A futuristic prison movie. Protagonist and wife are nabbed at a future US emigration point with an illegal baby during population control. The resulting prison experience is the subject of ... See full summary »
In the post-apocalyptic medieval 27th century, Ramirez mentors young Quentin MacLeod who must seek pacified Immortals, gain their knowledge through a non-lethal form of Quickening, and free the land from the evil Immortal overlord Kortan.
When Connor MacLeod sees his old friend Rachel die in an explosion, he's had it with his immortal life and the endless pain it brings him and those he loves. He locks himself inside the Sanctuary, a Watcher-organized retreat stationed on holy ground, where immortals who are tired of the game can go to forever escape it, as well as to ensure that The Prize never falls into the wrong hands. But when an old enemy, Jacob Kell, and his posse of assassins attack the Sanctuary and kill everyone there but Connor, he is forced out into the open and into battle. Kell and Connor were friends once, and knew each other back when Connor was cast from Glenfinnan; he returned when news came that his mother was to be burned at the stake, and in the attempt to free her, Kell was killed by none other than Connor himself, and became an immortal, bitter with hate, and devoted to making Connor's life a living hell. In the present day, Connor's kinsman Duncan MacLeod is attacked by Kell's posse, including ... Written by
In an effort to tie the Adrian Paul series into continuity with the first film the producers wanted the opening text to establish that the film and thus the TV series was an alternative reality created by Connor Macleod when he received the prize at the end of the first film. The logic being that he wanted Duncans spirit to find peace. The concept was considered too confusing so it was dropped. See more »
The scene with the changing cab is supposedly taking place in New York, but in one shot you can clearly see several cars that were never sold in the USA: a Mercedes Benz 208 van, some Dacias and a Fiat Tipo. See more »
[his voice coming through Duncan]
Jacob Kell... time for redemption. The game isn't over yet.
[his face quickly, almost ghost-like, appears over Duncan's - Kell looks disturbed]
What's the matter? "Don't you want to be inside me?"
[Connor's face once again briefly flashes in front of Duncan's]
In the end...
[returning to his own voice]
There can be... only one.
[takes Kell's head]
And you're not it.
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Very impressive back & forth reworking of the story of the Macleods
Very cleverly scripted, flashing back and forth and, amazingly, providing even more backstory to Connor & Duncan (seen together for the first time!) Emotive, evocatively directed and scored with great action and character counterpoints to die for!
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