In the middle of World War III in 1999, an alien ship crashes on deserted Macross island. In response to this event, a cease fire is declared as the ship reveals evidence of a potential extraterrestrial threat that could come to retrieve it. In response, the nations of the world unite to create the United Nations Space Navy (UN Spacy). In ten years, the ship is rebuilt as Super Dimensional Fortress One (SDF-1) and its technology is adopted for use. On the day of its formal launch, the Zentradi arrive determined to retrieve the ship intact. As Earth defends itself, we also see the personal lives of the ship's crew and residents as the war profoundly changes them. Meanwhile, the Zentradi learn that their enemy bears an uncomfortable resemble to their creators, the Protoculture, a fact which threatens to take this war down paths that no one can anticipate. Written by
Kenneth Chisholm (email@example.com)
The show's production history was a turbulent one: Originally proposed in 1979 after the success fo Gundam, the show was sponsored by a group called the "Wiz" corporation, who were prepared to fund a 48-episode run. However, by 1981, Wiz had gone out of business, and the Macross seemed to be in permanent haitus. Big West, an advertising agency looking to branch out into animation sponsorship, approached Studio Nue about the project, and sponsored it. However, they insisted on a leaner budget, not convinced that the show would pan out as profitable. Big West pared the episode count to 23 episodes (meaning the show would have ended with the battle against Bodolza). Even then, Big West found that the show was going to run more expensive than they had bargained for, and to secure more money, entered into a partnership with Tatsunoko Productions which included international distribution (hence "Robotech" (1985)). When Macross debuted in October, 1982, the stunning success convinced Big West to green light an extension to 36 episodes, allowing the staff to end with the "two years after" story arc. See more »
Due to the fact that at least three studios of wildly varying quality worked on each episode simultaneously, many minor continuity errors and animation inconsistencies (for instance in Ep. 3 "Spacefold" where the escape pod under Roy's Valk every so often switches to a gunpod) crop up in each episode. See more »
Still has a strong following and for good reason: The plot, the character descriptions, the mecha, the music, everything was wonderfully done - except for some sub-par episodes done by a Korean studio.
The voice acting was just what you would expect from self-respecting professionals. The storyline is tight and cohesive, while the characters seem to actually grow and mature before the viewer's eyes, seeming like actual personalities rather than just being mediums for the action.
This is definitely an anime everyone must see.
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