Alien: Resurrection (2000)

6.7
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Ratings: 6.7/10 from 78 users  
Reviews: 1 user | 1 critic

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Title: Alien: Resurrection (Video Game 2000)

Alien: Resurrection (Video Game 2000) on IMDb 6.7/10

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Cast

Credited cast:
...
Theresa Rizzo ...
Call (voice)
Rest of cast listed alphabetically:
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DiStephano (voice)
...
Christie (voice)
...
Father (voice)
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Storyline

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Plot Keywords:

alien | gore | outer space

Taglines:

Don't be afraid of the dark. Be afraid of what's in it. See more »


Certificate:

M | See all certifications »
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Details

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Release Date:

11 October 2000 (USA)  »

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Did You Know?

Trivia

Although the game's plot diverges dramatically from the film in detail, the producers insisted that the finale matched - the Newborn alien had to be sucked into space and destroyed. The developers regretted this, noting that their Newborn looked like a "shaved rabbit-alien half-breed", so the game's climax "consisted of hiding from a funny monster and then pressing a button". See more »

Connections

Spun-off from Alien: Resurrection (1997) See more »

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User Reviews

 
An underrated masterpiece.
12 July 2008 | by (United States) – See all my reviews

First off this underrated game gets much more credit than it deserves. Though the graphics themselves were sub par to say the least even for the PS1 days and considering it came out three years after the movie on which it is based you'd think the game would have some better graphics.

But the graphics aren't where it's at with this game. It's the tension it creates. Making the choice not to add a soundtrack to the game was a bold move for the developers but the final product just added more to the tension. Instead they used ambient sounds, from the horrible sounds of members of the ship crew meeting their demise, to the creaking sounds of the ship itself the sound is well done. Leaving a constant sense of unease and fear and creating a truly cinematic gaming experience. The action gets intense and even the moments of pure silence are intense in their own right cause you never know what's around that corner.

Now to get to the reason this game didn't get a perfect 10. One the control scheme is just bad it takes time to get used to and even when you're used to it, it will cause many unfair deaths. The characters never run instead they just kind of walk making it about impossible to outrun your enemies while you try to find a little extra ammo to take them down again causing unfair deaths and more frustration. All in all it was a good game, but falls short of perfection due to flaws that are impossible to look past.


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