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Metal Gear Solid 2: Sons of Liberty (2001)

Two years after the death of Solid Snake, a rookie FOX-HOUND agent, on his first mission, infiltrates an offshore decontamination facility to rescue the President.

Director:

Writers:

(story), | 1 more credit »
Reviews
2 wins & 4 nominations. See more awards »
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Cast

Cast overview, first billed only:
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Solid Snake (voice)
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Raiden (voice)
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Lara Cody ...
Rosemary (voice)
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...
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Solidus Snake (voice)
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Fortune (voice) (as Maula Gale)
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Vamp (voice) (as Phil La Marr)
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Fatman (voice)
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Peter Stillman (voice)
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Emma Emmerich (voice)
Patric Zimmerman ...
Revolver Ocelot (voice) (as Pat Zimmerman)
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Liquid Snake (voice)
...
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Storyline

Two years after terrorists seized the nuclear facility on Shadow Moses Island, Revolver Ocelot, the sole survivor of the FOX-HOUND squad that led the terrorists, sells the plans for Metal Gear REX on the black market. Solid Snake and Otacon are now part of "Philanthropy," an independent organization dedicated to eliminating the Metal Gear variants that appear throughout the world. Acting on a semi-anonymous tip, Snake infiltrates an oil tanker sailing through New York Harbor, which is said to be carrying Metal Gear RAY, a new model developed by the US Marine Corps. However, the mission isn't as simple as Otacon and Snake predicted, and the tanker is eventually sunk by explosives. Two years later, terrorists seize the "Big Shell," an environmental cleanup facility placed over the wreckage of the tanker, and take US President James Johnson hostage. FOX-HOUND member Raiden must infiltrate the Big Shell, rescue the president, and disarm the terrorists. As he carries out the mission, ... Written by Anonymous

Plot Summary | Plot Synopsis

Taglines:

Year Of The Snake See more »


Certificate:

M | See all certifications »

Parents Guide:

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Details

Country:

Language:

Release Date:

14 November 2001 (USA)  »

Also Known As:

Metal Gear Solid 2  »

Filming Locations:


Box Office

Budget:

$10,000,000 (estimated)
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Company Credits

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Technical Specs

Sound Mix:

(cutscenes)| (gameplay scenes)

Color:

Aspect Ratio:

1.85 : 1
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Did You Know?

Trivia

The name of the oil tanker Snake infiltrates is the Discovery - another reference to 2001: A Space Odyssey (1968). See also trivia for _Metal Gear Solid (1998/I) (VG)_. See more »

Goofs

During the bomb disposal mission, Pliskin mentions "the heliport on Strut H". Strut H is clearly visible from several of the connecting bridges, for example, the bridge connecting Shell 1 & Shell 2, and there is no heliport on top of it. The strut next to it (Strut I) does have a heliport, however. This was due to a modeling error. See more »

Quotes

Raiden: Why didn't you tell me you were the real Snake?
Solid Snake: You never asked.
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Crazy Credits

The end credits have several shots of New York, particularly Times Square. See more »

Connections

References Ghost in the Shell (1995) See more »

Soundtracks

Can't Say Goodbye to Yesterday
Music & Words / Produced by Rika Muranaka
Recorded by James Nichols (as James Nicholas) at Manhattan Center Studio
Mixed by Alan Meyerson at Media Ventures Studio
Vocal - Carla White
Piano - Onaje Allan Gumbs (as Onaje Allangumbs)
Bass - Kenny Davis
Drums - Eugene Jackson Jr. (as Eugene Jackson)
Sax - Don Braden
Trombone - Robin Eubanks
Conducted and played by Felix Farrar Orchestra
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Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

 
A BEAUTIFUL sequel
26 November 2001 | by (Dublin, CA, United States) – See all my reviews

When the first Metal Gear Solid was released on the Playstation, it blew every other game out of the water. It wasn't just a game... it was a piece of art. Not only was the gameplay excellent and heart-pumping, but the story was gripping and touching, the quotes were novel-like and cutscenes were as memorable as your favorite scene in any movie.

Now, Metal Gear Solid 2: Sons of Liberty has been released for the Playstation 2, with an improvement upon everything. The enemy intelligence has got to be the most impressive I have ever seen. They constantly radio in their reports of their guarding spots, and if you kill them, the ones they radio to will check out why they are not responding, forcing you to think before you shoot, unlike many other games. You can sneak up the guards and hold them up or snap their necks if you want, you can limp them by shooting specific body parts, or you can even make them bleed to death by shooting them a few times and letting them live.

The characters are still as three-dimensional as they were before (and I don't mean physically as models, but as a character by inner traits, motives and feelings). You'll feel very emotional for them. Whether you hate them because they're a backstabbing b*****d, or you feel sorry for them because of their past or situations that they are stuck in. The story is as gripping as the first, however, it IS a lot more complicated and one would probably have to play through a few more times to understand the plot a lot more. There are so many pieces of the plot that are in their own seperate places, that it's hard to put them together until you do play a few more times. It's almost impossible to give away the plot without spoiling anything, so I will not say anything, because this game is FULL of surprises. Even at the nearing of beginning of this game that you will be surprised.

Metal Gear Solid 2, in my opinion, is not as good as the first game, but it surely does not make this a bad game. In fact, this game is a worthy sequal, as much as The Empire Strikes Back was for the first Star Wars film (well, I liked the first better). There are some parts in Metal Gear Solid 2 that will seem too similar to the first game, which is the weakest point of this sequel, but the new quotes and philosophies, outstanding gameplay, wonderful story, and hilarious humor will make this game worth a purchase.

HOWEVER, if you have never played the first game, do so, before this one. This isn't like a James Bond film, in which every story is quite new. This game does continue with explanations to the first game. You can read the "In the Darkness from Shadow Moses" in this game, which summarizes (despite being about 349 pages) the events of the first game, though the summary has inaccuracies that were put in on purpose (most likely to put a touch of realism in which the author can't remember what everybody says...can't blame her, there's a lot of speech in it).

Another congratulations to Hideo Kojima and the crew at Konami for making the second best game out there (the best game out, in my opinion, is the first Metal Gear Solid still...).


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