IMDb > The Curse of Monkey Island (1997) (VG)
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The Curse of Monkey Island (1997) (VG) More at IMDbPro »


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9.0/10   1,708 votes »
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Release Date:
15 November 1997 (USA) See more »
The only pirate adventure that asks the question: What's sharper, your sword or your wit?
After escaping an evil carnival, Guybrush encounters both his true love Elaine and his arch-enemy LeChuck. After defeating LeChuck Guybrush proposes marriage to Elaine, mistakenly using a cursed diamond ring, turning her into solid gold. Full summary » | Add synopsis »
Plot Keywords:
1 win See more »
User Reviews:
Guybrush's quest to save his girlfriend leads him onto a whole new set of adventures.. See more (27 total) »


  (in credits order)

Writing credits
(in alphabetical order)
Jonathan Ackley  story
Larry Ahern  story
Ron Gilbert  characters
Chuck Jordan  script by
Chris J. Purvis  script by

Original Music by
Michael Land 
Art Direction by
Larry Ahern 
Production Management
Camela Boswell .... production manager
Art Department
Larry Ahern .... concept artist
Maria Bowen .... backgrounds
Kim Gresko .... art technician
Michele Harrell .... art technician (as Michelle Harrell)
Livia Mackin .... art technician
Ken Macklin .... concept artist
Kevin Micallef .... concept artist
C. Andrew Nelson .... art technician
Marc Overney .... concept artist
Marc Overney .... storyboard artist
Steve Purcell .... concept artist
Derek Sakai .... concept artist
Bill Tiller .... concept artist
Bill Tiller .... storyboard artist
Sound Department
Elliot Anders .... voiceover recording engineer
Clint Bajakian .... sound designer
Peggy Bartlett .... voice department coordinator
Khris Brown .... dialogue editor
Khris Brown .... senior voice editor
Coya Elliott .... voice editor
Julian Kwasneski .... sound designer
Darragh O'Farrell .... voice director
Darragh O'Farrell .... voice producer
Cindy Wong .... voice editor
Visual Effects by
C. Andrew Nelson .... post production visual effects
Animation Department
Larry Ahern .... animation director
Graham Annable .... 2D animation
Tom Arndt .... render artist (as Thomas Arndt)
Kim Balestreri .... lead render artist
Yoko Ballard .... 2D animation
David Bogan .... additional animator
Daniel Colon Jr. .... 3D animator
David DeVan .... additional animator
Kathy Hsieh .... backgrounds
Anson Jew .... 2D animation
Roger Liu .... animator
Vamberto Maduro .... 2D animation
Kevin Micallef .... 2D animation
Chris Miles .... 2D animation
Marc Overney .... lead animator
Charlie Ramos .... 2D animation
Matt Russell .... INSANE animation system
Derek Sakai .... 2D animation
Oliver Sin .... 2D cleanup artist
Oliver Sin .... in-between artist
Roger Thollaug .... render artist
Marcia Thomas .... render artist
Bill Tiller .... lead background artist
Music Department
Michael Land .... iMUSE(TM music system)
Michael Land .... music produced by
Peter McConnell .... iMUSE(TM music system)
Michael McMahon .... iMUSE(TM music system)
Hans Christian Reumschuessel .... music engineered by
Hans Christian Reumschuessel .... music mixed by
Hans Christian Reumschuessel .... music produced by
Other crew
Jonathan Ackley .... programmer
Jonathan Ackley .... project leader
Jonathan Ackley .... story designer
Larry Ahern .... project leader
Larry Ahern .... story designer
Deedee Anderson .... testing
Jo Ashburn .... testing (as Jo 'Capt. Tripps' Ashburn)
Matthew Azeveda .... testing
John 'Buzz' Buzolich .... testing (as John Buzolich)
Tom Byron .... product marketing manager
John Castillo .... testing
Tim Chen .... testing
Leyton Chew .... testing
James Davison .... compatibility tech
Scott Douglas .... testing
Aaron Giles .... Scumm(TM system)
Doyle Gilstrap .... compatibility tech
Brad A. Grantham .... support
Morgan Gray .... testing
Chip Hinnenberg .... senior compatibility tech
Chuck Jordan .... programmer
Greg Land .... testing
Jason Lauborough .... compatibility tech
Colin Munson .... testing
Theresa O'Connor .... testing (as Theresa M. O'Connor)
Dan Pettit .... lead tester
Chris J. Purvis .... programmer (as Chris Purvis)
Lynn Selk .... compatibility tech
Charlie Smith .... testing (as Charles Smith)
Lee Susen .... testing
Kellie Tauzin .... production coordinator
Brad P. Taylor .... Scumm(TM system)
Scott Tingley .... testing
Randy Tudor .... testing
Kevin Von Aspern .... compatibility tech
Aric Wilmunder .... Scumm(TM system)
Aric Wilmunder .... system programming
Paul Zabierek .... testing

Production Companies

Additional Details

Also Known As:
"Monkey Island 3" - USA (alternative title)
See more »
Sound Mix:
USA:K-A | USA:E (re-release)

Did You Know?

Murray the talking skull was originally intended to be in the first chapter only. He proved to be so popular with test players that his part was significantly extended within the game. He has made appearances in the later sequels as well.See more »
Plot holes: The previous game Monkey Island 2: LeChuck's Revenge (1991) (VG) ended very strangely: Guybrush finds himself as small kid with his "brother" LeChuck and his "parents" in an amusement park. In the beginning of this game, Guybrush is on the sea in a floating bumper car. No explanation is given what happened in between.See more »
[first lines]
Guybrush Threepwood:[voiceover] Captain's log: Guybrush Threepwood. Lost at sea for days now. I have no crew or navigational instruments. No provisions except a half-eaten corn-dog and, unless I find water soon, I'm surely done for. Only the hope of finding my love, Elaine, keeps me going.
See more »
Movie Connections:


How does CMI explain the ending to LeChuck's Revenge?
Why does Guybrush fear porcelain?
Where are the cannibals from the first Monkey Island?
See more »
3 out of 3 people found the following review useful.
Guybrush's quest to save his girlfriend leads him onto a whole new set of adventures.., 24 June 2007
Author: athene925 from United States

"Curse of Monkey Island" is a treasure; in my opinion the series as a whole was the holy grail of adventure gaming, not to mention LucasArts.

But to return to "Curse," whats beautiful about CMI is that its not afraid to be itself. It does deviate from the first two but still remains faithful to the Ron Gilbert productions (if only the same could be said about the 4th installment of the series!). The voice work is impeccable, with Dominic Armato playing our favorite protagonist Guybrush Threepwood. The animation, while quite different than the classic pixelated characters, is done beautifully. It really is just absolutely gorgeous. And the music is fantastic! Its never annoying and you never have the urge to turn it off.

Although I'm not too big a fan of romance, the romantic scenes and themes are not at all overpowering. They also have the rare ability to come off as sweet instead of cheesy. That says a lot from a girl who routinely falls asleep during chick flicks.

Then, of course, is the classic MI element of humor. CMI is quite adept at delivering deadpan lines, altogether absurdist humor, and simply good fun. Gary Coleman makes a cameo as a budding young entrepreneur, and world events are discreetly jabbed at without stepping out of the bounds of the game.

Its not entirely fair to compare CMI to MI and MI2 because it truly is in a realm of its own. Personally I can never find a favorite between the 3 as they all are quite different from each other. However, if you want a swashbuckling good time with the flair of the classic series, I insist you give this game a shot. You will NOT be disappointed.

10/10 stars, hands down.

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