Metal Gear Solid (1998 Video Game)
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Performance: The graphics are a bit choppy for nowadays' standards but were great with the new PSX/PS1 which came out around that time. For the first time we saw detailed emotions, since the 3D genre began developing itself quickly. We've heard great voice actors(Cam Clarke did a great job on Liquid) and above all, you totally focus on the characters itself; thus giving the game more depth. You trail along with the storyline and try to comprehend all the things which are happening in the game, which could just as well happen any day now in our world.
Overall, an excellent game worthy of a 10/10. With superb graphics, sound, gameplay, story, depth and above all a completely new genre re-introduced in 3D, what more do you want?
people will be. You're playing your alter-ego, Solid Snake, unfolding a gripping plot about terrorism, commercial greed, nuclear danger, betrayal and self
discovery. Your actions decide most of what happens in the game, even the
ending of the story.
Definitively a great experience that combines the emotions of cinema with
interactive entertainment. My favorite videogame of all time right next to
Resident Evil 2.
The story line does not disappoint. It is hard hitting and nothing is watered down. This is not a kid's game (about PG-13), yet stays away from unnecessary junk. Unlike most games, this game has moral points and touches on human tragedy. The cut scenes are amazing using the PSX's engine and very rarely using FMV.
My only complaint with the game is it is too easy to guess who the bad guy is. Other than that, this game will have you on the edge of your seat.
I have never done this, but I stood up and applauded for the game after I passed it. Hideo Kojima is brilliant and I would love to see him write/direct some movies.
Even after playing 2 and 3 I still think it surpasses both of them plot wise. Game play wise... well its on the PS1, game play is bound to get better. And I don't want t ruin any of the plot for you .
So this brings me to the remake. It was a Tactical Espianage action, it was turned into a fantasy action. Front flips, back flips, side flips, I know snake is a genetically modified clone, but this is insanity. The story, in my eyes, was ruined by the acrobatics of the cut scenes. It took your mind away from being able to empathise with Snakes persona. I think that Twin Snakes was a failure as a remake, it was built for the sole purpose of getting vast amounts of violence and flips into the game and that ruined it.
But still the best game in the series has to be number 1.
Kojima toys with the player's expectations and gives us some of video-gaming's all-time best characters and scenes, from his revolutionary retired war-hero Solid Snake, Meryl, Hal 'Otacon' Emmerich, to the baddies: Revolver Ocelot, Liquid Snake, Sniper Wolf and Psycho Mantis. Every single one of the characters involved are crucial to the player's situation and Snake's struggle: Kojima rarely overlooks any detail in the game and he treats the direction like an auteur treats a full-length-feature like his baby. Everything is interconnected with hardly any moments neglected by Kojima; he put his heart and soul into every single pixel in the game, with the help of a wonderful development team.
In Japan 1987, A young, inexperienced yet incredibly ambitious game designer Hideo Kojima, was given the reigns to a franchise entitled "Metal Gear". Due to hardware limitations, the heavily inspired full on action "Metal Gear" promised would undoubtedly hinder the games overall success. Kojima was an experienced film buff and was inspired by the likes of "The Great Escape" (1963), and "Kanal" (1957) etc. He then suggested a game where stealth was the priority would be better suited. Though Konami had doubts, the game performed extremely well on play tests and ultimately "Metal Gear" saw great success. However, the West was treated to a very altered version in the form of an NES game that Kojima had nothing to do with, and was ridiculous in comparison. A shoddy unofficial sequel had also spawned, entitled "Snake's Revenge".
"Metal Gear 2: Solid Snake", saw the light of day in 1990 (Again on the MSX2 computer system). This time with crawling and hiding spots included, as well as a deep anti-war story with plenty of philosophy still relevant today:
"It doesn't matter who wins here. Our fight will continue. The loser will be liberated from the battlefield, and the survivor will live out the rest of his days as a soldier."
