In the middle of her family's move to the suburbs, a sullen 10-year-old girl wanders into a world ruled by gods, witches, and monsters; where humans are changed into animals; and a bathhouse for these creatures.
When an unconfident young woman is cursed with an old body by a spiteful witch, her only chance of breaking the spell lies with a self-indulgent yet insecure young wizard and his companions in his legged, walking home.
By tying thousands of balloons to his home, 78-year-old Carl sets out to fulfill his lifelong dream to see the wilds of South America. Russell, a wilderness explorer 70 years younger, inadvertently becomes a stowaway.
The toys are mistakenly delivered to a day-care center instead of the attic right before Andy leaves for college, and it's up to Woody to convince the other toys that they weren't abandoned and to return home.
Monsters generate their city's power by scaring children, but they are terribly afraid themselves of being contaminated by children, so when one enters Monstropolis, top scarer Sulley finds his world disrupted.
Chihiro and her parents are moving to a small Japanese town in the countryside, much to Chihiro's dismay. On the way to their new home, Chihiro's father makes a wrong turn and drives down a lonely one-lane road which dead-ends in front of a tunnel. Her parents decide to stop the car and explore the area. They go through the tunnel and find an abandoned amusement park on the other side, with its own little town. When her parents see a restaurant with great-smelling food but no staff, they decide to eat and pay later. However, Chihiro refuses to eat and decides to explore the theme park a bit more. She meets a boy named Haku who tells her that Chihiro and her parents are in danger, and they must leave immediately She runs to the restaurant and finds that her parents have turned into pigs. In addition, the theme park turns out to be a town inhabited by demons, spirits, and evil gods. At the center of the town is a bathhouse where these creatures go to relax. The owner of the bathhouse is... Written by
The song over the closing credits ("Itsumo Nando Demo"/"Always With Me") was intended for a Hayao Miyazaki film that was never made. Miyazaki played it relentlessly while making this film and decided to include it in the end credits. See more »
When Sen steps in the Black Slug in the boiler room, the slug goes all over the bottom of her foot. When she kneels down next to Haku, the black slug remains are no longer on her foot. See more »
[reading a card]
I'll miss you, Chihiro. Your best friend, Rumi.
See more »
The credits have a series of still images from the film. The last image before the film fades is Chihiro's shoe in the river. See more »
Actually I dislike his or her comments badly. If you didn't get it watch it again. This is not a piece to just entertain, the creator has put his own feeling and I believe life experience and the fear always buried in children's mind into it. It is a comely tale that express the creator's thoughts in some way, whilst shining as a attractive animation piece with so many details that you might have ignore if you were careless. It is a rich story and I can see the efforts creators put into it in many spots and frames.
e.g. While Chihiro was walking towards the garden where Haku told her to meet him, she passed some stairs where she can see an island, there are some house on it, she stopped for it for a little while, that, represents her longing to human world, her own world, this kind of details can be ignored by many people but they don't mind putting it in to make the whole story richer, more truthful, full of power of humanity.
Apart from that, did you ever notice that some "camera language" was used very well to tell the story in a more entertaining and better pace.e.g. When Kamaji was telling Chihiro how Haku turned up to this world before just like what she did, the "camera" panned to where the little rat(changed from the fat baby)was showing off to soots by putting his foot into the spell melted print while Kamaji's introduction about Haku's background is also getting across to the audience. This is just one of the details that shows how much story telling skills and rhythm control of plots.
There're many other things like this, shouldn't be ignored if you want to make a nice comment, even though as an American viewer you might miss a lot of the story by lack of the culture background, but that's not the reason that you can comment it as anyway you want without even really READ the film.
I am a visual effects person and film maker but I can't tell where the jerking of the footage and the stopping of character's movement are in the film. could Gazzer please enlighten us? As also a fan of Pixar I hope I don't have bias on either American animations or Japanese ones, but as a Chinese who might have some resistance towards Japanese products for national esteem or historic reason, I still admires Ghibli Studio's work. "Spirited Away" is a masterpiece of elegant picture and touching story, if Gazzer-2 knows what that means.
"Ice Age" was a pretty cute one of Fox productions, but not good enough to compete with "Spirited Away" I'm afraid. And I'd laugh at the opinion that the story of "Ice Age" is much simpler hence Oscar committee didn't recognise it, actually I believe "Spirited Away" was beautifully hand-painted frame by frame while "Ice Age" had a giant crew in 3d animation and visual effects. I'm afraid Ice Age was the much more complicated one.
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