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| Index | 143 reviews in total |
15 out of 24 people found the following review useful:
Lost in translation, 1 February 2004
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Author:
zengeek
The visuals were stunning, thought the plot was a bit predictable I found
it
still quite fascinating.
My only disappointment is that it lost quite a bit in the English
translation. Subtitles were completely different from the Polish dialogue
and seemed to add a lot of superfluous babble. Polish dialogue was cleaner
and had a more links to the Avalon myth giving a sublet yet deeper meaning
to the action/dialogue relationship.
15 out of 25 people found the following review useful:
Brilliant, 29 January 2004
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Author:
themarina1 from Vancouver, BC
What an amazing film. Everything about this movie is wonderful. The story,
the characters, the situations, the acting, the special effects. This is a
truly unique look at a near future that is not as far off as we may want it
to be, where young people are addicted to a illegal battle simulation game.
A fascinating story that is obviously shot by a master. The pace of this
movie is noticeably slower than typical Hollywood movies. The long camera
shots are reminiscent of Kubrick with a uniquely different feel. Though I'm
still confused about the story itself, this is a wonderful movie well worth
watching.
8/10 for the whole package. Just don't expect to be getting another
"Matrix"
4 out of 4 people found the following review useful:
This is a unique gem., 4 November 2006
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Author:
leeeoooooo from United States
I've passed this one over too many times. It always hooks me, but I'm
too impatient. Now I have to get it for keeps.
This is a unique gem. I'm concerned, as others have already suggested,
that the people who were involved in this movie will not be recognized
for what they have done. This is such special magic.
What made me come back and take another look at this was a chance
viewing of another often-misunderstood gem, "Vampyr" (1932). I see many
similarities: the slow pacing, the sullen and underplayed characters,
the unusual lighting and camera-work, the haunting, creepy feeling one
is left with for *weeks* after. It seems to me that either (or better
yet, both) of these movies are a one-stop film-making class. So many
unusual techniques, so many encouragements to experiment without
restraint.
Well worth the time and intellectual excersize.
5 out of 6 people found the following review useful:
Brilliant Poetry and Beautiful Philosophy, 14 February 2004
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Author:
dingo865 from Toronto, Canada
This is one of the most captivating SF movies I've seen in ages.
PLEASE, do not rent it if you expect to see another Matrix or Die Hard
298.
This is not a slam-bam-blow-them-up thrillride (which I also like), but a
slow, visually stunning exploration of the human mind and soul. Oshii uses
the camera like an artist uses his/her brush and canvas: this movie is a
painting, clear and simple, a decadent orgy of colors and music, of
shadows
and lights, of reality and surreality fused into a single dream. It is
also
VERY heavy (occasionally even preachy) which is something you might
already
be used to if you have seen "Ghost in the Shell" and similar Far-Eastern
films, and multi-layered with symbols and allusions and metaphors. No
matter
how many times you watch it, you are always finding new meanings and
messages unfolding like petals of a flower.
The special f/x are excellent, although many of them are designed to
retain
their 'artificial' flavour which is essential to the understanding of the
film's message. In fact, in many places the REAL images of the REAL world
are intentionally made to look like hand-painted cells from a Japanese
anime, and at times you literally cannot decide if what you are watching
is
animation or film - which is no small feat, especially when you realize
that
(with the exception of some 3D work) the original 'rough' shots are made
with as traditional a technology as possible.
What is the movie about? Well, there are multiple interpretations. It may
be
about whether we live in reality or not; whether we under-appreciate our
'ordinary' life in a reality that others would consider heaven; whether in
the modern world it is still possible to be a hero, or are we forced to
escape into cyberspace if we want to be heros ourselves; whether life is a
game, and if it is, can we win it - and should we keep playing it even if
we
know we cannot win in the end; whether we can control our fate, and
whether
control means willfully choosing a slavery of real life, or accepting a
virtual slavery that we can control; etc. The movie plays with the same
concepts that surface in "Ghost in the Shell" (of course) and "Blade
Runner"
and "Kaffka" and "Matrix" and "Gattaca" and "Brazil" and "The Twelve
Monkies" and "Dark City" and "Solaris" and "Stalker" and many-many other
films, but it is much better and more tightly integrated than any of the
others. In fact, there are many indications (e.g. the 'Ghost' of the
little
girl, the design of the tanks, the figure of the Bishop) that it may be a
'prequel' to "Ghost in the Shell". At the minimum, there is definitely a
tight intellectual connection between the two.
