|
| Eric Algren | .... | assistant visual effects coordinator |
| Chris Anderson | .... | visual effects staff assistant: visual effects shoot crew |
| Tony Anderson | .... | chief lighting technician: Digital Domain |
| Ted Andre | .... | digital compositor: Cinesite |
| Tim Angulo | .... | plate cinematographer: visual effects shoot crew (as Timothy Angulo) |
| Ron Annunziata | .... | first assistant camera: motion control first unit: DQI |
| Carlos Arguello | .... | digital effects supervisor: Cinesite |
| Daniel Arkin | .... | visual effects assistant editor: DQI |
| Marie-Josee Auclair | .... | digital compositor: CFC (as Marijose Auclair) |
| Robert Baker | .... | visual effects staff assistant: visual effects shoot crew |
| James Balsam | .... | mc programmer: motion control second unit, DQI (as Jim Balsam) |
| Craig Barron | .... | visual effects supervisor: Matte World |
| David Bartholomew | .... | visual effects editor |
| Travis Baumann | .... | digital artist: CFC |
| David Beasley | .... | model maker: miniatures (as Dave Beasley) |
| Scott Beattie | .... | director of miniature photography: motion control first unit: DQI |
| Tim Belcher | .... | digital effects producer: Rainmaker |
| Michole Bergstrom | .... | plate second assistant camera: visual effects shoot crew |
| Devin Berkhousen | .... | model maker: miniatures |
| Beth Block | .... | digital artist: Buena Vista Imaging |
| Stella Bogh | .... | digital artist: CFC |
| Christopher Borrelli | .... | videographer: high-speed miniatures unit, DQI (as Chris Borelli) |
| Brigitte Bourque | .... | visual effects compositor: Rainmaker (as Brigitte M. Bourque) |
| Stephen Brand | .... | CG supervisor: Digital Magic |
| Jenny Bright | .... | executive producer: 525 Post Production |
| Jeff Burks | .... | matte artist: DQI (as Jeffrey Burks) |
| Rob Burton | .... | head of digital technology: DQI |
| David Bush | .... | technical assistant: DQI |
| Matthew E. Butler | .... | digital 3D supervisor: Digital Domain |
| Jennifer Califano | .... | visual effects coordinator: Digital Domain |
| James Callahan | .... | CG gas software developer: DQI |
| Christopher Campbell | .... | visual effects apprentice (as Chris Campbell) |
| Doug Campbell | .... | visual effects assistant editor: DQI |
| Lorrie Campbell | .... | visual effects set designer: miniatures (as Lorrie Stieben) |
| Scott Campbell | .... | high-speed director of photography: high-speed miniatures unit, DQI |
| Marc Canas | .... | scanning and recording technician: DQI (as Mark Canas) |
| Ruth Caspary | .... | digital texture painter: Blue Sky/VIFX |
| Oscar G. Castillo | .... | technical director |
| Ray Cavalluzzi | .... | roto/paint artist: DQI |
| Keri Chamberlain | .... | visual effects staff assistant: visual effects shoot crew |
| Leeway Chang | .... | digital artist: Buena Vista Imaging |
| Robert Chapin | .... | CG animator: CFC (as 'Dr. Bob' Chapin) |
| Jared Chapman | .... | sculptor: model construction: DQI |
| Andy Chen | .... | CG gas artist: DQI |
| Jeff Chung | .... | CGI animator: Cinesite |
| Maria Cittadini-Borelli | .... | project coordinator: model construction: DQI |
| Blair Clark | .... | animation supervisor: Tippett Studio |
| Jennifer Clark | .... | visual effects staff assistant: visual effects shoot crew |
| Kevin Clark | .... | visual effects editor: Cinesite (as Kevin C. Clark) |
| William Clause III | .... | model maker: miniatures |
| Bill Coffin | .... | Inferno artist: Editel |
