Kaptain K. Rool kidnaps Donkey Kong and imprisons him high atop Crocodile Isle. Diddy Kong and his friend Dixie Kong must brave pirate ships, volcanoes, swamps, demented theme parks and deep, dark forests to rescue the gormless gorilla.

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(character creator: Donkey Kong) (as S. Miyamoto)
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2 nominations. See more awards »

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Storyline

Only months after ridding Kong Island of King K. Rool and his nefarious Kremlings, a restyled Kaptain K. Rool kidnaps Donkey Kong and imprisons him in his castle, high atop Crocodile Isle. Diddy Kong and his sweet-heart Dixie Kong must brave pirate ships, volcanoes, swamps, demented theme parks and deep, dark forests to rescue the gormless gorilla. Written by Brian McInnis

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The DK Krew is Counting on You!


Certificate:

K-A | See all certifications »

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Release Date:

14 December 1995 (USA)  »

Also Known As:

Donkey Kong Country 2  »

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Did You Know?

Trivia

Kudgel, the boss of Quay Krem world, is a pallet swap of Klubba from the Kiosk where you use your Kremkoins. See more »

Goofs

In Donkey Kong Country, Rambi would pant while waiting for one of the Kongs to hop on his back and ride him. In Diddy's Kong-Quest, he pants but, there is no panting sound at all. See more »

Quotes

Cranky Kong: Say hello to your old grandpappy Cranky. I'm back by popular demand to offer my wealth of gameplay wisdom for this unnecessary sequel.
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Crazy Credits

After the crew and cast credits have rolled, there's a scene of Cranky and Diddy back in Cranky's museum where Cranky gives away a secret code then he says to shut off the game and let him get some sleep. See more »

Connections

References Earthworm Jim (1994) See more »

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User Reviews

 
Keeps up well with Original
10 August 2010 | by (Australia) – See all my reviews

Donkey Kong has now been kidnapped by Kaptian K.Rool and now Diddy Kong and his girlfriend Dixie Kong must save Donkey Kong from the clutches of the fat kremlin and his crew of kremlings.

Donkey Kong Country 2: Diddy's Kong Quest is a great sequel to the original Donkey Kong Country though sometimes I think this one lacks a little bit behind. I hate how they put some of the new systems in there like the coins to save a game and many coins to get to lost worlds though I like a bit of challenge. Like the original though there is really nothing to hate. What i've just said there was the only thing I didn't like.

An improvement is that now the levels are 200 times harder, Instead of having a heavy Kong and a Light Kong You end up having two flexible Kongs and now you get to buy Lost Worlds and the feel of the Kong Island/Jungle theme is gone and Now in this sequel we have K.Rool's lair and the theme is pirates.

I like the Honey Comb land like levels and you still get Animal Buddies back just like you do in the first one though there are newer ones.

This sequel does keep up well with the original though I still like the original better. I give this sequel an outstanding 9.1/10


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