WARNING! "Avalon" does have some 'traditional' action scenes in it, and
they
are executed with style and gusto, but it also slows down a couple of
times,
and has about 7 minutes (overall) that could have been trimmed without
losing its character.
ALSO, the DVD I watched (Miramax NTSC release) is set to the Polish
language
by default, so you have to actually go to Setup and switch to English (it
has both an English language track AND optional subtitles) before you
start
playing if you want to watch it in English.
A must-see for everybody who appreciates fine cinema.
10 out of 16 people found the following review useful:
What's real and what isn't, 3 June 2004
Author:
(Dadpatten@aol.com) from Houston, Texas
Avalon
There's some Matrix and eXistenz here. And some 1984 as well, with the
game master looking like Big Brother. The plot is set in the dystopian
near future, where things are not terrible, they are just sucked dry.
Consequently, the biggest game in town is the virtual reality called
Avalon, played by some and watched by most. In Avalon, the player gets
into a dentist chair and puts a weird helm on and away they go dropped
right into a guerrilla warfare situation. They can win or they can
lose. Ash, our heroine, is mainly a winner who aside from a devoted
Basset Hound doesn't have a friend in the world, nor much of a life.
Most of the discussions about the film concern two issues: what's real
and what's not? Fair enough. Here's my take: The real is anything that
is not unreal. Hence, the movie as a whole is just light on a screen
and is therefore unreal. That point aside, let's now examine what parts
of the movie are to be taken as real and what parts are not. Using the
above criterion, any part that has something unreal (that is contrary
to the laws of nature) would be unreal and any part that didn't have
something unreal would be possibly real. Thus all of the first part of
the film is not real. The first part is not real because it is in sepia
monochrome and it has several exact playbacks. The real world is not in
sepia and there is no playback for reality. The past is fixed and can't
be recalled. The past certainly can't be repeated exactly. In life,
there is no playback. Of course, all the battles are fake as things in
the real world don't shatter and atomize when hit. How about the last
part where Ash wakes up in the dentist's chair in her drab apartment?
That might have been real except that the Bishop shows her a book about
Arthur that has blank pages and Ash's beloved Basset disappeared while
a big meal was being cooked for him. Real dogs don't just disappear,
especially at dinner time. What about the hospital scene? Nothing
unreal there. So we don't know for sure that it is not real. The Bishop
is present outside the hospital sighting Ash with his weird yellow spy
glass. He seems to be real there, but we don't really know that for
sure. Murphy certainly looks like he is in some vegetative state, brain
dead, and unreturned. That leaves Special A or Class Real. Is Class
Real real? The short answer is No! Multiple unreal things happen in
Class Real: The colors are all saturated (white is withdrawn from them
by digital manipulation). Because of this effect, Murphy's chest wounds
look too red. The wounds are certainly too big and too bloody. The
Walther PPK 7.65 mm that Ash shoots Murphy with never makes holes that
bleed in the entrance wounds. In fact, you have to look damn carefully
to find the entrance wounds for that bullet. Furthermore, Murphy proves
he is not real when he shatters and atomizes. Ash proves she is not
real because the gray streak in her hair is gone and she looks 15 years
younger and 100% healthier in Class Real. Real people don't change that
fast or that much. The last scene also shows the reappearance of the
ghost child. That can't be real. And the restart of the Avalon game
after Ash aims at the ghost child. That can't be real. Conclusion: Ash
is unreturned and in coma somewhere back in the hospital.
Appraisal: Although tedious and sluggish by western standards, this
movie played well in Japan, where audiences are more into meditating on
the significance of mediated realities. The movie is logically coherent
once the initial premises are accepted. Avalon is likely to find a cult
following along side Matrix and eXistenZ.
3 out of 3 people found the following review useful:
Unanswered Questions (and better for it), 8 November 2006
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Author:
paulcooper12345 from England
I've watched this film a few times now and the end remains confusing, and I've come to the conclusion that this is quite deliberate. Visually stunning, cerebral, and richly rewarding, this film is best considered as a comment rather than a story, an examination of the blurring boundaries between the world we live in and the world we create for ourselves. Essentially, 'Avalon' is an essay on the nature of reality, designed to provoke questions rather than answer them, packaged beautifully as a deep, compelling, and highly innovative film. If you're looking for some explosion filled escapism, you should probably leave this film on the shelf. On the other hand, if you want your movies to engage and stimulate you, and you enjoy beautiful cinematography, then 'Avalon' will not disappoint.
