Star Trek Voyager: Elite Force (2000)

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You play a key member of an elite commando force that plays a key role when the Voyager is abducted and trapped in a spaceship graveyard.

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Title: Star Trek Voyager: Elite Force (Video Game 2000)

Star Trek Voyager: Elite Force (Video Game 2000) on IMDb 8.4/10

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Cast overview, first billed only:
The Doctor (voice)
Joan Buddenhagen ...
Seven of Nine (voice)
Neelix (voice)
Judi M. Durand ...
Rino Romano ...
Devon Raymond ...
Crewman Telsia Murphy (voice) (as Iris Bar-Ziv)
Lieutenant Les Foster / Hirogen / Klingon (voice)
Crewman Chell (voice)


Lt. Commander Tuvok, chief officer of the USS Voyager, has started a force against the dangerous races of the Delta Quadrant. You play as a member of this Elite Force of Starfleet Security officers as you battle the Borg, Hirogen, Species 8472, and other races of the Delta Quadrant. Your arsenal includes weapons seen on Voyager, as well as new alien and prototypical Starfleet weapons. Written by Wes Button <>

Plot Summary | Add Synopsis


Set Phasers to Frag


T | See all certifications »


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Release Date:

1 September 2000 (USA)  »

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Did You Know?


Ensign Alexander Munro was born in New Chicago on Luna on May 1, 2349. See more »


Ensign Harry Kim: [during holomatch] Even black holes don't suck that bad!
See more »


References Star Trek: The Next Generation: Redemption (1991) See more »

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User Reviews

Decent game...
3 February 2001 | by (Outer Spiral Arm, Milky Way Galaxy) – See all my reviews

This game isn't that bad for a FPS. The graphics, courtsey of the Quake III engine, are really crisp and flow really well. The game designers also noted some good features from other games, such as the alternate weapon function of Unreal Tournament, the BEST FPS IMHO. The plot revolves around you being a member of the newly created Hazzard Team. Your objective is to protect the ship from dangerous aliens. Sort of like the Starfleet Marines. I do agree with the other posters here that the beginning is truly unique and has a fresh feeling, but towards the end, especially once you invade the station, it feels more like Doom than something with some sort of intelligence or challenge. It felt nice to have all the cast members voice their characters, even Chell, a small part that appeared in 2 episodes shows up as one of the major characters in the game.

I found one mistake the designers made was making the game WAY too linear. I wish you had to pay the consiquences for your actions. Say if you disentegraged Tuvok, which I did many times to see what would happen, how the plot would then change. Maybe you could join the pirates and take over Voyager, and then try and free yourself from the forge from there. I think allowing you a little more leway of what you can do and where you can go would have spiced this game up a bit more. I also found the reactions of the bots to be really rude. If I had a weapon I wanted to disintegrate them. So if the designers are thinking of making a sequel, they should try some of the above approaches. I think that could make a very interesting game. That and ditch the Quake III engine, which is nice but not as pretty as the Unreal Tournament engine.

As for the multi-player aspects of the game, they were pretty standard fare for a FPS. You had your capture the flag, free for all, etc. Commanding the bots on your team was a bit of a hassle. It was rare that they listened to you and managed to just stand around. These are some minor flaws however. Over all this is a nice game, and definately something to add to your collection if you're a fan of first person shooters (FPS).

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