IMDb > The Simpsons: Virtual Springfield (1997) (VG)

The Simpsons: Virtual Springfield (1997) (VG) More at IMDbPro »


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Matt Groening (creator)
Neil Alsip (dialogue)
View company contact information for The Simpsons: Virtual Springfield on IMDbPro.
Have donut will travel.
The game version of the massively popular cartoon "the Simpsons" | Add synopsis »
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  (in credits order)

Writing credits
(in alphabetical order)
Neil Alsip  dialogue
Matt Groening  creator
Luke Letizia  manual
Harish Rao  manual
Mike Schneider  manual
Michael R. Viner  dialogue
Michael R. Viner 

Produced by
Fritz Bronner .... executive producer
Rick Giolito .... executive producer
Luke Letizia .... associate producer
Paul Provenzano .... executive producer
Gary Sheinwald .... producer
Chris Takami .... executive producer
Michael R. Viner .... producer
Original Music by
Brian Langsbard 
Art Direction by
Sue Bielenberg 
Art Morales 
Art Department
Charles Garcia .... concept artist
Steve Levy .... art director: 3D
Michael R. Viner .... designer
Andy Wilson .... art director: computer
Sound Department
Brian Langsbard .... sound effects
Visual Effects by
Jeff Alu .... modeler: 3D
Doug Barnard .... animator
Doug Barnard .... modeler: 3D
Peter Belenger .... modeler: 3D
Peter Delgado .... modeler: 3D
Patrick Faustino .... modeler: 3D
Dan Fowler .... animator
Dan Fowler .... modeler: 3D
Michael Gallagher .... modeler: 3D
Candace Galvin .... modeler: 3D
Charles Garcia .... storyboards/background designs: Vortex Media Arts
Craig Hamor .... modeler: 3D
Tom Helmers .... animator
Steve Levy .... animator
Steve Levy .... modeler: 3D
Nick Palahnuk .... animator
Nick Palahnuk .... modeler: 3D
Todd Sheridan Perry .... modeler: 3D (as Todd Perry)
Todd Sheridan Perry .... modeler: Vortex Media Arts (as Todd Perry)
Sean Platter .... animator
Sean Platter .... modeler: 3D
Christopher A. Purcell .... lead cg modeler
Peter Shumar .... modeler: 3D (as Pete Shumar)
Dana Torrey .... animator
Dana Torrey .... modeler: 3D
Jack Walsh .... animator
Jack Walsh .... modeler: 3D
Animation Department
Marcelo Alvarez .... animator: ink and paint
Brenda Banks .... animator
Brenda Banks .... traditional animator
Fernando Castillo .... animator: ink and paint
Jennifer Cywka .... animator: ink and paint
Alex Denkovski .... animator: ink and paint
Candace Galvin .... animator: ink and paint
Charles Garcia .... background designer
John Gibson .... background designer
Roz Gibson .... animator: ink and paint
Tony Grillo .... computer animator
Joel Hageman .... animator: ink and paint
Roger Hardy .... computer animator
Tom Helmers .... animator: 3d
Karena Kliefoth .... animator: ink and paint
Will Lee .... storyboard artist
Ash Major .... animator
Ash Major .... traditional animator
Anne Marie .... animator: ink and paint (as Ann Marie McCarty)
Art Morales .... animator
Art Morales .... traditional animator
Daniel Moses .... animator: ink and paint
Gared Moses .... animator: ink and paint
Lynn Norris .... animator: ink and paint
John Nunnemacher .... computer animator
Gabi Payn .... animator
Gabi Payn .... traditional animator
Christopher A. Purcell .... animator: 3d (as Chris Purcell)
Christopher A. Purcell .... animator: 3d
Dimitri Rentzis .... animator
Dimitri Rentzis .... traditional animator
Matthew Roddy .... animator: ink and paint
Cole Shortt .... storyboard artist (as Cole Short)
Robert Soussana .... background designer
Tracy Wagner .... animator
Tracy Wagner .... traditional animator
Mark Yarber .... animator: ink and paint
Music Department
Danny Elfman .... composer: theme "The Simpsons"
Tom Boyd .... musician: oboe soloist (uncredited)
Other crew
Eric Asevo .... tester
Tom Chamberlain .... programmer: Macintosh
Karol Denning .... production assistant
Michael Dunn .... tester
Matt Groening .... creative consultant
Jackson Hamiter .... internal quality assurance
Jackson Hamiter .... tester
Roger Hardy .... game designer: mini arcade
Jennifer Kelly .... tester
Erik Larson .... tester
Allyson Lund .... tester
Bruce Maksin .... tester
Michael McCarty .... technical director
Johnathan McKay .... production assistant
Bonita Pietila .... voice director
Sean Platter .... creative director
Sean Platter .... game designer: mini arcade
Harish Rao .... tester
Morgan Roarty .... designer
Morgan Roarty .... programmer: Windows
Seth Roth .... tester
Mike Schneider .... lead tester
Mili Smythe .... creative consultant
Michael R. Viner .... designer

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2 out of 4 people found the following review useful.
Not much to do., 24 May 2004
Author: Shawn Watson from The Penumbra

All you really do in this game is look around Springfield and run into the occasional character. I finished the entire thing in less than 2 hours. Plus it is not very vivid or deep. You can only visit 2 classrooms in the Springfield elementary school, there is only 1 angle of Moe's bar etc. All you really do is LOOK at these locations that we are already familiar with and have the tiniest little bit of interaction with them. Plus the geography of Springfield in this game is not the same as the TV show. Which is also inconsistent in it's placing of many "sets". Moe's Bar has been in many different places for example. But, then again, in the HOMER BECOMES a garbageman episode, the town was moved to another site. Perhaps this is where it got all shuffled up.

There are a few little (and I mean little) games included. One of the main games is to simply find hidden baseball cards. A ploy to trick into clicking on the screen and revealing slight animation.

In total there is just under 25 minutes worth of animation here and it is cool that the original cast provided the voices. But unless you are a Die Hard Simpsons fan then I would leave this game be. Definitely only for younger kids.

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