RoboCop versus The Terminator (1993 Video Game)
Full Cast & Crew
Directed by
John Botti |
Writing Credits (in alphabetical order)
James Cameron | ... | (character created by: Terminator) |
Gale Anne Hurd | ... | (character created by: Terminator) |
Frank Miller | ... | (comic book series) |
Michael Miner | ... | (character created by: RoboCop) |
Edward Neumeier | ... | (character created by: RoboCop) |
Walter Simonson | ... | (comic book series) |
Cast
Robert John Burke | ... | Officer Alex J. Murphy / RoboCop | |
Jose Villeta | ... | Hostage (Genesis version) |
Produced by
Eric DeMilt | ... | associate producer: Game Boy (as Eric Demilt) |
Scott Duckett | ... | producer |
Brian Fargo | ... | executive producer: Super Nintendo |
Andy Luckey | ... | consulting producer (uncredited) |
Geoffrey Mark | ... | animation producer |
Alan Pavlish | ... | producer: Super Nintendo & Game Boy |
John Roberts | ... | producer: Game Gear |
Neil Young | ... | executive producer |
Music by
Mark Cooksey | ... | (Game Gear version) |
John Loose | ... | (Game Boy version) |
Mark Miller | ||
Sam Powell | ... | (Super Nintendo version) |
Anthony Shields | ... | (Super Nintendo version) |
Art Direction by
Todd Camasta | ... | (SNES version) (as Todd J. Camasta) |
Bob Stevenson |
Art Department
Lauren Axelrod | ... | artist: Game Boy |
Steve Beverly | ... | graphics: Game Gear |
Mike Field | ... | background artist (as Mike Fields) |
Brandon Humphreys | ... | conceptual art |
Jason Magness | ... | artwork: Super Nintendo |
Julian Moran | ... | conceptual art |
Michael W. Stragey | ... | additional designer: Super Nintendo |
Tom Tanaka | ... | conceptual art |
Kevin Toft | ... | background artist |
Sound Department
Steve Henifin | ... | sampler |
John Loose | ... | sound: Game Boy |
Sam Powell | ... | sound: Super Nintendo |
Anthony Shields | ... | sound: Super Nintendo |
Tommy Tallarico | ... | sound effects director |
Visual Effects by
Nick Bruty | ... | computer art consultant |
Tom Tanaka | ... | additional computer art |
Kevin Toft | ... | additional computer art |
John Weir | ... | additional computer art |
Animation Department
Dean Ruggles | ... | additional animator |
Robert Edward Steele | ... | additional animator (as Robert Steele) |
Bob Stevenson | ... | lead animator |
Mike Dietz | ... | consulting animator (uncredited) |
Andy Luckey | ... | animator (uncredited) |
Jason Magness | ... | lead animator: Super Nintendo (uncredited) |
Brian Prosser | ... | final checker: arcade (uncredited) |
Music Department
Tommy Tallarico | ... | musical director |
Additional Crew
David Bishop | ... | director of game design |
John Botti | ... | programmer |
Russ Ceccola | ... | manual |
Stephen Clarke-Willson | ... | vice president in charge of development (as Dr. Stephen H. Clarke-Willson) |
Parker A. Davis | ... | developer: game design |
Lyle J. Hall | ... | developer: game design (as Lyle J. Hall III) |
Erik Harshman | ... | quality control tester |
Ken Love | ... | quality control tester |
Lisa Marcinko | ... | manual |
Mike McCaa | ... | quality control tester |
Paul Moore | ... | quality control tester |
Alan Pavlish | ... | additional game designer: Super Nintendo |
Angela Rivet | ... | marketing (as Angela Sagaser) |
Bijan Shaheer | ... | quality control tester |
Michael W. Stragey | ... | additional game designer: Super Nintendo / lead programmer: Super Nintendo |
Noah Tool | ... | assistant game designer |
Tim Williams | ... | lead game designer |
Robert Wright | ... | video director |