| Tim 'Timco' Conway | .... | motion control camera operator: Digital Domain (as Tim Conway) |
| Michael Cooper | .... | digital effects producer |
| Elisabeth Cotter | .... | information services: DQI |
| Jay Cox | .... | digital color timer: DQI |
| Jerry Cox | .... | best boy grip: Paris destruction sequence: DQI |
| Randy Crawford | .... | best boy grip: motion control first unit, DQI |
| Gregory Creaser | .... | digital imaging: Pacific Title |
| Erin M. Cullen | .... | digital artist: Cinesite |
| Tim T. Cunningham | .... | digital production assistant: Cinesite |
| Mike Curtis | .... | gaffer: high-speed miniatures unit, DQI |
| Tony Cutrono | .... | director of photography: visual effects shoot crew |
| Ken Dackermann | .... | digital compositor: Cinesite |
| Lenny Dalrymple | .... | production coordinator: motion control first unit, DQI |
| Charles Darby | .... | matte painting supervisor: Cinesite |
| Jeff Dash | .... | visual effects assistant accountant |
| Craig Davis | .... | information services: DQI |
| Chris Dawson | .... | motion control operator: visual effects shoot crew |
| Mark Dawson | .... | information services: DQI |
| Lisa Deaner | .... | compositing artist: Voodoo |
| Doug Delaney | .... | scanning and recording technician: DQI |
| Dan Deleeuw | .... | digital effects supervisor: Paris destruction sequence: DQI |
| Aaron Dem | .... | digital visual effects producer: Cinesite |
| Kent Demaine | .... | computer graphic artist (as W. Kent Demaine) |
| Krystyna Demkowicz | .... | visual effects producer: Matte World |
| Mykel Denis | .... | model maker: miniatures |
| Teunis deRaat | .... | CG gas artist: DQI |
| Sean Dever | .... | CG supervisor: Cinesite |
| Christofer Dierdorff | .... | digital supervisor: Buena Vista Imaging (as Christopher Dierdorff) |
| Bill Dietrich | .... | 3D aminator: Blue Sky/VIFX |
| Steven Dietrich | .... | visual effects associate producer: Digital Domain (as Steve Dietrich) |
| Mitch Dobrowner | .... | digital department supervisor: DQI |
| Mark Dornfeld | .... | visual effects supervisor: Buena Vista Imaging |
| Roy L. Downey | .... | pyrotechnician: high-speed miniatures unit: DQI (as Roy Downey) |
| Rob Dressel | .... | CG artist: DQI |
| Rick Dunn | .... | digital compositor: Digital Domain |
| Elizabeth L. Eblen | .... | second assistant camera: visual effects shoot crew |
| Jinnie Eddlemon | .... | sculptor: model construction: DQI |
| Kirrie Edis | .... | animator: Tippett Studio |
| Curt S. Engelmann | .... | lead model maker: model construction: DQI |
| Susan Evans | .... | paint artist: CFC |
| Richard Ewan | .... | painter: miniatures |
| Bill Eyler | .... | digital compositor: Tippett Studio |
| Warren Farina | .... | model shop coordinator: model construction: DQI |
| Alan K.M. Faucher | .... | miniatures supervisor: miniatures (as Alan Faucher) |
| Cory Faucher | .... | model maker crew chief: miniatures |
| Brenda Finster | .... | information services: DQI |
| Victor Finster | .... | engineering technician: motion control first unit, DQI |
| Kevin Fitzgerald | .... | camera operator: Paris destruction sequence: DQI |
| James Flux | .... | digital lighting: Tippett Studio |
| Mark O. Forker | .... | digital compositing supervisor: Digital Domain |
| Crys Forsyth-Smith | .... | visual effects production manager: DQI |
| Mark Franco | .... | visual effects executive producer: Rainmaker Digital |
| Fortunato Frattasio | .... | digital artist: CFC |
| David French | .... | sculptor: model construction: DQI |
