Two thousand years ago, Nhagruul the Foul, a sorcerer who reveled in corrupting the innocent and the spread of despair, neared the end of his mortal days and was dismayed. Consumed by ... See full summary »
Based on the phenomenally successful role-playing game, Dungeons & Dragons 2 takes you deeper into the dark and fantastical world of this fantasy epic. When the evil sorcerer Damodar braves... See full summary »
The Dragon Prince is the wild story of a celebrated dragon-slayer. One day, he is magically cursed to become a dragon himself. It is only then when he learns what it's like to be feared, ... See full summary »
Long ago in a land ravaged by strife, an ancient race of mages crafted the ultimate weapon to destroy their enemies, and end all wars. They called it the Aryx Orthian, the Scourge Of Worlds... See full summary »
Dungeons & Dragons: A Documentary will be a definitive look at the game Dungeons & Dragons and its place as a cultural phenomenon, covering its history, appeal and effect. A game like no other, with influences far-reaching and subtle.
E. Gary Gygax,
The Empire of Izmer has long been a divided land. The Mages - an elite group of magic-users - rule whilst the lowly commoners are powerless. Izmer's young Empress, Savina, wants equality and prosperity for all, but the evil Mage Profion is plotting to depose her and establish his own rule. The Empress possesses a scepter which controls Izmer's Golden Dragons. To challenge her rule, Profion must have the scepter, and tricks the Council of Mages into believing Savina is unfit to hold it. Knowing that Profion will bring death and destruction to Izmer, Savina must find the legendary Rod of Savrille, a mythical rod that has the power to control Red Dragons, a species even mightier than the Gold. Enter two thieves, Ridley and Snails, who unwittingly become instrumental in Savina's search for the Rod. Joined by a feisty Dwarf named Elwood, and helped by the Empress's expert tracker, the Elf Norda, the young heroes go in search of the Rod of Savrille. From the deadly maze of the Thieves Guild... Written by
Wizards of the Coast
Courtney Solomon only intended to produce the film originally. However, TSR head Lorraine Williams vetoed every one of his choices (one of which was Francis Ford Coppola) and forced Solomon to direct the film since he held the rights. See more »
Often, when chanting spells, Profion's lips fail to remotely match the words being chanted. See more »
She must've put some kinda holding spell into that bracelet.
Yeah, must be the only way she can get guys to come home with her.
I'd have to put a feeble mind spell on myself to want to take *you* home.
That was funny.
You're going to the city dungeon.
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No dragons or other animals were hurt or injured during the filming of this motion picture. See more »
As a D&D role player and obsessed fan I couldn't wait for this movie to come out. Expecting Lord of the Rings, I was hoping to find a fantasy prelude in D&D: the Movie. I had to see it twice, first time I couldn't believe how bad it was. I thought I had missed something but it turns out the makers of this movie missed a lot. They missed the D&D part, this movie only makes a mockery of the game and any plot imaginable. There is no acting, no plot. The very spirit of D&D is completely trashed. One of the worst parts is this Wayans guy who plays a Brooklyn rogue wannabe which is pointlessly killed in the middle of the movie. The characters are hardly believable (how stupid must the two rogues be) not to mention the entire action and party ("Only you were meant to pass"). A dwarf that barely has a role, a cute drow which also has no point in being there ... The movie barely adds up to 1 out of 10 and that's only because the dragon fight in the end is almost nice to watch.
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