| Photos (See all 137 | slideshow) | Videos (see all 7) |
| Arnold Schwarzenegger | ... | Terminator | |
| Nick Stahl | ... | John Connor | |
| Claire Danes | ... | Kate Brewster | |
| Kristanna Loken | ... | T-X | |
| David Andrews | ... | Robert Brewster | |
| Mark Famiglietti | ... | Scott Petersen | |
| Earl Boen | ... | Dr. Peter Silberman | |
| Moira Sinise | ... | Betsy (as Moira Harris) | |
| Chopper Bernet | ... | Chief Engineer | |
| Christopher Lawford | ... | Brewster's Aide (as Chris Lawford) | |
| Carolyn Hennesy | ... | Rich Woman | |
| Jay Acovone | ... | Cop - Westside Street | |
| M.C. Gainey | ... | Roadhouse Bouncer | |
| Susan Merson | ... | Roadhouse Clubgoer #1 | |
| Elizabeth Morehead | ... | Roadhouse Clubgoer #1 | |
| Jimmy Snyder | ... | Male Stripper | |
| Billy D. Lucas | ... | Angry Man (as Billy Lucas) | |
| Brian Sites | ... | Bill Anderson | |
| Alana Curry | ... | Bill's Girlfriend | |
| Larry McCormick | ... | KTLA Anchorman | |
| Robert Alonzo | ... | Jose Barrera | |
| Michael Papajohn | ... | Paramedic #1 | |
| Timothy Dowling | ... | Paramedic Stevens (as Tim Dowling) | |
| Jon Foster | ... | Gas Station Cashier | |
| Mark Hicks | ... | Detective Martinez | |
| Kim Robillard | ... | Detective Edwards | |
| Matt Gerald | ... | SWAT Team Leader | |
| William O'Leary | ... | Mr. Smith | |
| Rick Zieff | ... | Mr. Jones | |
| Rebecca Tilney | ... | Laura the CRS Tech | |
| Chris Hardwick | ... | 2nd Engineer | |
| Helen Eigenberg | ... | 3rd Engineer | |
| Kiki Gorton | ... | Roadhouse Clubgoer #3 | |
| Walter von Huene | ... | CRS Victim | |
| Jerry Katell | ... | CRS Executive | |
| George A. Sack Jr. | ... | Semi Truck Driver | |
| rest of cast listed alphabetically: | |||
| Eric Ritter | ... | MP #1 (uncredited) | |
Directed by | |||
| Jonathan Mostow | |||
Writing credits(WGA) | ||
| James Cameron | (characters) & | |
| Gale Anne Hurd | (characters) | |
| John D. Brancato | (story) (as John Brancato) & | |
| Michael Ferris | (story) and | |
| Tedi Sarafian | (story) | |
| John D. Brancato | (screenplay) (as John Brancato) & | |
| Michael Ferris | (screenplay) | |
Produced by | |||
| Moritz Borman | .... | executive producer | |
| Matthias Deyle | .... | producer: IMF | |
| Guy East | .... | executive producer | |
| Oliver Hengst | .... | line producer: IMF | |
| Gale Anne Hurd | .... | executive producer | |
| Mario Kassar | .... | producer (as Mario F. Kassar) | |
| Hal Lieberman | .... | producer | |
| Joel B. Michaels | .... | producer | |
| Aslan Nadery | .... | executive producer: IMF | |
| Dieter Nobbe | .... | executive producer | |
| Volker Schauz | .... | executive producer: IMF | |
| Nigel Sinclair | .... | executive producer | |
| Andrew G. Vajna | .... | producer | |
| Colin Wilson | .... | producer | |
Original Music by | |||
| Marco Beltrami | |||
Cinematography by | |||
| Don Burgess | (director of photography) | ||
Film Editing by | |||
| Nicolas De Toth | (as Nicolas de Toth) | ||
| Neil Travis | |||
Casting by | |||
| Sarah Finn | (as Sarah Halley Finn) | ||
| Randi Hiller | |||
Production Design by | |||
| Jeff Mann | |||
Art Direction by | |||
| Shepherd Frankel | |||
| Beat Frutiger | |||
| Andrew Menzies | |||
| Mark Zuelzke | |||
Set Decoration by | |||
| Jay Hart | (as Jay R. Hart) | ||
Costume Design by | |||
| April Ferry | |||
Makeup Department | |||
| Cydney Cornell | .... | key hair stylist | |
| Lisa M. Cubero | .... | hair stylist: second unit (as Lisa Cubero) | |
| Jeff Dawn | .... | makeup department head | |
| Anna Fleiner | .... | makeup assistant | |
| Brian Gernand | .... | model project supervisor: ILM | |
| Jim Kail | .... | makeup department head: second unit | |
| Steve LaPorte | .... | makeup artist (as Steve Laporte) | |
| Louis Lazzara | .... | key makeup artist | |
| R.J. McCasland | .... | age makeup consultant | |
| R.J. McCasland | .... | age makeup designer | |
| Michael Shawn McCracken | .... | makeup effects sculptor | |
