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Cube (1997) Poster

(1997)

Quotes

Quentin: Is that your two cents worth, Worth?

Worth: For what it's worth.

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Leaven: [Leaven, Kazan & Worth reaching the exit of the cube] What are you doing? You can't quit now. It's not your fault!

Worth: I have nothing... to live for out there.

Leaven: What is out there?

Worth: Boundless human stupidity.

Leaven: I can live with that.

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Rennes: No more talking. No more guessing. Don't even think about nothing that's not right in front of you. That's the real challenge. You've gotta save yourselves from yourselves.

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Holloway: [after Rennes is killed] I think we *have* to ask the big questions! What does it want? What is it thinking?

Worth: "One down, four to go."

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Quentin: Why don't you tell us what your purpose is, Worth?

Worth: Often wondered that myself. I'm just a guy, I work in an office building doing office building stuff. I wasn't exactly bursting with joie de vivre before I got here, life just sucks in general.

Holloway: Oh I can't stand that attitude.

Leaven: 'Cos he's right.

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Holloway: You've got a gift.

Leaven: It's not a gift. It's just a brain.

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Worth: Hey! Listen to what I'm saying. We haven't been moving in circles, the rooms have.

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[Quentin and Holloway are discussing who could have made the cube]

Quentin: This place is... remember Scaramanga? The bad guy in "The Man With The Golden Gun?" It's some rich psycho's entertainment

Holloway: [laughs] Is that what you think?

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Worth: I'm the poison. I designed the outer shell.

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Kazan: Astronomical!

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Worth: This is an accident, a forgotten, perpetual public works project. You think anybody wants to ask questions? All they want is a clear conscience and a fat paycheck.

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Holloway: What have we come to? It's so much worse than I thought.

Worth: Not really. Just more pathetic.

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Leaven: This room moves to 0, 1, and -1 on the X-axis, 2, 5, and -7 on the Y and 1, -1, and 0 on zed.

Quentin: And what does that mean?

Leaven: You suck at math.

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Holloway: It's all the same machine, right? The Pentagon, multinational corporations, the police. If you do one little job, you build a widget in Saskatoon, and the next thing you know, it's two miles under the desert, the essential component of a death machine. I was right! All along, my whole life, I knew it! I told you, Quentin. Nobody's ever going to call me paranoid again! We've gotta get out of here and blow the lid off this thing!

Worth: Holloway, you don't get it.

Holloway: Then help me, please. I need to know!

Worth: This may be hard for you to understand, but there is no conspiracy. Nobody is in charge. It, it's a headless blunder operating under the illusion of a master plan. Can you grasp that? Big Brother is not watching you.

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Quentin: Why put people in it?

Worth: Because it's here. You have to use it, or you admit it's pointless.

Quentin: But it, it *is* pointless.

Worth: Quentin... that's my point.

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Leaven: *You* figure it out! You haven't done anything! All you do is freak out, you murderer!

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Quentin: You're telling me telethon boy is a genius?

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Quentin: For Christ's sake, Worth, what do you live for? Do you have a wife, or a girlfriend, or something?

Worth: Nope. I've gotta pretty fine collection of pornography.

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Quentin: I'm not dying in a fucking rat maze!

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Quentin: Who do you think the establishment is? It's just guys like me. Their desks are bigger, but their jobs aren't. They don't conspire, they buy boats.

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Quentin: Listen, we can't go climbing around in here.

Holloway: Why not?

Quentin: There's traps.

Holloway: What do you mean traps?

Quentin: Booby traps. I looked in the room down there, and something almost cut my head off.

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Quentin: [talking to Holloway] You listen to me, woman. Every day I mop up after your bleeding heart. The only reason you even exist is because I keep you!. I know your type. No kids, no man to fuck you. So, you go around outraged, sticking your nose up other people's assholes. Sniffing their business.

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Quentin: Somebody has to take responsibility around here.

Worth: And that somebody has to be you?

Quentin: Not all of us have the luxury of playing nihilist.

Worth: Not all of us are conceited enough to play hero.

Quentin: [growing increasingly angry] This is a will to live. Everybody's got it, Worth, even you. Especially you! Hiding behind that cynical front.

Worth: A will to live. That's the warm, cozy feeling deep inside? Thanks, Quentin, I'm a new man.

Quentin: Oh. Poor Worth. Nobody loves me. If that's the chip on your shoulder, why did you lug it all this way? Why didn't you just lie down and die?

[Quentin opens a new door, then turns to stare at Worth, nodding toward the opening]

Quentin: Do it. Show us you have some backbone and jump in the sushi machine. Be a man.

[Worth stares steadily back, without moving. Quentin turns back to the door]

Quentin: Thought so.

