Thrown onto an island without a clue as to what's going on or what is supposed to be done, the player must solve the mysteries of the island of Myst.


, (as Robyn Charles Miller)


(manual), (manual)
1 nomination. See more awards »


Uncredited cast:
Rand Miller ...
Achenar / Atrus (uncredited)
Robyn C. Miller ...
Sirrus (uncredited)


You have found a book called Myst. It describes an island world in very great detail. As you put your hand on the last page, your world dissolves to black and you fall to the world that was just described. You figure that the ending has not yet been written. Now, to get out, the player has to explore what are called "ages," solve puzzles, and get out of Myst. Written by Director9ff <>

Plot Summary | Add Synopsis


The Surrealistic Adventure That Will Become Your World



Parents Guide:





Release Date:

24 September 1993 (USA)  »

Also Known As:

Realmyst  »

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Did You Know?


On 25 March 2002 "Myst Masterpiece", packaged along with sequels Riven: The Sequel to Myst (1997) and Myst III: Exile (2001), was marketed as "Myst Trilogy". See more »


At the time Sirrus and Achenar became trapped in the red and blue books, both Atrus and Catherine were unable to return to Myst. So who was left to tear the pages from the red and blue books, and scatter them across the Myst worlds *after* Sirrus and Achenar were inside? See more »


[first lines]
Atrus: I realized the moment I fell into the fissure, that the book would not be destroyed as I had planned. It continued falling into that starry expanse, of which I had only a fleeting glimpse. I have tried to speculate where it might have landed, and I must admit however, such conjecture is futile. Still, questions about whose hands might one day hold my Myst book are unsettling to me. I know my apprehensions might never be allayed... and so I close, realizing that perhaps the ending ...
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Referenced in Obsidian (1997) See more »

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User Reviews

Myst, the surrealistic adventure that will become your world
20 February 2001 | by (Myst, book) – See all my reviews

this is a very good game. the graphics are good, the edition I own has a making-of program, the sounds convince you that you're sitting in this world! If I must complain, it's the difficulty. probably because it was created as a point-and-click adventure (not typed, mostly) on Macs with HyperCard, you can't change the difficulty so it will be easy. It's hard, hard, hard. For some reason, a lot of the 10-million-plus (!) people who bought the game because there's no killing in it-you or anybody-couldn't get past a major puzzle: The rotating lighthouse. I thought it was easy. the 'mystery science theater 3000' joke was not funny (kid is translating words, robot:I solved Myst in ten minutes, why can't I solve this?!) Myst is fun for smart people (mainly the ones at Cyan, E.L.P., and Mensa), but normal people should wait until people submit more reviews to the IMDB. And, don't free Sirrus or Achenar, take something to D'ni! Twenty-eight out of thirty

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