| Gloria Ponce | .... | key hair stylist: second unit (as Gloria E. Ponce) | |
| John Rosengrant | .... | makeup effects supervisor | |
| Peter Tothpal | .... | hair department head | |
| Arjen Tuiten | .... | special makeup effects artist: Stan Winston Studio | |
| Ken Wensevic | .... | makeup artist: second unit | |
| Stan Winston | .... | special makeup effects artist | |
| Terry Wolfinger | .... | makeup designer | |
| Clinton Wayne | .... | prosthetic technician (uncredited) | |
Production Management | |||
| Gregory Alpert | .... | production supervisor: second unit (as Gregory H. Alpert) | |
| Sharon Mann | .... | unit production manager | |
| Tony Schwartz | .... | assistant production manager: second unit | |
| Michael Tinger | .... | post-production supervisor | |
Visual Effects by | |||
| Julie Adrianson-Neary | .... | digital artist | |
| Laide Agunbiade | .... | digital artist | |
| Chris Anderson | .... | paint artist: CIS Hollywood | |
| Will Anielewicz | .... | digital effects artist | |
| Tom Armbruster | .... | motion capture | |
| Mauricio Baiocchi | .... | lead technical animator: ILM | |
| Steve Ball | .... | best boy grip: visual effects unit | |
| Michael Balog | .... | creature developer: ILM | |
| Carol Bauman | .... | modelmaker | |
| Travis Baumann | .... | Inferno artist: CIS Hollywood | |
| Jamie Baxter | .... | digital compositor | |
| Tory Belleci | .... | model maker | |
| Laurent Ben-Mimoun | .... | lead matte painter | |
| Jodi Birdsong | .... | visual effects production manager | |
| Kim Boyle | .... | visual effects producer: CIS Hollywood | |
| Giselle Brewton | .... | second assistant camera: visual effects unit | |
| Dhyana Brummel | .... | digital simulation artist: ILM | |
| David C. Bryant | .... | digital arist: Digiscope | |
| Ron Bublitz | .... | creature wrangler | |
| Dániel Bukovec | .... | CG artist | |
| Kelly Bumbarger | .... | digital compositor | |
| Shannan Burkley | .... | matte painter | |
| Gayle Busby | .... | visual effects coordinator | |
| Beau Cameron | .... | digital artist | |
| John Cassella | .... | CG artist: CIS Hollywood | |
| Cari Chadwick | .... | digital artist | |
| Thomas Chan | .... | technical support: ILM | |
| Max Chen | .... | research and development | |
| Grace Cheney | .... | rotoscope artist | |
| Amy Christensen | .... | matchmover | |
| Eric D. Christensen | .... | digital paint and rotoscope artist: ILM | |
| Paul Churchill | .... | digital artist | |
| Patrick Clancey | .... | digital opticals | |
| William Clay | .... | creature technical director: ILM | |
| Robbie Clot | .... | practical effects: ILM | |
| Grady Cofer | .... | Inferno supervisor | |
| Bill Coffin | .... | visual effects | |
| Brian Connor | .... | digital compositor: ILM | |
| Carole Cowley | .... | visual effects producer | |
| Don Crawford | .... | digital compositor: ILM | |
| Gregory Creaser | .... | digital timing supervisor | |
| Lee Croft | .... | digital paint and rotoscope artist: ILM | |
| Tony Cutrono | .... | director of photography: visual effects unit | |
| Andrea D'Amico | .... | visual effects executive producer: R!OT | |
| Bruce Dahl | .... | animator | |
| Enid Dalkoff | .... | digital artist | |
| Scott Danielson | .... | motion capture | |
| Scott David | .... | compositor | |
| Fon Davis | .... | model maker: ILM | |
| Vince De Quattro | .... | digital compositor | |
| Lou Dellarosa | .... | animator: ILM | |
| Jeff Doran | .... | digital compositing supervisor: ILM | |
| Tim Drnec | .... | Spydercam coordinator-flight | |
| John Duncan | .... | model maker | |
| C. Michael Easton | .... | animator | |
| Michael Eaves | .... | digital color timer: efilm | |
| Matt Edwards | .... | computer graphics artist | |
| Richard Ewan | .... | painter: miniatures | |
| Nina Fallon | .... | visual effects coordinator | |
| Ronald Fedkiw | .... | research and development | |
| Dan Feinstein | .... | digital paint/rotoscope artist: ILM | |
