9.1/10
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The Legend of Zelda: Majora's Mask (2000)

Zeruda no densetsu: Mujura no kamen (original title)
After becoming the hero of Hyrule, Link stumbles into the enchanted land of Termina, where a falling moon will crush the world in three days.

Director:

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2 wins & 2 nominations. See more awards »

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Cast

Cast overview:
Fujiko Takimoto ...
Link (voice)
Sachi Matsumoto ...
Skull Kid (voice)
Kôji Tobe ...
Soldiers / Guru-Guru / Gorman / Curiosity Shop Owner / Dampé (voice)
Mari Maruta ...
Jim / Bombers / Bombers' Hideout Guard (voice)
Takeharu Onishi ...
Tingle / Mutoh / Professor (voice)
Nobuyuki Hiyama ...
Fierce Deity Link (voice)
Jun Mizusawa ...
Princess Zelda (voice)
Takashi Nagasako ...
Gorman Brothers (voice)
Yayoi Jinguji ...
Great Fairies / Koume / Kotake (voice)
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Storyline

A 'Zelda' game made later in the series, and the second in the chronological order of the story. Three months after the defeat of Ganondorf and the resetting of time, Link is attacked in the forest and loses his beloved horse, Epona. Setting off to find her, he accidentally stumbles upon the parallel world of Termina. At the gateway into Termina, the famous Happy Mask salesman tells Link that a very valuable mask which contains an ancient evil spirit was stolen from him. He hires Link to retrieve it, and says that he has three days. Link enters Termina and coincidentally, in three days, the moon will crash into Termina and destroy the world. With the power to reset time, Link ventures to unravel the correlation between the evil mask of Majora, it's thief the Skull Kid demon, the vicious moon, and four ancient guardians that everyone on the planet seems to respect. Written by Flotis

Plot Summary | Add Synopsis

Plot Keywords:

link | mask | moon | ocarina | hyrule | See All (34) »

Taglines:

The Power is in the Masks See more »


Certificate:

E | See all certifications »

Parents Guide:

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Details

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Release Date:

26 October 2000 (USA)  »

Also Known As:

The Legend of Zelda: Majora's Mask  »

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Did You Know?

Trivia

A clear impression of Skull Kid can be seen in the grass when looking towards the south entrance of Clock Town from the Astral Observatory telescope. See more »

Quotes

Tatl: [whacks Link on the head] Snap out of it! What are you doing lost in memories? Get yourself together!
Tatl: Getting that old ocarina back isn't gonna help us!
Tatl: [flies around frantically] Somebody! Anybody! Goddess of Time, help us please! We need more time!
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Connections

Followed by The Legend of Zelda: Phantom Hourglass (2007) See more »

Frequently Asked Questions

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User Reviews

 
Zelda does not play much of a part in this particular legend
1 April 2014 | by (Alabama) – See all my reviews

Finally played and finished this particular Legend of Zelda game which is actually a direct sequel to Ocarina of Time. I think there have been other direct sequels in the series, but this one is by far the most direct sequel as it takes place only a short time after the events of Ocarina of Time. I rated that one and this one an 8, as I did for Twilight Princess and Windwaker. All of these games are the more three dimensional Zelda games, unlike say, Link to the Past or the original. All the 3D games are good, but there always seems to be a flaw or something lacking that just makes the game good instead of great. In Ocarina of Time and Twilight Princess it is the over abundance of overly complicated dungeons that last forever and at times it is almost a chore to complete one. In Windwaker, the dungeons were not long at all, but the main problem I had with it is a vast over world covered in water that took forever to sail. This one has a very interesting story, an interesting concept and not too many dungeons. Its downfall is the fact you must repeat so much stuff it becomes a bit repetitive and then the saving function in this one is also lacking. I played this one on a disc of classic Zelda games designed for the Gamecube and the transfer was a bit shoddy as the music messed up at times and the game froze on me a couple of times, but for the most part it was an okay transfer where they did not really improve anything. A good entry for the most part though, as it did boast a different type of story.

The story is the highlight as Link, searching for the very annoying Navi, finds his Ocarina taken from him and he is turned into a Deku scrub by a mischievous skull kid who is donning a strange mask, Majora's Mask. Link chases him to Terminus, a strange town where a festival will begin in three days and where the moon looks to be getting closer to the world. Link soon discovers this is no mirage as he confronts the skull kid atop Terminus' clock tower and regains his Ocarina. He is able to rewind time and the happy mask salesman wants Majora's mask back as it is evil and because of it the moon will fall upon Terminus and destroy its land. Link has three days to prevent this tragedy, but to do so, he will have to repeat the same three days several time as he must enter four temples and liberate the masks of giant monsters.

The game play is standard Zelda as far as combat, and those who've played Ocarina will know all about playing said instrument. The things that make this game unique are the fact that Gannon is not the enemy here, Zelda only has a brief flashback sequence and the fact you must keep repeating the same day over and over. Which is kind of cool and kind of a pain as having to defeat Ghot six or more times gets old, having to do the couple's mask quest and a few other things gets very repetitive. Part of me wishes that once you cleared a temple, that the land it encompassed would stay free from the evils of the beast inhabiting the temple. This Zelda is also very mini game oriented as there are only four temples, meaning there are only four complete hearts to find. So you have to find, win and trade to get a whole lot of heart pieces. Some of the games are a bit ridiculously hard as well, making you be near perfect to win said event.

So, all in all a unique and good Zelda game. However, like the other 3D Zelda games I have played through this one suffers from one too many flaws to be a really great one. Part of me wishes they would make a classic over the top view Zelda, like Link to the Past, and just make an insanely huge world to explore. They made a new game that is a sequel to Past, but it incorporates the same size world. I just know they could do an awesomely big game, making Hyrule a small kingdom in a vast over world where one takes a ship to some destinations. Still, the 3D games are fun and I think they could make one where it is nearly perfect and make a great game! They usually make them good though, and that is what they did here.


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