You play a soldier, then spy, who performs various perilious missions during World War II.


, (creator)

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2 nominations. See more awards »


1 video »


Credited cast:
Soldiers (voice) (as Steven Jay Blum)
Steve Bulen ...
Captain Ramsey (voice) (as Steve Buelen)
Additional Voices (voice)
Charles de Vries ...
Narration in training
Marc Eckelberry ...
Additional Voices (voice)
(voice) (as Nick Guest)
Charles Kahlenberg ...
Curt Lowens ...
Dave Mallow ...


In this game, you play a soldier who participates in several missions during the Second World War. As a soldier, you fight in the frontline with D-Day, June 6th, 1944 at Omaha Beach being a particular highlight of your career. Later, you become an secret agent who must infilitrate The Third Reiche in order to undermine the Axis any way you can. Written by Kenneth Chisholm (

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Action | Adventure | War



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Release Date:

22 February 2002 (USA)  »

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Did You Know?


Enemies don't bleed when shot; this is done to get a T rating. See more »


The map on the main screen is of postwar Europe (note in particular Poland's borders). The one in the briefing room is from 1938-39, but represents the borders the Allies would have recognized at the time. See more »


Colonel Hargrove: Lt. Powell, i'm Col. Hargrove from the Office of Strategic Services, the O.S.S. Our branch specializes in covert operations usually deep behind enemy lines. Espionage, Sabotage, Infiltration, that's the business we're in lieutenant. As you know, Germany's famed Afrika Corps has captured key locations along the subterranean, and is now digging in. Our response in coordination with our British allies is an invasion of North Africa. The attack is codenamed, Operation Torch. This is it lieutenant! ...
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Followed by Medal of Honor: Vanguard (2007) See more »

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User Reviews

24 July 2002 | by (Hertfordshire) – See all my reviews

Now, I'm really into WW2. A lot. I consider it one of the most important events in world history (as do a lot of people), and I am humbled and grateful for the sacrifices given by the millions of people who died for the cause of freedom. Which is why I feel guilty whenever I play the D-Day mission of this game. It is, in effect, an interactive snuff film. A simulated depiction of the actual deaths and horrors that happened many years ago on the beaches of France. All in the name of entertainment. I find it hard to believe a game could charade as a memorial to the war dead, whilst simultaneously providing us with the chance to safely take part in a situation that NO-ONE on this earth should ever have to experience. But, having got the rather immoral taste of the games selling-point out of my mouth, I can go on to praise the rest of it. Doing everything RTCW did not, MOH:AA provides the player with a variety of interesting and varied missions, presented in a professional looking package with enough atmosphere to give you the 1000 yard stare. MOH will have you pricking your ears up one minute, listening for the tell-tale footsteps of a Nazi patrol, and the next you'll be in the back of a jeep trying to shoot Stuka dive-bombers out of the sky. MOH has some fantastic missions, too varied to mention here, all of which provide a great scenario to admire the obvious time and effort that has gone into this game. Good AI, decent graphics (a little hardware-demanding though), a superb music score and lot's of finely crafted details. The way you can work in tandem with other computer-controlled characters adds a lot of feeling to this game, as you sneak about ruined towns, watching for snipers. All of the missions are moderately realistic, with a hint of action-film thrown in for good measure. A few faults can prove annoying, the main one being the die-and-retry nature of some of the missions (especially those sniper ones) but, to be fair, this is war and you don't get second chances with a bullet. I like this game a lot, and it pains me that the D-Day mission was so callously added. EA have removed the gore in this game as a mark of respect, and then preceded to lift the opening scene from Saving Private Ryan lock, stock and barrel into the game. It doesn't even fit into the plot; you're supposed to be some kind of Special Op's. Why would they send a special unit onto the beach head? You're too valuable. Still, this is only a personal niggle about an otherwise great game. The multiplayer is *ok*, but it shoots itself in the foot by trying to be realistic, when it really wants to be Wolfenstein. But that's what mods are for.

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