| Dave Fogler | .... | model maker | |
| Fortunato Frattasio | .... | digital compositor | |
| Joe Fulmer | .... | practical effects: ILM | |
| Shannon Blake Gans | .... | visual effects executive producer: Hunter/Gratzner Industries Inc. | |
| Gian Ganziano | .... | visual effects editor: R!OT pictures | |
| Larry Gaynor | .... | digital paint supervisor: CIS Hollywood | |
| Grantland Gears | .... | digital resource assistant: ILM | |
| Willi Geiger | .... | lead digital artist | |
| Richard Gentner | .... | digital imaging operator | |
| Brian Gernand | .... | model project supervisor: ILM | |
| Brian Gernand | .... | modelmaking supervisor: ILM | |
| Rocco Gioffre | .... | matte artist | |
| Archie Gogoladze | .... | digital artist | |
| Mitch Goldstrom | .... | systems administrator: Digiscope | |
| John Goodson | .... | modelmaker: ILM | |
| Frank Gravatt | .... | modeller | |
| Heather Green | .... | camera loader: visual effects unit | |
| Miguel A. Guerrero | .... | digital artist | |
| Lindsay Hallett | .... | visual effects producer: main title sequence (as Lindsay Burnett) | |
| Michael J. Halsted | .... | digital effects artist: ILM | |
| Ákos Haszon | .... | digital paint artist | |
| Dion Hatch | .... | visual effects supervisor: Digiscope | |
| Matt Hausfater | .... | visual effects assistant | |
| Aaron Haye | .... | modelmaker: ILM | |
| Kent Hayward | .... | projectionist: New Deal Studios | |
| Kimberly Headstrom | .... | digital paint and rotoscope artist | |
| Niles Heckman | .... | digital compositor (as Jon Heckman) | |
| Pablo Helman | .... | visual effects supervisor: ILM | |
| Neil Herzinger | .... | digital artist: ILM | |
| John Hoffman | .... | model maker | |
| Robert Hoffmeister | .... | digital compositor | |
| Pablo Holcer | .... | digital compositor | |
| Samir Hoon | .... | associate visual effects supervisor: ILM | |
| Samir Hoon | .... | computer graphics supervisor | |
| György Horváth | .... | effects coordinator: Digic Pictures, Hungary | |
| Heather Hoyland | .... | digital compositor: ILM | |
| Jill E. Hughes | .... | visual effects production assistant: ILM | |
| Ian Hunter | .... | visual effects supervisor: New Deal Studios Inc. | |
| Grant Imahara | .... | modelmaker: ILM | |
| Leigh-Alexandra Jacob | .... | model painter: New Deal Studios | |
| Alex Jaeger | .... | concept artist: ILM | |
| Ian Jenkins | .... | digital artist: ILM | |
| Jeff A. Johnson | .... | digital compositor: ILM | |
| Darren Jones | .... | digital imaging engineer | |
| Kenneth Jones | .... | visual effects supervisor: CIS Hollywood | |
| Charles B. Katz | .... | first assistant camera: visual effects unit | |
| Michael Kennedy | .... | digital compositor | |
| Ntana Key | .... | digital intermediate paint artist | |
| Greg Killmaster | .... | technical director | |
| Peter Koczera | .... | senior digital artist | |
| Russell Koonce | .... | digital effects artist | |
| Keiko Koyama | .... | digital effects coordinator: Digiscope | |
| Erik Krumrey | .... | technical director | |
| Bill Kunin | .... | Inferno artist: Hydraulx | |
| Pierre La Querre | .... | digital compositor | |
| John Lacy | .... | best boy electric: visual effects unit | |
| Donna Langston | .... | visual effects producer | |
| Mark Larranaga | .... | compositor | |
| Kim Lavery | .... | visual effects producer: Hydraulx | |
| Toan-Vinh Le | .... | digital artist (as Vinh Le) | |
| Derek Ledbetter | .... | visual effects | |
| Don Lee | .... | digital effects supervisor: Digiscope | |
| Kerry Lee | .... | senior matchmove artist | |
| Sunny Lee | .... | creature technical director | |
| Michael D. Leone | .... | digital artist | |
| Gretchen Libby | .... | visual effects producer: ILM | |
| Erik Liles | .... | Inferno artist: Hydraulx | |
| Neil Lim Sang | .... | animator: ILM | |
| Kevin Lin | .... | digital cleanup artist | |
| Melissa Lin | .... | digital artist: ILM | |
| Adam Lisagor | .... | visual effects coordinator: Hydraulx | |