| Joel Friesch | .... | art department supervisor: Tippett Studio |
| Alex Frisk | .... | visual effects artist: 525 Post Production (as Alex Frisch) |
| David Fuhrer | .... | digital artist: CFC |
| Kenneth Garrett | .... | lead sculptor: model construction: DQI |
| Jason Gaudio | .... | assistant visual effects editor (as Jason Aimee Gaudio) |
| Pete Gerard | .... | model maker: miniatures (as Bryson Gerard) |
| John Giffoni | .... | technical assistant: DQI |
| Frank L. Godel | .... | model maker: model construction: DQI |
| Bart Goldman | .... | animator: Tippett Studio |
| Charles Granich | .... | digital compositor: Tippett Studio |
| Jeffrey Grant | .... | model maker: model construction: DQI |
| John E. Gray | .... | special effects coordinator: high-speed miniatures unit: DQI (as John Gray) |
| Ron Gress | .... | lead scenic painter: miniatures (as Ronald A. Gress) |
| Tom Griep | .... | model maker: miniatures (as Thomas H. Griep) |
| Rae Griffith | .... | visual effects producer: DQI (as Rae Griffith-Gagnon) |
| Laura Grijalva | .... | scenic painter: miniatures |
| Bryan Grill | .... | digital effects supervisor: Digital Magic |
| John Grimley | .... | lead model maker: model construction: DQI |
| Harry Gundersen | .... | CG artist: DQI |
| Mike Gunning | .... | digital operations manager: DQI |
| Mark Gutterud | .... | first assistant camera: motion control second unit, DQI |
| Joe Hagey | .... | engineering department manager: motion control first unit, DQI |
| Melissa Hagman | .... | executive producer: Editel |
| Tony Halawa | .... | roto/paint artist: DQI |
| Martin Hall | .... | gaffer: motion control first unit, DQI |
| Andrew Hallbach | .... | first assistant camera: motion control second unit, DQI |
| Craig Halperin | .... | digital 3D artist: Digital Domain (as Craig 'X-Ray' Halperin) |
| Heath Evan Hammond | .... | scenic artist: model construction: DQI |
| Brian Hanable | .... | digital compositor: Digital Magic |
| Max Harris | .... | Inferno artist: Editel |
| Kyle J. Healey | .... | digital technician: DQI (as Kyle Healey) |
| James Healy | .... | digital systems adminsitration: DQI |
| Richard O. Helmer | .... | special effects coordinator: Paris destruction sequence, DQI (as Richard Helmer) |
| Daniel Herrera | .... | CG gas artist: DQI |
| John Hewitt | .... | CGI animator: Cinesite |
| Brent Heyning | .... | model maker |
| Grey Hill | .... | sculptor: model construction: DQI |
| Jep Hill | .... | compositor: DQI |
| Rory Hinnen | .... | compositor: DQI |
| Susan Hippen | .... | miniatures set designer: model construction: DQI |
| Bryan Hirota | .... | 3D animator: Blue Sky/VIFX |
| Rob Hodgson | .... | digital effects supervisor: CFC |
| Richard E. Hollander | .... | visual effects supervisor: Blue Sky/VIFX |
| Darin Hollings | .... | digital effects supervisor: DQI |
| Richard R. Hoover | .... | visual effects supervisor (as Richard Hoover) |
| Michael Hosch | .... | sculptor: Paris destruction sequence, DQI |
| Adam Howard | .... | visual effects compositing supervisor |
| Lubo Hristov | .... | CGI senior animator: Cinesite (as Lubo Christov) |
| John Huikku | .... | compositor: DQI |
| Kenton Hulme | .... | visual effects assistant editor: DQI |
| Laurie Hunter | .... | Flame artist: Editel |
| Cynthia Hyland | .... | compositor: DQI |
| Fred Iguchi | .... | engineering supervisor: motion control first unit, DQI |
| Anthony 'Max' Ivins | .... | digital supervisor: Blue Sky/VIFX |
