8.1/10
193
7 user

Star Trek: The Next Generation - A Final Unity (1995)

Point and Click adventure. Captain Picard agrees to help Garidian dissidents locate a mythical scroll that might convince their government to give rights to slaves. The search takes them to "Unity", a strange ancient alien device.
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Cast

Credited cast:
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Lieutenant Worf (voice)
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Commander / Dr. Beverly Crusher (voice)
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Cynthia Marcucci ...
Ensign Tamara Butler (voice)
Paul Mogg ...
Ensign Nils Carlstrom (voice)
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Rest of cast listed alphabetically:
Suzy Berger ...
Pentara (voice)
Roy Blumenfeld ...
Iydia (voice)
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Stamblyr (voice)
Deborah Sale Butler ...
Williams (voice) (as Deborah Sale)
Linda Clements ...
Madia (voice)
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Storyline

Fully voiced 2D point & click adventure, structured like an episode of Star Trek: The Next Generation TV show. Near the Romulan Neutral Zone, Federation starship USS Enterprise-E encounters, a ship of Garidian dissidents, fleeing from their government's forces. Jean-Luc Picard, captain of Enterprise, agrees to grant the dissidents asylum on his ship. The three political refugees ask him to help them find a mythical ancient "Fifth Scroll" that their legends mention as the lost part of their historical heritage left by "The Lawgiver". They believe that the scroll holds proof that the subjugated slave class of their world, that's on the brink of open rebellion, ought to have the same rights as others. Picard agrees, but the truth behind the Fifth Scroll turns out to be much more complicated than previously thought. Their search takes them to a mysterious ancient alien mechanism, which the now extinct Chodak alien race that made it called the Unity Device. The Romulans decide to risk an ...

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Genres:

Adventure | Sci-Fi

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Did You Know?

Trivia

This is the first "Star Trek" game designed strictly for the PC, and the first to have both fully three-dimensional graphics and a story. See more »

Connections

Spun-off from Star Trek: The Next Generation (1987) See more »

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User Reviews

Good game for the time, but too slow
28 March 2005 | by (United States) – See all my reviews

Although the graphics were good for the time, it was just about impossible to get this game to run correctly on any computer I had access to. Either it froze up constantly, the video was choppy, or the sound and voices were out of sync, or any combination of the three.

I never completed the game that I can recall. I slogged through the damaged space station and wildlife preserve planet chapters (the latter of which is horrendously boring) and by that time I was ready to call it quits.

It was interesting that just about every happenstance was scripted for every character, regardless of who you'd chosen for the away missions. A fine attention to detail on the part of the game's creators.

Any twitch-game or FPS fan wouldn't give this game a second glance, and it's really even too slow and tedious for a quest game pro. Good effort, though.


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