Play as a young Pokémon trainer trying to catch all 150 Pokémon.



(creator: original concept), (game scenario) | 5 more credits »
2 wins & 3 nominations. See more awards »




Ash is a young trainer traveling around the Pokemon world with his partner Pikachu. He is joined by his friends to help aid him in his journey. His ultimate goal is to become a Pokemon Master, which he will not stop training and working hard to achieve. Written by Ryan

Plot Summary | Add Synopsis


Gotta Catch 'em All! See more »


E | See all certifications »

Parents Guide:





Release Date:

28 September 1998 (USA)  »

Also Known As:

Pokémon  »

Company Credits

Production Co:

, ,  »
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Technical Specs

Sound Mix:


(Game Boy Color version)| |

Aspect Ratio:

1.33 : 1
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Did You Know?


In early prototypes there were 55 Technical Machines (TMs). Five were dummied out and reintroduced into later games. See more »


Go to the item list, and select any HM. Attempt to use it in a Pokemon. Before you do, the text below will say "Use TM in which Pokemon?". However, you are attempting to use a HM, not a TM, in a Pokemon. See more »


References Street Fighter II: The World Warrior (1991) See more »

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User Reviews

Very Clever.
31 July 2003 | by (Saffron City) – See all my reviews

I had no idea this game would be so addictive. Despite being on a small black & white Gameboy screen, the game's content and appeal overcomes all that. There's so much to do in the game that it drives you nuts because you want to do it all. There are 150 kinds of POKeMON (in this Red/Blue version) to be found. They are all unique which makes it easy for anyone to pick a favorite (my personal favorites were Kadabra, Omastar and Raticate). Your goal is to earn all 8 gym badges from the different elemental leaders and beat your rival to becoming a POKeMON Master. Little side quests put you in situations to collect more POKeMON. The more you have, the more flexible you can be in battle. The catchy music is great for Gameboy standards. It changes depending on the town, different places you walk through, your current action and when you're in battle. I thought it was cool they incorporated all the game themes into the cartoon. Sometimes the battles could get tedious as there are always many competing trainers on the way from place to place. It was a great way to build experience but in certain spots they were just overwhelmingly annoying. I haven't played any of the sequels but I've seen some of the new character designs on the more recent versions of the cartoons. I don't like them as much as the old POKeMON. It just seems like they're trying too hard.

Overall, POKeMON is a great game and I dare you not to get addicted.

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