Thirty/Thirty and BraveStarr have a fallout over Thirty's trigger-happiness. Thirty goes back to the temple where he met BraveStarr and finds a strange horse spirit, who offers him to travel back to time before he met BraveStarr.
Former Rigel 7 Marshal Lucas Conway has hung up his guns after causing an accident and is now a peaceful prospector. But when his old enemy Two-Face kidnaps his son Mark, Conway contacts BraveStarr and goes back into action.
Young Prairy Person Wimble chooses Thirty/Thirty to be his temporary (foster) father. When BraveStarr doubts Thirty/Thirty's abilities to take care of the kid, Thirty/Thirty enrolls Wimble in Miss Jenny's class at Fort Kerium. But Dingo outlaw Howler sets a trap for BraveStarr derailing Wimble and his classmates when they go on a field trip.
Some of the human prospectors become jealous of the Prairie People who have much better luck finding Kerium. Tex Hex takes advantage of the situation, trying to instigate a war between the settlers and the Prairie folk.
Angus McBride informs BraveStarr that a gang of Krang outlaws have landed on New Texas, but gets captured himself. BraveStarr and a concerned J.B. hurry to rescue her father. They receive help from Commander Karen Kane of the Imperial Star Marines, who turns out to share a history with Angus.
Ally Kingston plans to use purified Kerium to make blind children see again. Tex Hex tricks the blind woman into trusting him so he can get his hands on the Kerium shipment. However, Ally is able to sense a long repressed tender side to Tex and he in turn is reminded of his lost love by her.
Fort Kerium's Ex-Kerium supply is running dangerously low. Outlaw Scuzz has taken over uncle Mern's Colony and refuses to supply the Fort. BraveStarr travels to Yucky Gulch to find out why Mern has lost his confidence.
When robotic outlaw Billy the Droid and his gang robs the Fort Kerium bank, Deputy Fuzz looses confidence in himself when Billy the Droid takes him hostage and escapes. Deputy Fuzz sets out to regain his confidence by capturing Billy the Droid himself, who has joined forces with Tex Hex and the Carrion Bunch. Can BraveStarr help Deputy Fuzz?
Wild Child is finding it difficult to adjust to life in school where he is being teased for his Dingo upbringing. But when everyone in Fort Kerium save Wild Child and BraveStarr become ill because of the Fever Flower, the two of them team up to ask the Dingo Llama for medicine.
Orville, a shy boy with a stutter, learns that outlaws Craver and Grumble are the ones who've been robbing miners over at South Bend. The boy gets captured, but befriends Grumble, who, like Orville, is just also looking for a friend.
When Sherlock Holmes plummets down Reichenbach Falls, a natural time warp transports him into the year 2249. There he is patched up by Rigillian Dr. Wt'sn of Harley Str. Hospital. They soon team up with Holmes' great great grandniece, Yard Agent Mycroft Holmes. His first case is presented by Marshal BraveStarr, who is searching for a missing alien boy called Fleeder.
Holmes, Dr. Wt'sn and their companions have been captured by Professor Moriarty, who has survived thanks to a spell of suspended animation and now aims to take over the entire Earth (and possibly beyond) using Fleeder's hypnotic singing talent.
Sand Storm attacks prospector Jeremiah to get his treasure map crystal. BraveStarr and Fuzz take him to the Prairie People Kingdom to recuperate, where Jeremiah learns the value of friendship thanks to blind prairie person Munchie.
Paco, a retired marshal who vowed never to pick up his Neutra-Laser again wants to start a new life as a farmer near Fort Kerium. But Sand Storm claims the valley is his and tries to force Paco and his daughter Michelle out.
Newcomer Long Arm John helps to save Mayor Derringer when Ryder and the Dune Buggy gang attack the Stratocoach. The Mayor tells BraveStarr to appoint Long Arm as his new deputy, making Fuzz worry about his job.
BraveStarr is surprised to have lost his Spirit Animal powers. Shaman tells him he must face a trial in the wilderness of New Texas to renew his bond with the animal spirits. Stampede and Sand Storm take this opportunity to set a trap for the marshal in the Badlands.