Thrown onto an island without a clue as to what's going on or what is supposed to be done, the player must solve the mysteries of the island of Myst.

Directors:

, (as Robyn Charles Miller)

Writers:

(manual), (manual)
Reviews
1 nomination. See more awards »

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Cast

Uncredited cast:
Rand Miller ...
Achenar / Atrus (uncredited)
Robyn C. Miller ...
Sirrus (uncredited)
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Storyline

You have found a book called Myst. It describes an island world in very great detail. As you put your hand on the last page, your world dissolves to black and you fall to the world that was just described. You figure that the ending has not yet been written. Now, to get out, the player has to explore what are called "ages," solve puzzles, and get out of Myst. Written by Director9ff <Director9ff@aol.com>

Plot Summary | Add Synopsis

Taglines:

The Surrealistic Adventure That Will Become Your World


Certificate:

E

Parents Guide:

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Details

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Release Date:

24 September 1993 (USA)  »

Also Known As:

Realmyst  »

Company Credits

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Technical Specs

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Did You Know?

Trivia

The original name of the non-human natives of the Myst universe, and their city, was spelled "Dunny" (this can be seen in some of the original Myst game filenames). This was changed to "D'Ni" when it was realized that this was a commonly used Australian slang term for toilet, although the pronunciation is still the same. See more »

Goofs

Although the Island of Myst was supposed to be Atrus and his family's home, there were no actual living quarters (e.g. Bedrooms, Kitchens, etc.). No place for them to sleep or eat. See more »

Quotes

[first lines]
Atrus: I realized the moment I fell into the fissure, that the book would not be destroyed as I had planned. It continued falling into that starry expanse, of which I had only a fleeting glimpse. I have tried to speculate where it might have landed, and I must admit however, such conjecture is futile. Still, questions about whose hands might one day hold my Myst book are unsettling to me. I know my apprehensions might never be allayed... and so I close, realizing that perhaps the ending ...
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Connections

Spoofed in Pyst (1996) See more »

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User Reviews

 
Addictive
27 March 2001 | by (Northeast USA) – See all my reviews

The game is intuitive to operate and addictive with how you want to know more and solve the games obstacles. You get sucked into the great story and it takes over all your spare thoughts. This is one of the best games ever, without shooting, dying or anything violent. It requires no hand-eye coordination either. It's easy to play.


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