A direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.

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(as Sugiyan), (as Yamahen)
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A direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.

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second part | sequel | link | castle | sword | See All (6) »

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Link's legendary adventures continue in this Classic NES game for the Game Boy Advance! (Classic NES Series - Game Boy Advance) See more »


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Release Date:

1 December 1988 (USA)  »

Also Known As:

The Adventure of Link  »

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Trivia

The names of many of the towns in The Adventure of Link were later used in the game Ocarina of Time as character names. Among the names used were Rauru, Saria, Mido, and Darunia. See more »

Quotes

Error: I am Error.
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Connections

Featured in The Angry Video Game Nerd: Tiger Electronic Games (2013) See more »

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User Reviews

 
The Adventure of Link
19 June 2013 | by (United States) – See all my reviews

The Adventure of Link is a least favorite game among a lot of Zelda fans. I couldn't believe how bad and how difficult at was at first. The overworld is absurd, as you cannot use your sword, and there are no conventional enemies. Every ten seconds three enemies appear and it's like pac-man in that you have to run and try to avoid them. If they run into you, you are forced into this new screen of enemies. You can either fight them at this point or leave the screen and return to the overworld.

This game is very annoying at first, but you sort of get used to it. I tried to make progress in this game countless times and gave up on it within minutes. It doesn't even seem like a Zelda game. It is playable though once you figure out how it works. It helps to consult a walkthrough or a Youtube video to get help, as there are a lot of cryptic places where you get stuck and there's no way to know that there's a wall you can walk through or a certain grave that you can fall into unless you consult a walkthrough.

The dungeons are side-scrolling, so they're basically the opposite of the first Zelda game. A really annoying thing is that every time you die you have to start at the very beginning of the game. So you have to complete a palace in its entirety, or else you have to start from the beginning. You still do keep items and stuff like that, and going through the dungeon the second or third time is much easier, but it gets really tiresome. It's easily the worst thing about the game.

There are points in this game that seem virtually impossible. I felt like some of them require 50+ attempts before you beat them, and that's a lot for a game like this. The worst is the very last dungeon. It is incredibly hard. The last boss took me so many times to beat. There's also a boss right after that one. Fortunately, there's a technique to beat this boss that makes it about the easiest boss in the game, but if you don't know it you won't ever beat the game.

Overall, I would only recommend this game to Zelda completists who want to beat every game. The Adventure of Link does some things right, but it's far from a success. The palaces are kind of different and almost fun at times, but the difficulty is ridiculous. The graphics are also very dated.


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