Computer scientist Hannon Fuller has discovered something extremely important. He's about to tell the discovery to his colleague, Douglas Hall, but knowing someone is after him, the old man... See full summary »
An unsuspecting, disenchanted man finds himself working as a spy in the dangerous, high-stakes world of corporate espionage. Quickly getting way over-his-head, he teams up with a mysterious femme fatale.
Computer scientist Hannon Fuller has discovered something extremely important. He's about to tell the discovery to his colleague, Douglas Hall, but knowing someone is after him, the old man leaves a letter in his computer generated parallel world that's just like the 30's with seemingly real people with real emotions. Fuller is murdered in our real world the same night, and his colleague is suspected. Douglas discovers a bloody shirt in his bathroom and he cannot recall what he was doing the night Fuller was murdered. He logs into the system in order to find the letter, but has to confront the unexpected. The truth is harsher than he could ever imagine... Written by
Douglas Hall's house has been seen on film before as the apartment of Detective Deckard in Riddley Scott's 1982 ''Blade Runner''. It's a Frank Lloyd Wright building named Ennis House, located in Los Angeles, CA. See more »
When Douglas is in the 1930 reality and in the pool of the hotel he grabs the revolver and he can be seen to check if it is cocked, which it already is. Then he places the barrel in the bartenders mouth and threatens to shoot him. It's believed that when the bartender pushes the barrel of the revolver out of his mouth and Douglas pushes it back in that he is re-cocking the already-cocked gun. However, if you watch after the bartender pushes the gun from his mouth, Douglas moves the hammer of the gun back into place (because he believes he's going to get his answer from the bartender). This makes re-cocking the gun necessary when the bartender doesn't answer after all. See more »
The Thirteenth Floor is a thoughtful and engaging film that asks its audience to think about the difference between reality and virtual reality. The Matrix asks similar questions in an action format appealing to a wider audience, but the Thirteenth Floor exceeds the Matrix in two respects. First, it uses a thoughtful approach that establishes its characters as more than 2-D, comic-book type heroes and villains. Second, it builds longer and with more subtlety, so that the payoff comes much later.
And a delightful payoff it is. Imagine the Matrix with less action fluff, real human relationships, and a plot twist reminiscent of the Sixth Sense. Fans of thought-provoking science fiction in the vain of Gattaca will enjoy the Thirteenth Floor just as well.
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