Bowser has kidnapped Princess Toadstool, taken over all seven Kingdoms in the Mushroom World and put his seven kids in charge of all of them. It's the Mario Brothers to the rescue!


(uncredited), (uncredited)
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That prehistoric bully, King Koopa, has returned to the Mushroom Kingdom in a flying doom ship. This time he's accompanied by his seven bratty, evil children: Wendy O. Koopa, Morton Koopa Jr., Roy Koopa, Iggy Koopa, Lemmy Koopa, Ludwig Von Koopa, and Larry Koopa. They have stolen seven wands from the seven kings of seven worlds: Grass Land, Desert Land, Water Land, Giant Land, Sky Land, Iced Land, and Pipe Maze. So Mario and Luigi are off to stop the Koopas. New features are at their aid: the simple touch of a leaf can transform Mario or Luigi into part a raccoon and allows them to fly. If they obtain a raccoon suit, they can briefly turn into a statue, and more! The fate of the Mushroom Kingdom lies in the hands of the Mario Brothers, can they defeat the seven Koopa kids and even King Koopa himself? Written by Dylan Self <>

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New, different worlds! New, exciting levels! New challenges galore! See more »


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Parents Guide:





Release Date:

29 August 1991 (France)  »

Also Known As:

Sûpâ Mario Burazâzu 3  »

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Did You Know?


The short tune played when using one of the hidden Warp Whistles is the same tune used in Nintendo's _Legend of Zelda, The (1986) (VG)_ when using that game's Whistle, which performed a similar function. See more »


During the card matching game, Toad's quote should have read "Flip over any two cards and see if they match. Miss twice and you're out!", not "your out"; therefore, it is lacking an apostrophe. See more »


Toad: Hurry! Hurry! Get the magic wand from Little Koopa.
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Remade as Super Mario All-Stars + Super Mario World (1994) See more »

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User Reviews

Still gold after 12 years
7 March 2002 | by (Io) – See all my reviews

This is simply the best game ever using 8-bit gaming. Crammed with hidden features , puzzle games within games , special power ups and a multitude of levels. The difficulty level is perfect. Most games at this time compensated for their miniscule length by making themselves almost impossible to play, here the level is set easy enough to maintain interest and hard enough to continue playing for months and years later and still not see everything. It was a quantum leap from the already supurb Mario 2 , but was superseded by monumental Mario world on the Super Nintendo. This is one of the very select number of games that can be considered timeless, in that it can be played in the spirit today as in 1990.

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