Syphon Filter 2 (2000)

Video Game  -  Animation | Mystery | Action  -  14 March 2000 (USA)
8.0
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The sequel to Syphon Filter takes place right after the first one, the Agency has apparently betrayed Gabe Logan and framed him for the Khazakstani ICBM missile launch containing the Syphon... See full summary »

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Title: Syphon Filter 2 (Video Game 2000)

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Cast

Cast overview, first billed only:
John Chacon ...
Gabriel Logan (voice)
Zoe Galvez ...
Lian Xing (voice)
Shannon Tilton ...
Teresa Lipan (voice)
Peter Kepler ...
Jason Chance (voice)
Andrea Satin ...
Dr. Elsa Weissinger (voice)
Jay Styne ...
Steven Archer (voice)
Bryan Session ...
Dr. Lawrence Mujari (voice) (as Bryan Osric Session)
Elina Fillipova ...
Mara Aramov (voice)
Bill Glanting ...
Dillon Morgan (voice)
J.S. Gilbert ...
Uri Gregorov (voice)
Dan Kennedy ...
Lyle Stevens (voice)
Nicholas Katakis ...
Vladimir Nevainair (voice)
David Caffey ...
Dr. Gershon (voice)
George Joyce ...
Thomas Holman (voice)
...
Derrek Falkan (voice)
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Storyline

The sequel to Syphon Filter takes place right after the first one, the Agency has apparently betrayed Gabe Logan and framed him for the Khazakstani ICBM missile launch containing the Syphon Filter virus that was destroyed by him. Upon that, they have captured his partner Lian Xing; who was infected with the virus. As Gabe and some fellow GI's seek refuge from the Agency, their plane is shot down in the Colorado Rockies where Gabe and Lian exchange story paths while in contact with their friend and ex-Agency operative Teresa Lipan. Written by jondaman816

Plot Summary | Plot Synopsis

Taglines:

Deadly espionage in a world held hostage!


Certificate:

M
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Details

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Language:

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Release Date:

14 March 2000 (USA)  »

Also Known As:

SF2  »

Company Credits

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 »
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Technical Specs

Sound Mix:

Color:

Aspect Ratio:

2.35 : 1
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Did You Know?

Trivia

Amazingly, no buildings are visible in the New York City skyline when Gabe travels there in 3 levels, only the Twin Towers of the World Trade Center can briefly be glimpsed when he breaks into the Pharcom Exposition Center See more »

Goofs

At the end of the game Mara Aramov, speaking with Vince Hadden, says that as the Secretary of State he will become president when the administration falls. This is factually erroneous as if the President and Vice President were to depart from office the Presidency would pass to the Speaker of the House of Representatives. Developers realized this and, when repeating the scene at the beginning of Syphon Filter 3 change the line from "become president" to "have the power." See more »

Quotes

[Logan learns that Archer is commanding a squad]
Gabe: I served with him in Guatemala. He was a young brown-noser bucking for promotion.
Teresa Lipan: Well, it looks like he made it.
See more »

Crazy Credits

The credits end with Mara Aramov and the Secretary of State planning their next move against Gabe Logan, thus leaving the door open for a possible trilogy. See more »

Connections

Followed by Syphon Filter 3 (2001) See more »

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User Reviews

Makes SF3 look like a complete waste of time
17 May 2004 | by (USA) – See all my reviews

This was not my first Syphon Filter game, but it was my OFFICIAL first Syphon Filter game. I played SF1, but I never beat it, nor did I bother to try to. I borrowed SF2 from someone back in the summer of 2001, and I immediately got into it. Let's break down why:

GRAPHICS: Certainly not the BEST graphics ever seen on a PS1 game, but you have to admit, this game looks a lot better than most other PS1 games. Even the explosion effects are nice to look at. No complaints here. However, the only complaint I have is the character models. For some reason, most of the characters don't seem to have faces, and in one cutscene, Gabe and Lian's pictures are on a news broadcast, and both of them look like a faceless Bonnie and Clyde. The problem with the faceless character models was remedied in SF3, though, but if you're like me, you won't care about the missing faces.

GAMEPLAY: The physics engine is not a legendary make-up, but you won't find yourself complaining, either. Since this is 2004, people expect better from a game's physics engine, but this game was made during the PS1's final breaths, so of course it might feel a little...off. I haven't played the newest SF game "The Omega Strain," but that game may prove these physics obsolete. Also, the targetting system of SF2 is perfect. You have two target modes...manual and auto fix target. Holding L1 down will switch you to 1st-Person View, and fix the green target reticle on what you want to shoot.

Hold down R1 to automatically fix your target to nearby enemies. You will find that auto fix will be THE most commonly-used function. You also get an enormous selection of weapons to choose from. You'll only run across certain weapons at certain points, but if you access all weapons into your inventory at once, you will see there's enough guns to do your secret agent bidding. Even when you pick out a target, a small info tab will point to them, telling you what's happening with them. So, if you aim the target reticle at someone's head, the info tab will tell you you're about to make a headshot. Info tabs will also tell you if the enemy is wearing a Flak Jacket. This will force you to perform a headshot. There's also a multiplayer mode, but don't expect an iteration of GoldenEye or TimeSplitters. You and a friend are chucked into the playing field, and are forced to shoot each other for points. That's basically all the multiplayer is about, but you still might have a LITTLE fun doing it.

SOUND: The sound is probably the best ear party you can possibly have. Shooting un-silenced .45s as others fire back practically sounds like a war.

And don't complain about the music...at least it sounds better than SF3's quiet and unexciting tunes.

STORY: Simply put, the Syphon Filter virus runs rampant for the second time around, and it's Gabe Logan's and Lian Xing's job to contain it. The game is long enough...it'll probably last you quite a few hours if you die a lot, but if you know what you're doing, it will certainly be no problem. There's also a lot of agent/spy talk, which contradicts how the actual CIA would work. Gamers who just play something to shoot something will probably be turned off by the dialogue in this game, but if you actually like listening to secret agents talk about shipments provided by the NSSOAA after NASDAQ collapsed in 2007, and the CIA requested a peace treaty with the Taliban (by the way, none of that ever happened in the game), then you'll be engulfed into the storyline and dialogue.

BOTTOM LINE: If you're looking for a good PS1 Syphon Filter game, get this instead. Don't be a fool like me and blow $45 on SF3 when it wasn't that great...take your time now and spend $20 or $30 on a far more superior secret agent adventure. Though the game does not put a candle to the James Bond games (the GOOD ones, anyway), it's still enough to keep you gun-totting CIA-style for a few hours.


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