Die Hard Trilogy is an action-packed video game for the PlayStation based on the Die Hard movie trilogy. It has you playing Bruce Willis' John McClane character who has to eliminate ... See full summary »
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Die Hard Trilogy is an action-packed video game for the PlayStation based on the Die Hard movie trilogy. It has you playing Bruce Willis' John McClane character who has to eliminate Terrorists. DHT is three games in one. Die Hard is based on the first DH film and is a 3-D action game where you play John who has to rescue Hostages in the Nakatomi Plaza while defusing Bombs and blowing away the bad guys. Die Hard 2: Die Harder is based on the second DH film and is a light gun game (similar to Time Crisis and Virtua Cop). It has you playing John who has to eliminate more Terrorists in Washington D.C. DH 2: DH is much more intense than the first DH game and is even gorier. Die Hard With a Vengeance is based on the third DH film and has you driving vehicles chasing Terrorists while defusing Bombs scattered throughout New York City set to explode. Written by Neo-232

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Three MAXIMUM Adventures, One EXPLOSIVE Package!


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Release Date:

30 August 1996 (USA)  »

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Did You Know?


The gaming disc also doubled as a soundtrack CD. See more »


Det. John McClane: No turkey? It's Christmas!
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Spun-off from Die Hard 2 (1990) See more »

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It's surprisingly easy to get killed in this
29 November 2010 | by (Denmark) – See all my reviews

This is for the old Play-Station machine(yes, remember that one? It doubled as a CD player); I don't know if it's been released for other consoles or the PC, I'm going off this. In 1988, a lone cop was trapped inside a fancy, big building as high-tech thieves("whoever said we were terrorists?") take hostages and attempt to steal stuff(oh, and in this, there are dozens of them). A year later(...or was it two?), he's in an airport when the bullets start flying. And half a decade later(when they got a script ready for another unnecessary sequel... one that was pretty obviously intended for Lethal Weapon, and abandoned by that franchise), a foreign(villains are never American, you know) dude wants to play a game. Simon Says. I would argue it's probably because he was bullied with that something fierce when he was growing up... that's a subject I won't go into here. Anyway, he's planted bombs that the police officer has to get to in time and defuse, because if that's an exciting climax, why not build an entire movie around it(overstimulation? What's that?)? In these, you prevent explosions... by, uhm, touching the dynamite. I don't know, roll with it or we'll never get through this(I guess red and blue, cut the right one before you run out of the precious little time you are given, has gotten old?). Yes, this is three games. I'll go over them one by one, complete with ratings. Let me preface it by saying that it cost less than a 20th(!) of what a new PSX title did. And now I know why. All of these are entirely repetitive. I don't know if the following is exclusive to my copy... this refuses to save to the Memory Card. Meaning when I turn it off, I lose all progress. Yes. The graphics are fine for '96. Music is energetic(in general these are quite fast, and fun until it dawns on you that *the game-play never evolves*), though I question the choice of techno beats(why not rock'n roll?). The voices are reasonable... still, he may sound vaguely like Bruce, but Willis should sue for defamation of a character he made famous, for lines like "bye bye, bad guy"(I cringe at the sheer thought). He does look like he should, and so does everyone(and everything) else. These are overly tough(then again, topping the High Score, right away, is no trouble at all), with only a single difficulty setting and they merely aren't that gratifying to play. Anyway, the first one... level design is OK. AI is pretty terrible, even for its age. They can't hear you(if you miss them when you fire, they won't turn around), barely see you(I think "peripheral vision" is nowhere to be found in all the lines of code), and if they don't know where you are, they may run around themselves(have you ever seen a dog walk in a circle before laying down? Yes, like that). The length is around 8 hours. It's a third-person shooter, and you run around on the floor you're on, free hostages(they will leisurely jog towards the elevator... I mean, it's not like their life depends on this, right? And it's not like's armed C4 around! And just let them go, they will go untouched, for some reason... they can get taken out in crossfire, meaning, don't be spotted near them and calm your trigger-finger) and give anyone else you meet a bad case of lead-poisoning(and realize that you can't aim down or up(you have to point your sidearm in the general direction), so you can't hit someone lower than you(unless there's a stairwell), or, *behind a frickin' counter*; you start out with a Beretta(with infinite ammo), can pick up(and will use whatever you last found) the shotgun from Doom(well, they used the same sound!), an MP5, an M60 and regular grenades, a smoke variant and flashbangs). When they're gone, get to the lift that has something rigged to blow in 30 seconds(oh, and miss a single one, even in the bonus area, and you will have to start from where you last stored your game). This deserves a 6/10. The second of these is a rail-shooter(no, I don't know what the reasoning behind that selection). If you can see it, you can gun it down. I imagine it's more entertaining with a Lightgun... mine's broken, by, well, "lack of use for a while"(money well spent, huh?). You can use a controller(to adjust the sights manually... yeah, it gets old), or, apparently, a mouse. This one is short. From me, it gets a 6/10. The third one is a car game. Race around town. I've heard others compare it to Crazy Taxi, and that's probably right. Maybe think Grand Theft Auto, sans the opportunity to leave your vehicle(of which there are 15 that you can use, if you get that far) and proceed on foot. You drive over(with *horrible* steering, the one thing you are not allowed to screw up in a driving game), I don't know, red round things(don't worry if you annihilate pedestrians, no one seems to care) and it'll prevent a nuke from going off(... don't ask, *please*; also, it's nearly impossible to do in time). Yes, who needs the clever(if you're in elementary school) puzzles that were the only remotely interesting aspect of the third entry in this series that, sadly, lives up to its name by the very fact that it refuses to perish? This one ranks only 3/10. All in all, this isn't that good. Not the parts, not the trilogy. There is blood(especially in the second one, I mean, talk about *carnage*), and yet no swearing(Yippie-Ki-Yay... and that's all they allowed me to say). I recommend this to people who don't mind all of this being exactly the same. There are far superior ones out there for all three genres represented here, and at least one FPS that's a great Die Hard title. It's Nakatomi Plaza, if you didn't already know. 5/10

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