This is the Atari VCS (2600) version of Pac-Man.
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Storyline

Players guide a yellow, pie-shaped creature around a single maze, munching dots while avoiding four roaming ghosts. Four energizer dots are on the board, one in each corner. Eating one of these special dots will temporarily empower Pac-Man to turn the tables on the ghosts. Each time all the dots in a maze are eaten, play resumes with a fresh screen. Written by Brett Alan Weiss

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A labyrinth of fun & amusement! See more »


Certificate:

Not Rated | See all certifications »

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Release Date:

October 1980 (USA)  »

Also Known As:

Cute-See  »

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Trivia

Although the large pills in the maze corners are often called "power pellets", they are officially "energizers" in the original game. "Power pellet" was coined for the later television cartoon based on the game. See more »

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User Reviews

 
Junkie?
9 March 2005 | by (The Penumbra) – See all my reviews

Is it just me or is Pac-Man a metaphor for taking too many ecstasy pills? Think about it, you've got some happy little face stumbling around in the dark munching as many pills as he can get but when things go bad he's chased by ghosts all over the place until he can get more pills. Either this is really subliminal subtext by designer Toru Iwatani or it's just an amazing coincidence and I'm reading far too much into it.

Either way Pac-Man is like THE biggest ever arcade game, which is quite amazing since many more advanced and technologically superior games came out after this. And it has one funky little theme tune!


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