 episodes, 2001-2004)
George Pajon Jr. .... composer: theme music / composer: main title and end title theme (52 episodes, 2001-2004)
Joe Privitelli .... music editor (52 episodes, 2001-2004) .... composer: theme music (52 episodes, 2001-2004)
Series Other crew
Rita Noriega .... production coordinator (52 episodes, 2001-2004)
Amy Keating Rogers .... outline editor (47 episodes, 2001-2004)
Todd Garfield .... production assistant / production coordinator (26 episodes, 2001-2002)
Joanne Halcon .... production accountant (26 episodes, 2001-2002)
Cecilia Rheins .... production estimator (7 episodes, 2002-2004)
Darrick Bachman .... production assistant (6 episodes, 2002-2004)
Robert Taleghany .... production estimator (5 episodes, 2002)
Sharra Gage .... talent coordinator (3 episodes, 2001-2002)
Helen Bricker .... studio teacher (2 episodes, 2001-2002)

Production CompaniesDistributorsOther Companies

Additional Details

Also Known As:
25 min (52 episodes)

Did You Know?

In Brazil, the name Aku was changed to Abu due to the original name's unfortunate similarity to a Portuguese swear word meaning anus.See more »
Head Gangster:[talking of a bomb] The gift that keeps on givin'.See more »
Movie Connections:


What is Jack's real name?
Will Jack ever be able to return to the past?
Is Samurai Jack the "Professor" from the Powerpuff Girls?
See more »
66 out of 69 people found the following review useful.
A Truly Cinematic Cartoon, 19 January 2005
Author: Glen B.Wang ( from Malaysia

A few years prior to this day, I had yet to take a single glimpse on Samurai Jack. For some time, I heard people raving about its outstanding animation techniques, never seen before fighting sequences and humor. Curiosity and anxiety surrounded my mind, wondering if it really reached or even surpassed the standards set by Dexter's Laboratory and The Powerpuff Girls. Incidentally, Genndy Tartakovsky, the creator of this new show, has worked on the previous two before and based on my knowledge, his vision upon the animation industry is pretty unlike anything any other animators have seen before.

Not long after its first run, I managed to witness an episode of Samurai Jack on Cartoon Network in my aunt's house. In fact, in my first viewpoint, the show really seemed a bit simplistic, focused more on battles and at some points, a sense of humor to keep the audience's interest. Yes, it bears similarity to other Genndy's older works. However, I'm just talking to one of the episodes shown on the channel. Initially, the similarity ended when I began to watch the rest of the episodes.

The plot itself is quite simple: Samurai Jack (his original Japanese name remains a mystery) lives in ancient Japan where his homeland is being ravaged by a mightily powerful but weird-looking, sometimes insipid demon named Aku. Jack used his mystical sword to fight him and eventually he defeats him after a few bouts. But before Jack manages to destroy the demon once and for all, Aku casts a spell that sends Jack into the future, a time when Aku reigns supreme. Now, it is up to Jack to find a way to go back into the past by wandering around the futuristic cities, barren wastelands and ancient ruins inhabited by aliens and other bizarre creatures you haven't seen before and most importantly, meeting allies and friends (like the crazed muscular Scotsman) to give our struggling hero spiritual hope and motivation to reach his destiny (the maturity of Jack can be seen throughout the seasons, as he seems to be more confident and has the right to call himself 'The Legendary Samurai'. Something like that). The character designs and the environments are extremely odd in Genndy's favor but perhaps these are the reasons why Samurai Jack is such an appealing show to watch at. Firstly, unlike the typical Saturday cartoons we usually see, it is almost an ambiguous cartoon with really abstract elements (specially when you watch a peculiar episode for the first time ever). You have absolutely no idea what is going on there: the creatures, the aliens, the bizarre skyscrapers, the contraptions. They are all refreshingly cubic and bizarre and yet have a reason for their existence. Despite its subtle and uneven premise, Samurai Jack is simply a straightforward action show with easily identifiable objects (toon experts will know that for sure) and characters (its basic concept is mostly derived from the Star Wars universe, in which Genndy also directs under the name Clone Wars). At one case, some of the elements of Samurai Jack are derived from Akira Kurosawa's movies, anime (both state-of-the-art or cliché) and on another point, famous American icons and world cultures. Some even serve as a precursor to Craig McCracken's Foster's Home for Imaginary Friends with bits and pieces from Dexter's Lab and PPG. Sure, most of the episodes don't capture the scope of full-length movies but the slowness of its nature allows the audience to accept the fact that it almost feels like a movie, in a shorter form at least. If you ask whether the show's appropriate for kids, well, Samurai Jack is a surprisingly violent cartoon (that's beyond the boundary of Dex and PPG) but that otherwise proves that Genndy's skills to handle a particular context has matured.

What really fascinate me are Genndy's abilities to master the essential film-making techniques such as pace, flow, mise-en-scene and mood, smooth animation and most importantly, character appeal such as Samurai Jack himself. Some sequences are even squeezed in to a particular ratio aspect to provide a cinematic point of view as well as to increase the tension of a situation. Creative editing techniques also helps to build anticipation, fasten the pace of the action sequences (mostly beautifully choreographed despite the fact that they are just frames of drawings!) and create decisive matters as Jack faces frequent pandemonium. The artwork of the show is equally impressive albeit a bit kiddy oriented. That essentially leads to one of Genndy's strongest trademarks and principles: simplistic designs tend to have greater impact compared to realistic models (of 2D and 3D) by conveying constant exaggeration, ridiculous laws of physic and common sense and doses of good slapstick humor while maintaining its 'logical sense' without losing direction. The show's crystal clear colors and tones also manage to reflect the overall mood of a particular environment, whether you can feel the serenity of ancient Japan or the unknown danger of the dark and barren wasteland.

If it weren't for Genndy, cartoons cannot evolve into newer forms. If Gene Deitch gave birth to 'limited animation' via Gerald McBoing Boing, we all could say that, in my opinion, Genndy Tartakovsky gave birth to 'cinematic limited cartoons' or simply, 'Cinematic Toons'. I know these terms don't sound right to some people but through Samurai Jack, he has created something that proves to be revolutionary since the era of the Renaissance (Batman, DuckTales and Tiny Toons). Since then, Genndy Tartakovsky is now regarded as one of my most favorite 'heroes' of our time!

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Discuss this movie with other users on IMDb message board for "Samurai Jack" (2001)
Recent Posts (updated daily)User
This series needs a live-action film trilogy adaptation! cwf97
Did Cartoon Network "die" in 2004, 2007, or 2010 in your opinion? overtheroadracer-43715
favorite episodeas? greenmonkey007
New voice for Aku... Sam_Sung_Sang
The only thing I hate about Samurai Jack... fistjedi
A petition LinaanGourry2099
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