Metroid is an action-adventure game in which the player controls Samus Aran in sprite-rendered two-dimensional landscapes. The game takes place on the planet Zebes, a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she travels through the planet's caverns and hunts Space Pirates. She begins with a weak gun as her only weapon, and with only the ability to jump. The player explores more areas and collects power-ups that grant Samus special abilities and enhance her armor and weaponry, granting access to areas that were previously inaccessible. Among the power-ups that are included in the game are the Morph Ball, which allows Samus to curl into a ball to roll into tunnels and use the Bomb weapon, and the Screw Attack, a somersaulting move that destroys enemies in its path. In addition to common enemies, Samus encounters bosses whom she needs to defeat to progress. Defeating an ordinary enemy typically yields additional energy or ... Written by
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The Morph Ball was partly invented out of convenience. At the time, it was much easier to animate a ball rolling through narrow passages than a computer figure crawling on all fours. Samus crawling through narrow passages was finally displayed in Metroid: Zero Mission
(2003). See more
In the opening story, the planet Zebes is referred to as "Zebeth". This is due to a mistranslation from Japanese to English. In Japan, the "S" sound and the "TH" sound are interchangeable. See more
If you continue after the credits, you will start the game over with certain items/weapons retained, as well as not being in the Power Suit. See more
Referenced in Halo