3 out of 3 people found the following review useful:
If you are an MMORPGer, see this movie!, 19 September 2006
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Author:
alahey from United States
Oh, gosh, if you are an MMORPGer, (Massive Multiplayer Online Role Playing Gamer)you MUST see this film. The film captures why we game. Why people lose jobs, families, and money over gaming. Why people choose their addictions and escapism over reality. The movie is astonishing. But only if you're a gamer. Otherwise, the movie will seem somewhat meaningless to you. The controversy rages in the forums "worst movie I've ever seen", "best movie ever". The movie is subtle and apparently has many many levels of interpretation. This is not an action flick. It's a movie for those who want to think deeply. IMDb asks for movies that this is similar to. That's difficult. I can't think of anything. Lars von Trier's "Breaking the Waves" perhaps, or "Dancer in the Dark". These movies both deal with the fine line between reality and fantasy, escapism and realism.
3 out of 3 people found the following review useful:
only idiots play games without reset-options, 16 August 2006
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Author:
jomaier-1 from Switzerland
While movies like Blade Runner, Gattaca and Dark City illustrate the potential to artificially >produce live< together with its uncontrollable feedbacks, Avalon plays in a world were life is worth nothing, since it is thought to be artificial. Ash's role is defined by stalking down everything and everyone who moves along. With her virtual reality gear on, herself and others might easily mistake her appearance for an avatar like Lara Croft. At first sight the goal of the game is to access Avalon a sacred island that grants eternal youth and wisdom at the price of total oblivion. Ironically Ash is almost most of her time already in that state of mind a beautiful young survivor in your favourite present-game-show. At the climax of Avalon's story appears a potential male-female-love-encounter: First as an identity-reassuring phantasm since Ash apparently is playing the game to meet her loved-one. And last the encounter serves as a potential (emergency) exit to gain back a sense of human reality. 1 am going to argue that in either case human reality remains a lost concept, but worthwhile to be maintained as an illusion of real virtuality -- in order to avoid sudden death and other unbearable events within game-levels without a reset button.
3 out of 3 people found the following review useful:
Worth it for thinkers, 13 August 2006
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Author:
danasnate from United States
*** This review may contain spoilers ***
Toward the beginning of the movie, I was a bit disappointed-- it moved
slow and I wasn't sure where it was going. But I persevered to the end,
and it was worth it.
This movie is an existential examination of reality and individuals'
preferences-- a more serious study of reality than the Matrix, and so
it follows that it isn't quite as entertaining as the Matrix.
Admittedly, Ash was the reason I stayed with the film-- she has a
beautiful, haunted appearance throughout. It also helped that the
music/soundtrack for the film is exquisitely ethereal! The biggest
shock in the film is midway 2/3 way through when the whole environment
changes. Up until this point, colors have been severely washed out,
almost nonexistent, giving us the sense of a very spartan, utilitarian
world. Then when Ash steps into Level Real, we are all of a sudden in
the modern, colorful world that we're all used to. The director did an
excellent job with this shocking transition.
I applaud the director for leaving some unknown at the end when we
don't see what Ash is going to do-- stay in Level Real or go back...
3 out of 3 people found the following review useful:
A brilliant piece of work, 14 March 2006
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Author:
clcook2000 from United States
I notice on the rating chart that the younger a person is, the higher
this film gets rated. Well, I'm 53 years old and I'm giving it a 9
because it's brilliant. Maybe most "older" people simply aren't
intellectually equipped to understand this film's blending of sci-fi,
virtual reality, classical mythic archetypes, and terrific film work.
Too bad. And I suppose the movie poses a challenge to most Americans
with their aversion (provincial fear) of subtitles.
In any case, this is a Japanese production filmed and set in Poland,
using Polish actors. And it is strangely wonderful in all respects:
story, theme, characters, style, cinematography. It explores a virtual
reality, William Gibson sort of story and theme. The protagonist is a
young woman named Ash (Malgorzata Foremniak) who dons a headset and
plays virtual reality games. And we, the viewers, go inside the games
with her. What is real? What is virtual?
The director uses special film stock to get dream-like tones and
visuals that will knock you out. In that respect, the images often
remind me of early B&W American films. Lovely.
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