In America, we define ourselves in the superlative: we are the biggest, strongest, fastest country in the world. Is it any wonder that so many of our heroes are on performance enhancing ... See full summary »
Filmed over nearly five years in twenty-five countries on five continents, and shot on seventy-millimetre film, Samsara transports us to the varied worlds of sacred grounds, disaster zones, industrial complexes, and natural wonders.
Balinese Tari Legong Dancers,
Ni Made Megahadi Pratiwi,
Puti Sri Candra Dewi
In this cinematic concert, mesmerizing images are plucked from everyday reality, then visually altered with state-of-the-art digital techniques. The result is a chronicle of the shift from a world organized by the principles of nature to one dominated by technology, the synthetic and the virtual. Extremes of intimacy and spectacle, tragedy and hope fuse in a tidal wave of visuals and music, giving rise to a unique, artistic experience that reflects the vision of a brave new globalized world. Written by
Sujit R. Varma
I read the other review here before seeing the movie and desperately hoped it was wrong - it wasn't. Koyaanisqatsi was, and still is, a great movie -- full of sweeping images and magnificent scope, the movie certainly had an eloquent statement to make. I was hoping for something similar in the third installment.
This was an exercise in tedium. It seemed as though the filmmakers raided the Time-Life library of iconic 20th century images and fed them through a special effects filter. It's as if they felt that what worked in Koyaanisqatsi, would work here -- extreme closeup, slow-motion etc. But the images here had nothing to say.
There was no emotion. Just wall-to-wall shots of everything from dollar signs, 0's and 1's, faces, bodies, computer chips, JFK, Martin Luther King, Bin Laden, buildings ripped by tornados... you get the picture. To make matters worse, everything was put through amateurish f/x-- mosaic, grain, vortex, inverted.
While it may have been a technical marvel, the end result felt empty and labored. Footage near the end consisted of juxtaposing images of real global street violence with video game violence -- but so what? Nothing new was said here. A real shame to end this way...
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