Three years have passed and Aya Brea, now with a newly formed FBI division called MIST (Mitochondrion Investigations and Suppression Team), has tracked the last of the neo-mitochondrion ... See full summary »




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Credited cast:
Kathy Sokol ...
Aya Brea (voice)
Alexender.O. Smith ...
Kyle Madigan (voice)
John Hulaton ...
No.9 (voice)
Yumiko Morikawa ...
Eve (voice)
Duncan Hamilton ...
Rupert Broderick (voice)
Kumi Tanioka ...
Chicken Walker (voice)
Hiroki Nakai ...
Dumpty Brute (voice)
Rest of cast listed alphabetically:
Yumiko Shaku ...
Aya Brea (voice)


Three years have passed and Aya Brea, now with a newly formed FBI division called MIST (Mitochondrion Investigations and Suppression Team), has tracked the last of the neo-mitochondrion creatures to the Mojave Desert where she is about to discover a terrible new secret. Written by J Hoffman

Plot Summary | Add Synopsis


The threat returns...



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Release Date:

12 September 2000 (USA)  »

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Did You Know?


The MIST Director's nickname is Hal and there are scientists named Bowman, Poole, Floyd and Chandra - all references to 2001: A Space Odyssey (1968) and 2010: The Year We Make Contact (1984). See more »


Aya Brea: What are you?
No.9: Q&A time, huh? I'm a hunter just like you. My turn! Guess what this is.
Aya Brea: A warrent for your arrest?
No.9: Ha! It's your life little girl!
[lights his sword on fire]
No.9: Here, come and take it, if you can.
See more »


Featured in Icons: Scary Games (2002) See more »

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User Reviews

PE becomes RE
19 December 2002 | by (USA) – See all my reviews

The original Parasite Eve had a lot going for it--an RPG set in modern day New York, a gameplay that resembled a blend between Final Fantasy and Resident Evil, a more mature storyline, music that surpasses just about all games before and since, and a level of cinematic gameplay never seen before with some of the nicest graphics of its time.

Parasite Eve II throws all that away and becomes a bad Resident Evil clone minus the gore and interesting monsters. Instead of uniquely blending two styles of gameplay, Squaresoft decided to blatantly rip off Capcom's RE franchise. It plays exactly like Resident Evil minus the eerie atmosphere and minus the zombies.

Visually the game is ugly, stale, and boring. Great detail was put into Aya's polygon count and high-res textures (which looks like it could be a PS2 character); however, this comes at a price--every other polygonal creature in the game looks very bad. Very low polygons, laughable textures. And the pre-rendered backgrounds? They all start to look the same about 2 hours into the game.

Parasite Eve II was built around the rather annoying trend in games of not allowing the player to get everything the first run through--so instead of making a game lots and lots of fun to play, Squaresoft makes you *have* to play it again to see everything. Or in other words, Squaresoft has so little confidence in their game-making ability (as of lately, a rightly placed lack of confidence) that they resort to cheap tricks to extend the life of the game and replay value. Die hard fans will buy into it, casual gamers and those who look for entertainment value in their "games" will just say "Screw it" after the disappointing ending. Ironic that Square's attempt to increase replay value will wind up decreasing the game's appeal, and cut its shelf life in half before people stop buying it.

I still am waiting to see if Squaresoft *can still* do something right, so far it's not looking good.

1 of 17 people found this review helpful.  Was this review helpful to you?

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