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IMDb > Alien: Resurrection (2000) (VG)

Alien: Resurrection (2000) (VG) More at IMDbPro »


Overview

User Rating:
6.0/10   54 votes
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Down 4% in popularity this week. See why on IMDbPro.
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Release Date:
11 October 2000 (USA) more
Tagline:
Don't be afraid of the dark. Be afraid of what's in it. more
Plot Keywords:
User Reviews:
An underrated masterpiece. more (1 total)

Cast

  (Credited cast)

Lani Minella ... Lieutenant Ellen L. Ripley (voice)
Theresa Rizzo ... Call (voice)
rest of cast listed alphabetically:
Raymond Cruz ... DiStephano (voice)

Gary Dourdan ... Christie (voice)
Steven Gilborn ... Father (voice)
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Additional Details

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Fun Stuff

Trivia:
Although the game's plot diverges dramatically from the film in detail, the producers insisted that the finale matched - the Newborn alien had to be sucked into space and destroyed. The developers regretted this, noting that their Newborn looked like a "shaved rabbit-alien half-breed", so the game's climax "consisted of hiding from a funny monster and then pressing a button". more
Movie Connections:
Spin off from Alien: Resurrection (1997) more

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2 out of 2 people found the following review useful.
An underrated masterpiece., 12 July 2008
8/10
Author: dondanhernandez from United States

First off this underrated game gets much more credit than it deserves. Though the graphics themselves were sub par to say the least even for the PS1 days and considering it came out three years after the movie on which it is based you'd think the game would have some better graphics.

But the graphics aren't where it's at with this game. It's the tension it creates. Making the choice not to add a soundtrack to the game was a bold move for the developers but the final product just added more to the tension. Instead they used ambient sounds, from the horrible sounds of members of the ship crew meeting their demise, to the creaking sounds of the ship itself the sound is well done. Leaving a constant sense of unease and fear and creating a truly cinematic gaming experience. The action gets intense and even the moments of pure silence are intense in their own right cause you never know what's around that corner.

Now to get to the reason this game didn't get a perfect 10. One the control scheme is just bad it takes time to get used to and even when you're used to it, it will cause many unfair deaths. The characters never run instead they just kind of walk making it about impossible to outrun your enemies while you try to find a little extra ammo to take them down again causing unfair deaths and more frustration. All in all it was a good game, but falls short of perfection due to flaws that are impossible to look past.

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