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The Guest Review

14 March 2016 1:15 PM, PDT | We Got This Covered | See recent We Got This Covered news »

After powering through The Guest and The Room Three in succession, the parallels between these first-person puzzle adventures became effortless to draw. They share similar foibles, like protagonists whose identities and occupations are secondary to the mystery at large, and that each title seems something of a misnomer. The Room (the first one) plants players in a space barren of detail, apart from an elaborate and ornate box, while The Guest thinks nothing of the player as a visitor in its world. The hotel suite that somebody traps you in ‒ a setting burdened with riddles ‒ establishes itself as the star instead.

The Guest replicates the inherent technology of 1986, and so I pictured my lodgings as a time capsule, combing corners of the room for finer details beyond puzzle solutions. A record player replaces surround sound stereos, a projector fills in for modern cameras, and a typewriter gets more love than any computer. »

- Joshua Kowbel

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2016 | 2013 | 2012 | 2011

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