These two games continued to provide an excellent challenge, and still hold incredibly well for today (Considering that many games of the time, were all about trying to achieve a high score). The MSX Metal Gear's were something special, but only the beginning of something truly industry changing. Originally planned for the 3DO console in 1994, development began on the third instalment. Backed by a skilled artist Yoji Shinkawa, and a dedicated team. Hideo Kojima suddenly saw larger potential in SONY's upcoming PlayStation console. "Metal Gear Solid" saw release in 1998, and was packed with cut-scenes, superb voice acting, tight controls, cinematic camera placement, unforgettable characters and a superb anti-nuclear weapon story filled with deceit, plot twists and multiple endings.
You play as Solid Snake (An unforgettable voice performance from David Hayter), an ex-soldier of special forces unit "Fox-Hound". Pulled out of self exile by his old associate Colonel. Roy Campbell (Paul Eiding), who forces Snake to infiltrate an Antarctic nuclear disposal island (Shadow Moses) were the soldiers have formed an uprising and threaten to nuke the U.S government if they do not meet their demands. The soldiers are none other than Snake's old unit "Fox-Hound", led by colourful commanders Revolver Ocelot, Sniper Wolf, Psycho Mantis, Decoy Octopus, Vulcan Raven and leader Liquid Snake (Who bares an uncanny resemblance to Solid Snake). With the aid of Campbell's supposed niece Meryl Silverburgh, Mei Ling, Dr. Naomi Hunter, Otacon, Master Miller and a mysterious Cyborg Ninja. Snake must rescue two hostages who are heads in weapon development, face his past demons and thwart the giant nuclear bipedal tank "METAL GEAR REX".
Considered to be an obvious quasi remake-sequel to "Metal Gear 2", to rob you of experiencing the full story of "Metal Gear Solid" would be criminal. Then again as one of the PlayStation's greatest franchises ever, to not have experienced it at all is ridiculous. At the time nothing had ever looked or played like this. Every pixel is bursting with atmosphere, made all the more impressive by the little things such as Snake's breath in the harsh cold, optional codec conversations, lighting once discovered, constant breaking of the fourth wall and the devilishly good music cues all build this unforgettable experience.
Being the age of 6 at the time of this games release, it continues to captivate me. Considering that "The Legend Of Zelda: Ocarina of Time" (1998), is my overall favourite game for all ages, "Metal Gear Solid" treated you like an adult. Regardless of what was to follow in the later sequels, the original "Metal Gear Solid" still has everything that made the game memorable to me and that was the games villains. Solid Snake is hands down my favourite protagonist, but how deep they got with these enemies still hasn't been surpassed. Motives and developments change throughout the story, upon certain death lifestyles are reflected as final words of wisdom are uttered, including a mutual respect for each soldiers will. That and "REX" will always be my favourite Metal Gear model.
One minor gripe to be had is the amount of backtracking that has to take place, but for a series known for absurd cut-scene lengths it never bothered me that much here. That said, everything else is sublime. Mr. Shinkawa's art is amongst my favourite, the fact that Lego bricks helped build the areas is charming and having Psycho Mantis read your mind (Memory card save files), really helps make this game one of a kind and cements its status with gusto.
Final Verdict: Ultimately my second favourite game ever. Unputdownable and unforgettable. 10/10.
However, where Metal Gear Solid really redeems itself in when we move onto the second disk, where it gets deeper - figuratively and literally. The game gets darker, more challenging, and the pacing closes in to a stunning finale. It does feel like an incredibly action movie, and the plot thickens and twists especially towards the end, gripping you. After being a tiny bit let down by the first half, the last few hours of gameplay were a real refreshment.
Of course, the game's not perfect. Unless you're the most patient person in the world, you'll be tempted to skip the incredibly lengthy cutscenes, and the control isn't brilliant - but otherwise, this is one of the best games on this platform (not quite the best, I think Final Fantasy VII holds that title) and if you are at all a fan of action games, you should certainly give Metal Gear Solid a try. And before you make quick judgements like me - stick with it, it gets a lot better.
Overall rating - 9.5/10