Phantasmagoria (1995)

Video Game  -  Adventure | Horror  -  August 1995 (USA)
8.5
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Ratings: 8.5/10 from 401 users  
Reviews: 15 user | 5 critic

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Title: Phantasmagoria (Video Game 1995)

Phantasmagoria (Video Game 1995) on IMDb 8.5/10

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Cast

Cast overview, first billed only:
Victoria Morsell ...
Adrienne Delaney
David Homb ...
Donald 'Don' Gordon
...
Zoltan 'Carno' Carnovasch
Taylor Bernard ...
Marie O'Dowd Carnovasch
...
Cyrus
V. Joy Lee ...
Harriet
...
Lou Ann
...
Harv
...
Malcolm
Devon Myers ...
Young Malcolm
Lilyan Chauvin ...
Ethel
Christine Armond ...
Hortencia Gomez Carnovasch
Holley Chant ...
Victoria Valmont Carnovasch
Geof Prysirr ...
Robert 'Bob' Thompkins - Real estate agent
Wanda Smith ...
Regina Puccietti Carnovasch
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Storyline

Add Full Plot | Add Synopsis

Taglines:

Pray It's Only A Nightmare

Genres:

Adventure | Horror

Certificate:

M | See all certifications »

Parents Guide:

 »
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Details

Country:

Language:

Release Date:

August 1995 (USA)  »

Also Known As:

Roberta Williams' Phantasmagoria  »

Company Credits

Production Co:

 »
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Technical Specs

Color:

Aspect Ratio:

2.00 : 1
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Did You Know?

Trivia

The icon interface is similar to King's Quest VII: The Princeless Bride (1994), significantly different from most other Sierra games: instead of the multiple command icons (Walk, Look, Take/Use and Talk), there is only one all-purpose cursor in shape of a hand mirror, which becomes red when the player passes it over an item/character which can be interacted with, or turns into an arrow pointing a direction to which the player can walk. See more »

Goofs

The room in which Malcolm used to live as a child has a bar on the outside of its door, but the door opens to the inside of the room - so the bar is useless. See more »

Quotes

[Adrienne touches the mirror to trigger a vision of Carno and his third wife Leonora. Carno has Leonora in a torture device frame with her arms and legs shackled and her head strapped in a 360 degree rotating vice]
Leonora Moody Carnovasch: [sobbing] Don't hurt me, Zoltan! Don't hurt...
Zoltan 'Carno' Carnovasch: You never stop talking, do you? Never, never! You just keep going on, and on, and on, AND ON!
Leonora Moody Carnovasch: [fearfully sobbing] No! No! No! No! Mmmmppphh!
[Carno stuffs a rag in Leonora's mouth]
Leonora Moody Carnovasch: [suffocated] Mmmmmmphhhh!
[...]
See more »

Connections

References Leisure Suit Larry 6: Shape Up or Slip Out! (1993) See more »

Soundtracks

Consumite Furore
Written by Mark Seibert
Performed by Mark Seibert
The CSUF Concert Choir conducted by Dr. Gary Unruh
Recorded at Maximus
Engineered by Jeff Hall
See more »

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User Reviews

 
A Spooky, Wonderful Adventure!
29 December 2000 | by (Petaluma, CA) – See all my reviews

It is rare to find a video game of this magnificent quality and design now a days, let alone back in '95! The plot is interesting enough to draw you into the game, and captivating enough to keep you there. Of course, the plot may seem simple and overused to some, but that is the beauty of Roberta Williams's work! In all of her video game titles, including this one, she takes well know tales and puts them together in her own lyrical, unique way, successfully turning something old into something new!

So here it is. A recently married couple, one a successful writer, and the other an accredited photographer, move into an abandoned Elizabethan house on the Massachusetts coastline, searching for peace and quiet for each of them to pursue their crafts, and their lives. But the house holds a dark secret. (What self-respecting abandoned Elizabethan house doesn't?) Why are the locals suspicious of the house? What is behind the locked door to the attic? Why did someone wall up the entry to the house's small church? Who are the people lurking about the carriage-house? What really happened to the previous owner? You may have seen or read of this kind of story before. But have you ever lived it?

And that, dear friends, is the entire basis for this remarkable game. Discovering the clues, unlocking the doors, unfolding the demonic secret of a rash of age-old murders, um... disappearances. But don't think that there is only one way to get from moving day to the heart-wrenching climax. Use your mind! There are multiple ways to solve the puzzles! And if you don't search hard, then you miss clues that, while are not required to finish the game, are required to realize just how tricky Mrs. Williams can be. (Hmmm, now where did that cat go off to? My that rose looks lovely in the moonlight... That cellar holds more than just wine...)

The point and click interface is very simple, probably too simple for seasoned gamers. You move the pointer around. The pointer turns red. Ah! You can do something! That however, is the ONLY reason why this game got a 9 instead of a 10. (Well, that and the, ahem, `bad guy' at the end is. well, to put it simply, corny. It still looks neat though!)

Visually, the game is beautiful. You can actually get the feel of roaming around that creepy old house, the stuffiness of the attic, the dampness of the crypt. The movements of the actors are all... well, acted out of course, so there is little that can be done about the stiffness of how Adrienne walks through the game. The video scenes are remarkable well acted out however, and both Victoria Morsell and David Homb shine, especially in the ending scene. I just hope you don't mind blood, because you'll see plenty of it as you get closer to the house's secret.

And the music! Oh! Such macabre melodies only serve to turn the shivers down your spine into virtual waves!

The game is short, yes. That is IF, you don't take the time to fully explore the game. (Search for Roberta herself! She's in there!) My recommendation: call in sick for work tomorrow, grab some of your favorite snacks, dim the lights, start the game, and by the morning, you'll have defeated one of the greatest and intriguing games of all time!


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