| Daniel Lobl | .... | digital artist | |
| Gus Lopez | .... | motion capture | |
| Scott Lukowski | .... | model maker | |
| Nicholas Lund-Ulrich | .... | data management | |
| Louis Mackall | .... | lead Inferno artist: Hydraulx | |
| Susan Macke | .... | visual effects production accountant | |
| Robert Marinic | .... | computer graphics supervisor: ILM | |
| Sebastian Marino | .... | research and development | |
| Gábor Marinov | .... | visual effects supervisor: Digic Pictures | |
| David Marsh | .... | digital artist: ILM | |
| Richard McBride | .... | CG supervisor: Giant Killer Robots (as Rich McBride) | |
| Don McCall | .... | key grip: visual effects unit | |
| Will McCoy | .... | digital compositor | |
| James M. McEwen | .... | gaffer: visual effects unit | |
| Erika A. McKee | .... | visual effects producer | |
| Rob Menapace | .... | motion control operator | |
| David Meny | .... | computer graphics supervisor: ILM | |
| Scott Michelson | .... | visual effects executive producer | |
| Carl Miller | .... | visual effects director of photography | |
| Richard Miller | .... | sculptor | |
| Jim Milton | .... | visual effects | |
| Marty Luigi Miramontez | .... | technical support | |
| Chris Mitchell | .... | animator: ILM | |
| Suzanne Mitus-Uribe | .... | Inferno artist: CIS Hollywood | |
| Robert Molholm | .... | technical support | |
| Sándor Molnár | .... | CG artist | |
| Sándor Molnár | .... | CG artist: Digic Pictures, Hungary | |
| Chris F. Moore | .... | assistant visual effects coordinator (as Chris F. Moore) | |
| Sébastien Moreau | .... | Inferno compositor: ILM | |
| Myles Murphy | .... | digital effects artist | |
| Kenneth Nakada | .... | visual effects supervisor: R!OT Pictures | |
| Dyc Nguyen | .... | research and development | |
| Timothy Niver | .... | model maker | |
| Jaime Norman | .... | visual effects production manager | |
| John P. Nugent | .... | visual effects supervisor: Sandbox Pictures | |
| Gregory Oehler | .... | compositing supervisor: CIS Hollywood | |
| Masi Oka | .... | CG artist: ILM (as Masayori Oka) | |
| Michael Olague | .... | visual effects gaffer | |
| János Orbán | .... | digital paint artist | |
| Rob Ozaeta | .... | digital compositor | |
| Scott Palleiko | .... | technical director: ILM | |
| Bryan Park | .... | visual effects editor: Digiscope | |
| Rod Park | .... | visual effects producer: Digiscope | |
| Russell Paul | .... | digital model supervisor | |
| Chris Payne | .... | compositor | |
| Anthony Pitone | .... | visual effects editor | |
| Evan Pontoriero | .... | pre-visualization artist | |
| Brennan Prevatt | .... | digital effects artist | |
| Janet Quen | .... | digital effects compositor | |
| Alex Sandor Rabb | .... | visual effects producer | |
| Nick Rasmussen | .... | research and development | |
| Philippe Rebours | .... | sequence supervisor | |
| Rick Rische | .... | matte artist: ILM | |
| Anthony Rispoli | .... | computer graphics artist | |
| Mark Robben | .... | digital compositor | |
| Dylan Robinson | .... | technical director | |
| Randall J. Rosa | .... | digital artist: Stan Winston Digital | |
| Corey Rosen | .... | lead creature technical director: ILM | |
| Thomas Rosseter | .... | digital compositor | |
| Peter Mitchell Rubin | .... | visual effects art director: ILM | |
| Joel A. Ruiz | .... | visual effects lighting technician/electrician | |
| Barry Safley | .... | digital effects artist: ILM | |
| Jeff Saltzman | .... | matchmove artist | |
| Marc-Andre Samson | .... | digital effects artist | |
| Juan-Luis Sanchez | .... | digital simulation artist: ILM | |
| Eric Sanford | .... | digital artist | |
| J.D. Sansaver | .... | model maker | |
| Iván Sarosácz | .... | CG artist | |
| Adam Savage | .... | modelmaker: ILM | |
| Nabil Schiantarelli | .... | compositor | |
| Scott Schneider | .... | miniature crew chief | |
| Christy Schuler | .... | compositor: Hydraulx | |
