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Final Fantasy II (1988)

Fainaru fantajî II (original title)
A group of youths escape from their hometown of Fynn as it is invaded by the evil empire. This is the story of their life-changing journey.



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Cast overview:
Yukimasa Obi ...
Firion (voice)
Takayuki Yamaguchi ...
Leon (voice)
Kenta Miyake ...
Gus (voice) (as Kenta Miyaki)
Norika Shitaya ...
Maria (voice)


The story revolves around four youths named: Firion, Maria, Leon and Guy escaping their hometown Fynn, which was taken over by the evil Palamecian Empire. Soon they meet a resistance faction bent on overthrowing the Empire, and little do they know that they will journey across the world and save it from the clutches of evil. Written by Emphinix

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Release Date:

17 December 1988 (Japan)  »

Also Known As:

Final Fantasy II  »

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Did You Know?


A rare example of a Final Fantasy game that doesn't have an experience points system, instead featuring the ability to level up different attributes of characters through their usage. For example, using the "attack" command frequently in battle will give your character a better attack rating, while using a magic spell plenty of times will allow that spell to become more powerful. See more »


Followed by Lightning Returns: Final Fantasy XIII (2013) See more »

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User Reviews

Clumsiest of Them All
5 October 2007 | by (Finland) – See all my reviews

Final Fantasy is one of the game series started in the 80's that suffers from so called Curse of the Second Installment where the second game of the series is weaker than others (other examples from these game series are Super Mario and Legend of Zelda). It's usually because developers try something new after their best-seller.

Story in Final Fantasy II is anything but new. Rebellion's fight against evil empire of Paramekia (or Palamecia, who knows) feels too much taken from Star Wars. There is Luke Skywalker-clone, Darth Vader-clone, Emperor-clone, even Deathstar-clone. Characters are not personalities, bad guys has no clear motives. It's also annoys that too many characters are so eager to sacrifice themselves.

The new part in the game is an unique system where is no experience points or levels. All skills are developed how often they are used, for example magics become more powerful. There is a good reason why this system has stayed unique. Developing any other than attack power is very slow so most of the magics won't receive their fullest potential before the game is over unless players develop their characters day and night. It's not a problem because dungeons are once again too large and of course, without save points.

Game's atmosphere is the reason why there are more than two Final Fantasies. Nobuo Uematsu's music is good, specially world map music is beautiful and makes forget for short time that's it's only 8-bit voice. Also monsters are mostly own design and they are mostly not ripped from Greek mythology or AD&D universe. Only die-hard fans and nostalgics should try this, for others it's not worth of it because of it's clumsiness.

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