Jabberjaw (TV Series 1976–1978) Poster

(1976–1978)

Episode List

 OR 

Season 1

11 Sep. 1976
Dr. Lo Has Got to Go
Jabberjaw and his friends try to defeat Dr. Lo, who has developed a growth ray which is threatening the underwater cities.
 
18 Sep. 1976
There's No Place Like Outer Space
Jabberjaw and The Neptunes run into an alien invasion as they give a concert.
 
25 Sep. 1976
Run, Jabber, Run
Jabberjaw races to foil an espionage group and win the underwater Olympics.
 
2 Oct. 1976
Atlantis Get Lost
Jabberjaw and his friends travel to Atlantis and meet Dorsal, a power-hungry prime minister and his naive queen.
 
9 Oct. 1976
The Sourpuss Octopus
Jabberjaw and the gang are safari-bound with archaeologist Dr. Acosta, who seeks the ancient treasure of Panaqua using Sao Museum's famous code disc. The sinister Octopus steals the disc not for himself.
 
16 Oct. 1976
Hang Onto Your Hat, Jabber
The Brotherhood of Evil threatens the undersea world when it learns the Power Helmut, invented by Profesor Ortega, grants its wearer 's every wish. Jabberjaw accidentally runs into the Brotherhood's evil henchmen and exchanges Shelly's sombrero for the Power Helmut . The henchmen chase after Jabberjaw in order to retrieve the Power Helmut.
 
23 Oct. 1976
The Great Shark Switch
Hoping to capture the nation's leaders and rule the undersea lands, Commander Shark boards an ocean liner and kidnaps the Ambassador of Aquatania. Since the Neptunes were aboard the ship at the time, they are accused of the kidnapping and are ordered to return the Ambassador or go to prison.
 
30 Oct. 1976
Claim-Jumped Jabber
Using a powerful beam of ice, Coldfinger confiscates all the deeds to the richest mines in Aqualaska - except for Jabberjaw's gold m ine.
 
6 Nov. 1976
Ali Jabber and the Secret Thieves
Jabberjaw and the Neptunes, touring the undersea kingdom of Hydrabia, meet two henchmen of the evil Volton, who lives in a magic ele ctrolamp. Jabberjaw buys the lamp as a souvenir and unwittingly releases the evil energy of Voltron.
 
13 Nov. 1976
Help, Help, It's the Phantom Kelp
The Phantom, using a high-powered growth ray, plans to raise an army of ferocious prehistoric plants, which would make the Aqua Inte rnational Corporation bow to his demands.
 
20 Nov. 1976
No Helpin' the Sculpin'
Jabberjaw and gang encounter the sinister Sculpin, who stole an unfinished time machine from Professor Thorstein, the inventor. Scul pin orders the Professor captured so that he can complete the time machine. Unfortunately, Clamhead looks just like the Professor an d is captured instead.
 
25 Nov. 1976
The Bermuda Triangle Tangle
Jabberjaw and the gang accidentally enter the domain of Sorceress Madame Sargasso and are taken prisoner. They discover the sorceres s has electro-magnetic powers which must be fed by diamonds. Jabberjaw must save the Neptunes after she turns them into zombies to w ork her diamond mines.
 
27 Nov. 1976
Malice in Aqualand
Jabberjaw and his friends travel to an underwater amusement park where they encounter Dr. Cybron and Zokon, who are planning to rule the world by kidnapping the president of the Undersea Nations Organization and replacing him with a robot.
 
4 Dec. 1976
The Fast-Paced Chase Race
Evil Dr. Robek invents a microbe with a fantastic appetite for oil. He plans to smuggle his invention to Petrolaqua so he can coerce world leaders to capitulate or he will destroy undersea oil deposits.
 
11 Dec. 1976
The Piranha Plot
Jabberjaw and the Neptunes are passengers on a tanker that is suddenly snapped up by the jaws of the Pirahna's ship. They discover a giant rocket and uncover Pirahna's plan to launch it, spreading a mist over the country.
 
18 Dec. 1976
There's No Heel Like El Eel
El eel demands tribute from the entire undersea world by threatening to turn its inhabitants into stone using a mysterious power.
 

 Season 1 

See also

Episode Cast | Rated Episodes (by date / vote)| TV Schedule

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