| Jarmila Seflova | .... | flame artist: Digiscope | |
| Todd Semmes | .... | aerial effects-spydercam | |
| Amy Shepard | .... | lead rotoscope artist | |
| Brian Smallwood | .... | digital effects artist | |
| Ben Britten Smith | .... | spydercam flight control | |
| Jason Smith | .... | technical support | |
| Kim Smith | .... | model maker | |
| Richard Smith | .... | technical support: ILM | |
| Scott Smith | .... | production engineering | |
| Kevin Sprout | .... | technical director | |
| Robert Spurlock | .... | visual effects | |
| Christopher Stack | .... | data manager: Digiscope | |
| Colin Strause | .... | 3D supervisor: Hydraulx | |
| Greg Strause | .... | visual effects supervisor: Hydraulx | |
| Michael Stuart | .... | painter: miniatures | |
| Mary Stuart-Welch | .... | visual effects executive producer: Digiscope | |
| David Sullivan | .... | paint/roto artist | |
| Roy Sutherland | .... | visual effects | |
| Pat Sweeney | .... | visual effects director of photography (as Patrick Sweeney) | |
| Attila Sziklai | .... | lead cgi artist | |
| Tristan Tang | .... | sabre artist | |
| András Tarsoly | .... | lead cgi artist | |
| Chad Taylor | .... | Sabre artist: ILM | |
| Danny Gordon Taylor | .... | digital animation supervisor (as Dan Taylor) | |
| Ken Terry | .... | visual effects editor | |
| Jim Thibo | .... | first assistant camera: visual effects unit | |
| Elaine Essex Thompson | .... | visual effects coordinator | |
| Matthew Thunell | .... | visual effects production assistant: ILM | |
| James D. Tittle | .... | digital visual effects coordinator: Pacific Title | |
| Marjolaine Tremblay | .... | animator: ILM | |
| Stefano Trivelli | .... | senior compositor: R!OT Pictures | |
| Alex Tropiec Jr. | .... | Sabre artist: ILM | |
| Guerdon Trueblood | .... | digital compositor: ILM | |
| Dennis Turner | .... | technical animation supervisor | |
| Pat Turner | .... | matchmove artist | |
| Renée Tymn | .... | Inferno artist: Hydraulx (as Renee Chamblin) | |
| Imre Tüske | .... | CG artist | |
| Pascale Ville | .... | digital compositor | |
| Eric Voegels | .... | creature developer: ILM | |
| Danny Wagner | .... | model maker | |
| Clint Wallace | .... | CGI artist | |
| Harold Weed | .... | digital modeler | |
| David Weitzberg | .... | digital artist: ILM | |
| Colie Wertz | .... | matte artist: ILM | |
| Earl Wiggins | .... | aerial effects supervisor | |
| Ronnie E. Williams Jr. | .... | lead compositor | |
| Edson Williams | .... | senior digital artist | |
| Ivy Williams | .... | digital plate restoration | |
| Johnny Wilson | .... | visual effects | |
| Sean Wilson | .... | digital compositor | |
| Scott Wirtz | .... | lead animator: ILM | |
| Gordon T. Wittmann | .... | visual effects coordinator: ILM | |
| Loeng Wong-Savun | .... | compositor: Hydraulx | |
| Elbert Yen | .... | viewpaint supervisor | |
| Susumu Yukuhiro | .... | digital matte artist | |
| Heidi Zabit | .... | digital artist | |
| István Zorkoczky | .... | lead cgi artist | |
| Randy Bosh | .... | digital archivist: New Deal Studios (uncredited) | |
| Timothy Michael Cairns | .... | quality control supervisor: Efilm/Panavision (uncredited) | |
| Salvatore Catanzaro | .... | apprentice editor: ILM (uncredited) | |
| Michael Cordova | .... | film scanning and recording supervisor (uncredited) | |
| Tommy Dorsett | .... | visual effects editor: R!OT Pictures (uncredited) | |
| Donald Fly | .... | general manager: CIS Hollywood (uncredited) | |
| Kenneth Gimpelson | .... | assistant matte painter (uncredited) | |
| Giles Hancock | .... | digital matte artist (uncredited) | |
| Lloyd Hess | .... | technical support (uncredited) | |
| Ryan Kautzman | .... | software engineer: ILM (uncredited) | |
| Jeffrey Kember | .... | technical director (uncredited) | |
| Neil Krepela | .... | visual effects second unit director & cameraman (uncredited) | |
| Michael Lafuente | .... | engineer (uncredited) | |
| Maryjane Layani | .... | production accountant: CIS Hollywood (uncredited) | |
