Mortal Kombat II (1993)

Video Game  |  Action, Horror  |  25 June 1993 (USA)
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Following his defeat, Shang Tsung begs his master, Shao Kahn, to spare his life. He tells Shao Kahn that the invitation for Mortal Kombat cannot be turned down, and if they hold it in ... See full summary »


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Title: Mortal Kombat II (Video Game 1993)

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Cast overview:
Richard Divizio ...
Carlos Pesina ...
Dan Pesina ...
Katalin Zamiar ...
Anthony Marquez ...
Phillip Ahn ...
Shang Tsung (as Phillip Ahn M.D.)
John Parrish ...


Following his defeat, Shang Tsung begs his master, Shao Kahn, to spare his life. He tells Shao Kahn that the invitation for Mortal Kombat cannot be turned down, and if they hold it in Outworld, the Earthrealm warriors must attend. Kahn agrees to this plan, and restores Tsung's youth. He extends the invitation to Raiden, who gathers his warriors and takes them into Outworld. The tournament is dangerous, as Shao Kahn has the home field advantage, and an Outworld victory will unbalance the furies and allow Outworld to subsume Earthrealm. Written by Anonymus

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Mortal Kombat has finally met its match


Action | Horror


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25 June 1993 (USA)  »

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Did You Know?


Jax was originally conceived as simply a kickboxer, but the idea was scrapped due to potential similarities to Balrog and Sagat from the Street Fighter series. Then he was given a yellow martial arts gi and big metal hands that clanged upon impact. However, the outfit concealed much of the impressive physique of actor/bodybuilder John Parrish, so he simply went shirtless with long black tights. Game footage was actually shot with Jax wearing the yellow costume, and Parrish accidentally split the pants during filming. He had the bionic implants painted onto his arms for Mortal Kombat 3 (1995). See more »


When Kitana performs her "kiss of death" fatality on Liu Kang, his forearm bands disappear. See more »


[says it sometimes during Shao Kahn's intro against the player's character]
Shao Kahn: You will die, mortal!
See more »


Followed by Mortal Kombat Advance (2001) See more »

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User Reviews

9 December 2001 | by (Atlanta) – See all my reviews

Mortal Kombat II is, without a doubt, the best fighting game ever made. As graphics and sound quality are irrelevant factors in game quality, the 16-bit sound and video on its Super Nintendo version are more than sufficient (as a side note, despite its obsolete technology, the SNES is still the best console ever because the games made for it were more fun than any game on any other system with the possible exceptions of Red Faction for the PS-2 and Perfect Dark for the N64). What makes MKII so wonderful is in the personality its characters have and the well-developed game mechanics.

A problem with too many games in the fighting genre is that the developers decided to subdivide attacks by strength or speed (Killer Instinct is the worst offender). I always enjoyed the fact that the Mortal Kombat series divided by height (Low Punch/High Punch, Low Kick/High Kick) instead. Also, the Mortal Kombat series is alone in having a meaningful block function (absent from the Street Fighter series, as well as Killer Instinct, Primal Rage, and Virtua Fighter). Beyond that, special moves are meaningful and distinct, and although some have the same basic principle (for instance, Scorpion's harpoon, Sub-Zero's freeze, and Reptile's force ball are all projectile attacks to disable an opponent), they all look and act differently (in the previous example, the freeze does no damage, the force ball is the slowest attack in the game and easily jumped over, and the harpoon can be stopped if Scorpion's hit while it's in the air).

Anyway, the point is, Mortal Kombat II, particularly with a human opponent, is incredible fun. I play between 2 and 3 hours a week against other people, still. This is the finest fighting game ever made, and it's worth the 40 bucks or so to buy a used Super Nintendo just to play it.

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