“Heavy Rain” may be the first real “Choose Your Own Adventure”-styled game but there’s one choice that David Cage, the game’s writer/director, would prefer you not make. And that choice involves tampering with Heavy Rain’s invisible autosave system.
Historically, players (myself included) have often used small save workarounds to ensure their games provide them with the experience that they’re after. And it’s often the case that a quick restart of the console and the loading of a previous save ends up being the easy way to make up for a game changing choice or bit of bad luck. Well Cage is urging players to not make that choice when they sit down with his cinematic thriller, “Heavy Rain,” next year.
“I am going to say something a little bit strange,” warns Cage. “I would like people to play [Heavy Rain] without playing