| Stuart Lowder | .... | manager (uncredited) | |
| Thomas Mathai | .... | data manager (uncredited) | |
| Mark Moore | .... | concept artist (uncredited) | |
| Brian Pohl | .... | digital effects artist: ILM (uncredited) | |
| George Sakellariou | .... | production engineering: ILM (uncredited) | |
| Mike Sanders | .... | motion capture (uncredited) | |
| Shuichi Suzuki | .... | cg modeler (uncredited) | |
| Simon Wakley | .... | motion control operator (uncredited) | |
| Kyle Yamamoto | .... | R&D programmer: CIS Hollywood (uncredited) | |
| David Zbriger | .... | digital asset manager: Giant Killer Robots (uncredited) | |
Animation Department | |||
| Peter Daulton | .... | animator | |
| C. Michael Easton | .... | animator | |
| Jason Galeon | .... | animator | |
| Staffan Sten Olsen | .... | assistant animator | |
| Danny Gordon Taylor | .... | animation director | |
| Marjolaine Tremblay | .... | animator | |
Casting Department | |||
| Ford Austin | .... | extras casting assistant | |
| Courtney Gross | .... | casting associate | |
| Tina Kerr | .... | extras casting | |
| Scott D. Moore | .... | casting assistant | |
| Chris Withrow | .... | extras casting assistant | |
| Carissa Chapman | .... | casting assistant (uncredited) | |
Costume and Wardrobe Department | |||
| Becky Gelbart | .... | costumer | |
| Barry Kellogg | .... | costumer | |
| Donna Marcione Pollack | .... | costume supervisor | |
| Bob Moore Jr. | .... | set costumer | |
| Dan Moore | .... | costume supervisor | |
| Jacqueline Wazir | .... | costume illustrator | |
Editorial Department | |||
| Gary Burritt | .... | negative cutter | |
| Todd Busch | .... | first assistant editor | |
| Adam M. Duthie | .... | first assistant editor | |
| Michael Eaves | .... | digital intermediate color timer | |
| Jack Lewars | .... | assistant color timer: Efilm | |
| Stewart Maclennan | .... | post-production assistant | |
| Mindy Minkow | .... | assistant digital intermediate producer | |
| Cedric Nairn-Smith | .... | assistant editor | |
| Hilda Saffari | .... | digital intermediate producer | |
| Amy Tompkins | .... | digital intermediate editor | |
| Sam Vanny | .... | assistant editor | |
| Bill Daly | .... | post-production executive (uncredited) | |
Transportation Department | |||
| Michael Allegro | .... | production van driver operator | |
| Ronald Arthur Baker | .... | transportation | |
| David R. Blakely | .... | driver: honeywagon | |
| Roger Bojarski Jr. | .... | driver | |
| Denny Caira | .... | transportation coordinator | |
| Lyle Christensen | .... | shotmaker driver | |
| Tyler W. Gaisford | .... | picture car assistant | |
| Robert K. Johnson | .... | picture car coordinator | |
| Paul Jones | .... | driver | |
| Mike Painter | .... | transportation | |
| Mike Shannon | .... | transportation captain | |
Thanks | |||
| Danny Mandel | .... | special production thanks | |
| Csilla Somogyi | .... | thanks | |
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| Terminator 2: Judgment Day | The Terminator | Terminator Salvation | The Dark Knight | The Professional: Golgo 13 |
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| Full cast and crew | Company credits | External reviews |
| News articles | IMDb Action section | IMDb USA section |
Terminator 3: Rise of the Machines deals with another robot sent in the past to make the future better. It's a concept that should've been applied when they began working on this third installment. The film had a lot to surpass and following in James Cameron's footsteps is not an easy task to do. Fortunately, Jonathan Mostow does a good job recreating the mood of the previous two films. Unfortunately, the problem lies in the structure of the film. What could've been one of the most important films out of the three made so far (so far, considering 'he' might be back) is instead what seems to be the weakest one of all, too short and not developped enough.