| Tim Jacobsen | .... | systems administrator: Editel |
| Joni Jacobson | .... | compositor: DQI |
| Josh R. Jaggars | .... | visual effects producer: VIFX |
| Kimberly Jase | .... | visual effects accountant |
| Michelle Jefferson | .... | grip: motion control first unit, DQI |
| Sean Jenkins | .... | software development: DQI |
| Mark Johnson | .... | production assistant: model construction, DQI |
| Rick Johnson | .... | key grip: motion control second unit, DQI |
| Darby Johnston | .... | digital effects animation supervisor: Tippett Studio |
| Shawn Jolicoeur | .... | camera technician: motion control first unit, DQI |
| Hayden Jones | .... | CGI animator: Cinesite |
| Rob Jones | .... | digital systems adminsitration: DQI (as Rob Jones) |
| Paul Jordan | .... | CG gas artist: DQI |
| Karin Joy | .... | effects producer: Cinesite |
| Peter Juneau | .... | digital compositor |
| Maziar Kasravi | .... | lead mechanical engineer: model construction: DQI (as Maziar 'Mo' Kasravi) |
| Reza Kasravi | .... | engineering technician: motion control first unit, DQI |
| Richard Kaylor | .... | visual effects coordinator |
| Chris Keene | .... | modeler: DQI |
| John Kennedy | .... | digital systems adminsitration: DQI |
| Blaine Kennison | .... | digital compositing supervisor: Paris destruction sequence: DQI |
| Christopher Kern | .... | compositing artist: Voodoo |
| Muqeem Khan | .... | CG artist: DQI |
| Richard Kidd | .... | CGI animator: Cinesite |
| Mario Kim | .... | CG gas artist: DQI |
| Terry W. King | .... | special effects lead: high-speed miniatures unit: DQI (as Terry King) |
| Kyle Kirkland | .... | digital systems adminsitration: DQI |
| Gokhan Kisacikoglu | .... | CGI animator: Cinesite |
| Kevin E. Kish | .... | lead model maker: model construction: DQI (as Kevin Kish) |
| Karen Klein | .... | roto supervisor: Cinesite |
| David Knudson | .... | best boy grip: visual effects shoot crew |
| Raji Kodja | .... | technical director: Digital Magic |
| John Charles Kohn | .... | digital artist: CFC (as John Kohn) |
| Ken Kokka | .... | visual effects producer: Tippett Studio |
| Joshua I. Kolden | .... | 3D aminator: Blue Sky/VIFX (as Joshua Kolden) |
| Brian Kun | .... | digital tape operator: Cinesite |
| Joanne Ladolcetta | .... | digital roto supervisor: Tippett Studio |
| David Lauer | .... | compositor: Paris destruction sequence: DQI (as Dave Lauer) |
| David Lavitt | .... | stage coordinator: motion control first unit - DQI |
| Brian Leach | .... | lead compositor: DQI |
| Don Lee | .... | Inferno artist: Editel |
| Patrick P. Lee | .... | model maker: miniatures |
| Robert Legato | .... | visual effects creative supervisor: Digital Domain |
| Randy Leifer | .... | scenic artist: model construction: DQI |
| James Leslie | .... | model maker: model construction: DQI |
| Eric Leven | .... | digital effects animator: Tippett Studio |
| J.B. Levine | .... | digital effects producer: Digital Magic |
| Brian Liberman | .... | visual effects best boy grip |
| David Lingenfelser | .... | digital compositor: Cinesite |
| Kevin Lingenfelser | .... | digital composite supervisor: Cinesite |
| Kathryn Liotta | .... | digital coordinator: DQI (as Kathryn Liotta-Couture) |
| Christine Lo | .... | digital compositor: Digital Domain |
| Jim Logiudice | .... | lead model maker: model construction: DQI (as Jimbo Logiudice) |
| Matt Logue | .... | animator: Tippett Studio |
| Daniel J. Lombardo | .... | executive producer: CFC |
