Edit
Storyline
Bartz, a nomad, rescues a woman and an old man from two creatures at the site of a meteoroid crash. Strangely enough, the crash of the meteor coincides with the sudden ceasing of all wind and breeze on Earth. Bartz soon learns that the old man is Galuf, a traveler from another world, and the woman is Reina, a princess whose father disappeared after going to check on the condition of the Wind Crystal, one of four crystaline objects that keeps the elements of Earth intact. Soon meeting up with Faris, a female pirate, the group goes on a journey through this world and the next to stop the resurrection of Exdeath, a black warlock that Galuf helped seal away decades ago, and Gilgamesh, his otherworldly henchman who has an agenda of his own. Written by
Neb Ekroy
Plot Summary
|
Add Synopsis
Certificate:
T
Edit
Details
Release Date:
6 December 1992 (Japan)
See more »
Also Known As:
Final Fantasy Anthology: Final Fantasy V
See more »
Company Credits
Technical Specs
See
full technical specs »
Edit
Did You Know?
Trivia
Not released in America until it was featured on the Final Fantasy Anthology collection for Playstation One, along with Final Fantasy VI.
See more »
Quotes
Gilgamesh:
Enough expository banter! Now we fight like men! And ladies! And ladies who dress like men!
See more »
It took me nine years to finally play through and win this Final Fantasy game. That right there should tell you this one is a bit different. The story is your standard Final Fantasy fare. A traveler, a princess, a pirate, and a mysterious man with amnesia go on a quest to try and stop the destruction of the elemental crystals: Earth, wind, fire and water. They are also searching for the father of the princess. In the end an evil entity named X-Death is set free and he has plans to capture a terrifying power that threatens not one, but two worlds! What sets this one apart and causes it to be sort of a pain too is the job system. Similar to that found in Final Fantasy X-2, but more involved you switch between classes, gain their powers and in the end decide what powers will help you totally tear X-Death apart. The jobs though can take awhile to build up, now that I have a very good sized music collection it is not so bad, but it gets rather boring just leveling up with the same old music playing. The final boss in this one was somewhat tough too, until I read a strategy on beating him, then adding a few of my own touches it was a breeze. So in the end I liked six a bit better, however, this one was a rather good entry into the final fantasy universe. I think it is also the first one to feature Moogles, however, I may be wrong on that point. You also have a wide array of vehicles in this one to use to, from chocobos to airships, and even a submarine. However, the story is a bit short, I won it in thirty hours and I spent a good ten or more of that leveling.