Writing credits(in alphabetical order) | ||
| Jonathan Ackley | story | |
| Larry Ahern | story | |
| Ron Gilbert | characters | |
| Chuck Jordan | script by | |
| Chris J. Purvis | script by | |
Original Music by | |||
| Michael Land | |||
Art Direction by | |||
| Larry Ahern | |||
Production Management | |||
| Camela Boswell | .... | production manager | |
Art Department | |||
| Larry Ahern | .... | concept artist | |
| Maria Bowen | .... | backgrounds | |
| Kim Gresko | .... | art technician | |
| Michele Harrell | .... | art technician (as Michelle Harrell) | |
| Livia Mackin | .... | art technician | |
| Ken Macklin | .... | concept artist | |
| Kevin Micallef | .... | concept artist | |
| C. Andrew Nelson | .... | art technician | |
| Marc Overney | .... | concept artist | |
| Marc Overney | .... | storyboard artist | |
| Steve Purcell | .... | concept artist | |
| Derek Sakai | .... | concept artist | |
| Bill Tiller | .... | concept artist | |
| Bill Tiller | .... | storyboard artist | |
Sound Department | |||
| Elliot Anders | .... | voiceover recording engineer | |
| Clint Bajakian | .... | sound designer | |
| Peggy Bartlett | .... | voice department coordinator | |
| Khris Brown | .... | dialogue editor | |
| Khris Brown | .... | senior voice editor | |
| Coya Elliott | .... | voice editor | |
| Julian Kwasneski | .... | sound designer | |
| Darragh O'Farrell | .... | voice director | |
| Darragh O'Farrell | .... | voice producer | |
| Cindy Wong | .... | voice editor | |
Visual Effects by | |||
| C. Andrew Nelson | .... | post production visual effects | |
Animation Department | |||
| Larry Ahern | .... | animation director | |
| Graham Annable | .... | 2D animation | |
| Tom Arndt | .... | render artist (as Thomas Arndt) | |
| Kim Balestreri | .... | lead render artist | |
| Yoko Ballard | .... | 2D animation | |
| David Bogan | .... | additional animator | |
| Daniel Colon Jr. | .... | 3D animator | |
| David DeVan | .... | additional animator | |
| Kathy Hsieh | .... | backgrounds | |
| Anson Jew | .... | 2D animation | |
| Roger Liu | .... | animator | |
| Vamberto Maduro | .... | 2D animation | |
| Kevin Micallef | .... | 2D animation | |
| Chris Miles | .... | 2D animation | |
| Marc Overney | .... | lead animator | |
| Charlie Ramos | .... | 2D animation | |
| Matt Russell | .... | INSANE animation system | |
| Derek Sakai | .... | 2D animation | |
| Oliver Sin | .... | 2D cleanup artist | |
| Oliver Sin | .... | in-between artist | |
| Roger Thollaug | .... | render artist | |
| Marcia Thomas | .... | render artist | |
| Bill Tiller | .... | lead background artist | |
Music Department | |||
| Michael Land | .... | iMUSE(TM music system) | |
| Michael Land | .... | music produced by | |
| Peter McConnell | .... | iMUSE(TM music system) | |
| Michael McMahon | .... | iMUSE(TM music system) | |
| Hans Christian Reumschuessel | .... | music engineered by | |
| Hans Christian Reumschuessel | .... | music mixed by | |
| Hans Christian Reumschuessel | .... | music produced by | |
Other crew | |||
| Jonathan Ackley | .... | programmer | |
| Jonathan Ackley | .... | project leader | |
| Jonathan Ackley | .... | story designer | |
| Larry Ahern | .... | project leader | |
| Larry Ahern | .... | story designer | |
| Deedee Anderson | .... | testing | |
| Jo Ashburn | .... | testing (as Jo 'Capt. Tripps' Ashburn) | |
| Matthew Azeveda | .... | testing | |
| John 'Buzz' Buzolich | .... | testing (as John Buzolich) | |
| Tom Byron | .... | product marketing manager | |
| John Castillo | .... | testing | |
| Tim Chen | .... | testing | |
| Leyton Chew | .... | testing | |
| James Davison | .... | compatibility tech | |
| Scott Douglas | .... | testing | |
| Aaron Giles | .... | Scumm(TM system) | |
| Doyle Gilstrap | .... | compatibility tech | |
| Brad A. Grantham | .... | support | |
| Morgan Gray | .... | testing | |
| Chip Hinnenberg | .... | senior compatibility tech | |
| Chuck Jordan | .... | programmer | |
| Greg Land | .... | testing | |
| Jason Lauborough | .... | compatibility tech | |
| Colin Munson | .... | testing | |
| Theresa O'Connor | .... | testing (as Theresa M. O'Connor) | |
| Dan Pettit | .... | lead tester | |
| Chris J. Purvis | .... | programmer (as Chris Purvis) | |
| Lynn Selk | .... | compatibility tech | |
| Charlie Smith | .... | testing (as Charles Smith) | |
| Lee Susen | .... | testing | |
| Kellie Tauzin | .... | production coordinator | |
| Brad P. Taylor | .... | Scumm(TM system) | |
| Scott Tingley | .... | testing | |
| Randy Tudor | .... | testing | |
| Kevin Von Aspern | .... | compatibility tech | |
| Aric Wilmunder | .... | Scumm(TM system) | |
| Aric Wilmunder | .... | system programming | |
| Paul Zabierek | .... | testing | |
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| Pirates of the Caribbean: Dead Man's Chest | Pirates of the Caribbean: The Curse of the Black Pearl | The Secret of Monkey Island: Special Edition | The Elder Scrolls III: Morrowind | Indiana Jones and the Temple of Doom |
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| Full cast and crew | Company credits | External reviews |
| IMDb Animation section | IMDb USA section |
Great game! I love the Romance involved too, I don't care if I sound soppy, but this game would be good in a movie! Definitely my favorite in the entire Monkey Island series! In some places, you are close to tears...
10/10