| Rick Lopez | .... | scanning and recording technician: DQI |
| Mark Alan Loso | .... | visual effects compositor: Rainmaker |
| Adolph Lusinsky | .... | CG artist: Paris destruction sequence: DQI |
| Brian Lutge | .... | CG artist: DQI |
| Molly Lynch | .... | visual effects coordinator: Tippett Studio |
| Dean Lyon | .... | digital artist: CFC |
| Jason MacLeod | .... | CGI animator: Cinesite |
| Matt Magnolia | .... | visual effects editorial: CFC (as Matt '45' Magnolia) |
| John Makey | .... | sculptor: model construction: DQI |
| Brian Marincic | .... | best boy: Digital Domain |
| Brian Maris | .... | video assistant: visual effects shoot crew |
| Marcel Martinez | .... | digital compositor: Cinesite |
| Sara Mathew | .... | digital effects animator: Tippett Studio |
| Frank Maurer | .... | compositor: DQI |
| Jim May | .... | supervising visual effects editor |
| Michael L. May | .... | first assistant camera: high-speed miniatures unit, DQI (as Michael May) |
| Megan McBurney | .... | CG artist: DQI |
| Larry McCauley | .... | lead sculptor: model construction: DQI |
| Gerald McClung | .... | model maker: miniatures |
| Pat McClung | .... | visual effects supervisor |
| Rodney J. McFall | .... | digital 3D artist: Digital Domain (as Rodney McFall) |
| James D. McGeachy | .... | model maker crew chief: miniatures (as James McGeachy) |
| Dennis McHugh | .... | visual effects gaffer |
| Erika A. McKee | .... | assistant miniatures supervisor: miniatures (as Erika McKee) |
| Drew McKeen | .... | digital coordinator: Cinesite |
| Mike Meaker | .... | concept artist: DQI |
| Bob Mercier | .... | 3D animator: Blue Sky/VIFX (as Robert Mercier) |
| Ren Messer | .... | second assistant camera: visual effects shoot crew (as Karen A. Messer) |
| Mark Michaels | .... | digital compositor: Cinesite |
| Daniel Miller | .... | compositor: DQI |
| Michael G. Miller | .... | technical assistant: DQI |
| Michele Moen | .... | digital texture painter: Blue Sky/VIFX (as Michelle Moen) |
| Craig Moore | .... | camera assistant: Paris destruction sequence: DQI |
| Desiree Mourad | .... | match move supervisor: Tippett Studio |
| Matt Mueller | .... | survey technician: motion control first unit, DQI |
| Erik Muenker | .... | technical assistant: DQI |
| Craig Mullins | .... | matte painter: Digital Domain |
| John Murrah | .... | senior technical supervisor: DQI |
| Brian Mussetter | .... | first assistant camera: visual effects shoot crew |
| Alfred Mürrle | .... | digital compositor: Tippett Studio |
| Erik Nash | .... | visual effects supervisor: Digital Domain |
| George S. Neil | .... | electric best boy: visual effects shoot crew |
| Julie Newdoll | .... | digital lighting supervisor: Tippett Studio |
| Bruce Nicholson | .... | visual effects supervisor: Tippett Studio |
| Jennifer Nickson | .... | visual effects adminstrator: visual effects shoot crew |
| Debbi Nikkel | .... | digital coordinator: DQI (as Deborah A. Nikkel) |
| Katie Nook | .... | digital compositor: Cinesite |
| Brett Northcutt | .... | digital matte artist: Matte World |
| Bryan Norton | .... | sculptor: DQI |
| Aisling O'Brien | .... | digital effects producer: CFC |
| Kim O'Donnell | .... | compositor: DQI |
| Heather Ogden | .... | production coordinator: Editel |
| Scott Oliver | .... | model maker: model construction: DQI |
| Jeff Olm | .... | digital compositor: DQI |
| Jim Olson | .... | lead model maker: model construction: DQI (as James Olson) |
| Stanton Orman | .... | model maker: model construction: DQI |