As said before, while Mostow succeeded in giving this film a bit of a James Cameron vibe, the foundation on which the it was built is somewhat weak. Visually, it's close to Cameron's Terminators but on paper, it's a different story... literally. The writing gives the impression of a story thrown together for a quick cash-in at the box-office. Disappointing considering it was written by the same people who brought us the Hitchcock-esque 'The Game'. T3: Rise of the Machines suffers from bad structure and therfore is really more like a film cut in two parts. If the second half really gives us an insight of that the future holds for the characters, the first is filled with too much action and comedic relief. Terminator was always more than just an action film, it had a story that kept the other movies of the franchise balanced. In this case, the viewer is bombarded with car chases and confrontations right from the start which unfortunately means the omission to include any real interactions (other than fights) between the main characters. The dialogue is kept to a strict minimum throughout the first half (referring to meaningful dialogue that is) and the viewer is left with a sense of emptiness. It's as though they decided to throw everything they had right at the start and afterwards the audience is left with barely anything to chew on.
Another weakness is the comedic relief. When viewing a movie like T3: Rise of the Machines, no one expects to be laughing every few minutes. If the jokes are meant to be entertaining, they instead distract the viewer from what the purpose of a character like the Terminator has. If the character is not supposed to understand the feelings that a human might go through, he shouldn't have to be a running gag either. That's something James Cameron understood while filming T2: Judgment Day. While those kinds of scenes were left on the cutting room floor by Cameron, they remained in T3: Rise of the Machines. Maybe it's because James Cameron had enough material to work with therefore being able to take the liberty of doing just that. Running at a mere 109 Minutes, this latest installment fails to deliver barely enough juicy material to keep the people's interest awake.
Terminator 3: Rise of the Machines is not all that bad though. While the first half is nothing more than a B-movie filled with cheap gags and too much action, the second half is where the movie really begins. At this point, it gets into a good pace where action shares the scene (no pun intended) with a slower, more dramatic feel. That's why the movie is so weak, it is unbalanced. T2: Judgment Day kept the ball rolling and took the time to tell a story. It's not normal that anyone should wait over 40-45 Minutes to find out what happened to the second most important character of all the Terminator films, Sarah Connor. Instead of filling the beginning with their entire arsenal of special effects, they should have dispersed them throughout the film, in between the scenes that occupies the second half, a second half where characters like John Connor (Nick Stahl) and Kate Brewster (Claire Danes) finally have a chance to evolve. Even Arnold Schwarzenegger is unable to give 3 dimensions to his character. If the character is supposed to be another version of the one seen in T2: Judgment Day, it instead ressembles more the one portrayed in the first Terminator film, a killer on a mission. Never once is there a chance for the viewer to believe in this Terminator character. In the end, he appears just as cold and uninteresting, very much like the steel it was built on.
Would've T3: Rise of the Machines been a better movie with James Cameron on board... probably. James Cameron, besides being a good director, knew the characters like no one else. For sure, the film would have been shot based on a better structure and filmed more evenly. As mentionned earlier, the movie is about going into the past to make the future better. That's something they should've paid more attention to, taking more notice of the franchise past to make a better future or in this case, delivering a better present. In the end, Terminator falls into the stereotype of all the other action films it follows. Not the type of movie that really drives you to watch the first two if you're new to the franchise.
Rating: *** Nothing more than a B-movie with a big budget. Could've been better.
(The second half really is what saved this film. Hopefully if there is going to be another installment, they will learn from their mistake and balance the story more, James Cameron style).