Worth: Fuck you, Quentin! I don't wanna die. I'm just being realistic. You think they would go to all the trouble to build this thing if we could just walk out?

Quentin: You think they would have left us clues and let us beat it so far, if there wasn't a way out?

Worth: You think we matter? We don't.

Quentin: Put us out of your misery so we can get on with getting out of here!

Worth: Oh, you're not getting out of here.

Quentin: Yes, we are.

Worth: No, you're not.

Quentin: Yes, we are!

Worth: [shouting furiously] There is no way out of here!

Quentin: Gotcha.

Holloway: [shocked] How do you know that?

Quentin: Answer the question, Worth.

Holloway: Oh, God.

Quentin: Who are you?

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Kazan: This room is... green. I wanna go back to the blue room.

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[They are staring, wide-eyed, at each other as they begin to understand the coding]

Leaven: How do you map a point that keeps moving?

Worth: [He thinks for a few moments, then:] Permutations.

[They stare at each other again, realizing they've made a breakthrough]

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Quentin: Start with us. We got an escape artist and a cop. There's gotta be a reason for that. You're a doctor, Holloway. That gives you a function, a reason, right?

Holloway: No! It just makes me go, "Why me and not one of the other ten million doctors out there?"

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Leaven: Give us the boot, you pig!

[Quentin turns suddenly and hits Worth with the boot]

Quentin: You don't want the boot!

[Quentin starts beating Worth savagely with the boot]

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Leaven: [to Worth and Holloway] Well... Duh! Have you been on glue all your lives? I felt guilty for ruining the world since I was like seven! God, if you need someone to blame throw a rock!

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Leaven: Is he dead?

Worth: Not quite.

Quentin: Not even close!

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Worth: We've been going in circles.

Quentin: That can't be.

Worth: [Quentin hauls Leaven off the ground and over to the window to the outside] Where are we?

Leaven: I don't know.

Quentin: [roaring like a lion] Where are we?

Leaven: *You* figure it out! You haven't done anything! All you do is freak out, you murderer!

[Leaven weeps, while Worth is oddly laughing. Quentin drops to the floor]

Quentin: I guess you were right, Worth. There is no way out of here.

Quentin: [Quentin begins crying, and Kazan pats his head] Get away from me.

Worth: [Worth has been thinking, and he gets to his feet] Wasn't Rennes killed in that room?

[Worth re-opens the door to the darkness outside and asks:]

Worth: How come there's nothing out there?

Quentin: It's the edge.

Worth: We weren't at the edge before. Where's the room that killed Rennes?

Quentin: [flings a boot out into the darkness] Fuck off!

Worth: Oh, that was good.

Quentin: What difference does it make? We're dead anyways.

Worth: Hey, listen to what I'm saying! There was a room there before. We haven't been moving in circles; the rooms have!

Leaven: Of course.

Quentin: Rooms...?

Leaven: That explains the thunder and the shaking. We've been shifting the whole time.

Leaven: It, it's the only logical explanation.

[she climbs up to the window into darkness next to Worth]

Leaven: I'm such an idiot.

Worth: What are you on to, Leaven?

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Leaven: Give me a minute. Okay. The numbers are markers; points on the map, right?

Worth: Right.

Leaven: And how do you map a point that keeps moving?

Worth: Permutations.

Quentin: Permu - what?

Leaven: Permutations. A list of all the coordinates that the room passes through. Like, a map that tells you where the room starts, how many times it moves, and where it moves to.

Quentin: The number tells you all that?

Leaven: I don't know. See, I've been looking at only one point on the map. Which is probably the starting position. All I saw was what the Cube looked like before it started to move.

Quentin: Okay, so it's moving. How do we get out?

Leaven: 27. - I know where the exit is.

Quentin: [standing up] Where?

Leaven: [ferociously] Stay away from me.

Worth: Back off, Quentin!

Quentin: I just want to know. Don't you want to know?

Leaven: [to Worth] You remember that room we passed through before? The one with the coordinate larger than 26?

Worth: What about it?

Leaven: That coordinate placed the room outside the cube.

Worth: A bridge!

Leaven: Right! But only in its original position.

Quentin: What are you talking about?

Leaven: Look. The room starts off as a bridge. And then it moves its way through the maze, which is where we ran into it. But, at some point, it must return to its original position.

Worth: So the bridge is only a bridge...

Leaven: For a short period of time. This thing is like a giant combination lock. When the rooms are in their starting position, the lock is open. But when they move out of alignment, the lock closes!

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[last lines]

Worth: Kazan! Get out through the door!

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Worth: What do ya think?

Leaven: You don't have a lot of lives left.

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Leaven: [looking at the "room numbers"] Prime numbers. I can't believe I didn't see it before!

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See also

Trivia | Goofs | Crazy Credits | Alternate Versions | Connections | Soundtracks

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