| Larry Ortiz | .... | scenic artist: model construction: DQI |
| Marlo Pabon | .... | digital compositing supervisor: DQI |
| John Paszkiewicz | .... | camera assistant: Digital Domain |
| Mike Patnaude | .... | best boy electric: motion control first unit, DQI |
| Amy Pawlowski | .... | visual effects editor: DQI |
| Zoe Peck-Eyler | .... | compositing supervisor: Tippett Studio (as Zoe Peck) |
| Jeremy Peifer | .... | model maker: model construction: DQI |
| Michael Peterson | .... | digital compositor: Pacific Ocean Post |
| Frank Petzold | .... | digital lighting: Tippett Studio |
| Amy Pfaffinger | .... | compositor: DQI |
| Ethan Phillips | .... | visual effects CLT: Dreamworks |
| Darren Poe | .... | digital compositor: Digital Domain |
| David Prescott | .... | digital 3D artist: Digital Domain |
| Travis Price | .... | digital texture painter: Blue Sky/VIFX |
| Jonathan Privett | .... | CGI animator: Cinesite |
| Jeff G. Rack | .... | lead model maker: model construction: DQI |
| A.J. Raitano | .... | visual effects first assistant camera |
| Liz Ralston | .... | executive production manager: Dream Quest Images |
| Allan Randall | .... | model maker: miniatures |
| John Wayne Randolph | .... | craft service: visual effects shoot crew (as John Randolph) |
| Jeff Raymond | .... | digital lighting: Tippett Studio |
| Steve Reding | .... | digital lighting: Tippett Studio |
| David Rey | .... | digital compositor: Cinesite |
| Paul Rivera | .... | digital composite supervisor: Matte World |
| Mark Robben | .... | Henry artist: Editel |
| Will Robbins | .... | computer graphics artist (as William H. Robbins) |
| Heather R. Roberts | .... | camera assistant: Digital Domain (as Heather Roberts) |
| Saba Rofchaei | .... | digital lighting: Tippett Studio |
| Ken Rogerson | .... | effects editorial: Matte World |
| Francine Rokaw | .... | CG artist: DQI (as Freddi Rokaw) |
| Jacqueline Rosado | .... | production assistant: motion control first unit, DQI |
| Tomás Rosenfeldt | .... | 3D aminator: Blue Sky/VIFX |
| Peter Rosenzweig | .... | visual effects staff assistant: visual effects shoot crew |
| Neil Rubenstein | .... | technical assistant: DQI |
| Lou Rubsamen | .... | key grip: motion control first unit, DQI |
| David Rushing | .... | lead sculptor: model construction: DQI |
| Jim Sanfilippo | .... | key grip: visual effects shoot crew |
| David Sanger | .... | visual effects project supervisor: visual effects shoot crew |
| John E. Sasaki | .... | digital artist: CFC (as John Sasaki) |
| William H. Schirmer | .... | special effects supervisor: Paris destruction sequence, DQI (as Bill Schirmer) |
| Marc Scott | .... | compositor: DQI (as Marc J. Scott) |
| Craig Seitz | .... | compositor: DQI |
| Nick Seldon | .... | model maker crew chief: miniatures (as Nicholas Seldon) |
| Keith Shartle | .... | visual effects executive producer: DQI |
| Wayne A. Shepherd | .... | Henry artist: Editel (as Wayne Shepherd) |
| Doug Sherman | .... | information services: DQI |
| Janette Shew | .... | digital effects producer: Editel |
| Mark Siegel | .... | texture & lighting supervisor: DQI |
| James Harry Smith | .... | lead model maker: model construction: DQI |
| Kurt E. Soderling | .... | visual effects camera operator (as Kurt Soderling) |
| Scott Sohan | .... | editorial department supervisor: DQI |
| Scott Souter | .... | digital lighting: Tippett Studio |
| Lisa Spence | .... | digital production manager: Digital Domain |
| Bill Spitzak | .... | digital 3D artist: Digital Domain |
| Peter Sternlicht | .... | digital effects supervisor: Rainmaker |
| George Stevens | .... | model maker crew chief: Digital Domain |
| John K. Stirber | .... | special effects coordinator: high-speed miniatures unit: DQI (as John Stirber) |
| Erik Stohl | .... | model maker: miniatures |
| Smokey Stover | .... | model shop supervisor: model construction: DQI |
| J.D. Streett | .... | pyro/special effects crew chief: Digital Domain |
| Michael Stuart | .... | visual effects art director: model construction: DQI (as Mike Stuart) |
| Richard Stutsman | .... | physical effects supervisor: visual effects |
| Russ Sueyoshi | .... | digital compositor: Tippett Studio |
| Jesse Sugarman | .... | animator: Tippett Studio |
| Daniel Sunwoo | .... | CGI animator: Cinesite (as Dan Sunwoo) |
| Kee Nam Suong | .... | CG gas artist: DQI |
| Paul Takahashi | .... | digital systems adminsitration: DQI |
| Michael Talarico | .... | motion control director of photography: motion control second unit - DQI (as Mike Talarico) |
| Aaron Tankenson | .... | visual effects staff assistant: visual effects shoot crew |
| Mandy Tankenson | .... | digital effects coordinator: visual effects shoot crew (as Mandy Kisthardt) |
| James Tharp | .... | engineering technician: motion control first unit, DQI (as Jim Tharp) |
| Jim Thibo | .... | plate first assistant camera: visual effects shoot crew |
| Cari Thomas | .... | visual effects producer: Digital Domain |
| Philipp Timme | .... | cinematographer: visual effects shoot crew (as Philip Timme) |
| Jamie Toscas | .... | digital operations manager: DQI |
| Randy Trager | .... | visual effects apprentice |
| George Trimmer | .... | visual effects art director: miniatures |
| Morgan Trotter | .... | 3D artist: Matte World |
| Guerdon Trueblood | .... | digital compositor: Tippett Studio |
| Pat Tubach | .... | digital compositor: Cinesite (as Patrick Tubach) |
| David Tye | .... | sculptor: model construction: DQI |
| James Valentine | .... | rotoscope artist: CFC |
| Scilla Valsangiacomo | .... | paint artist: CFC |
| John T. Van Vliet | .... | additional visual effects (as John Van Vliet) |
| Joe Viskocil | .... | pyro/special effects crew chief: Digital Domain |
| Emmanuel Vouniozos | .... | key grip: Paris destruction sequence: DQI (as Manny Vouniozos) |
| David Wainstain | .... | senior CG animator: DQI |
| Mary E. Walter | .... | visual effects editor |
| Shauna Walters | .... | production accountant: model construction, DQI |
| Gina Warr | .... | compositor: DQI (as Gina Warr-Lawes) |
| Robin Watts | .... | animator: Tippett Studio |
| Eric Weinschenk | .... | digital artist: CFC (as Eric Winter Weinschenk) |
| Bob Wiatr | .... | digital effects compositor: Digital Magic |
| Teresa Williams | .... | CG artist: DQI |
| Michael Wills | .... | craft service: visual effects shoot crew |
| Tracey Wilson | .... | visual effects illustrator: visual effects shoot crew (as Tracy Wilson) |
| Deborah Wiltman | .... | lead compositor: DQI |
| Debra Wolff | .... | visual effects editor: Digital Domain |
| Bruce Wright | .... | CG artist: DQI |
| Christopher Wright | .... | sculptor: model construction: DQI |
| Hoyt Yeatman | .... | visual effects supervisor: Paris destruction sequence: DQI |
| Alison Yerxa | .... | digital painter: Blue Sky/VIFX |
| Tonia Young | .... | matte painter: Digital Domain |
| John Ziegler | .... | special effects lead: Paris destruction sequence, DQI |
| Scott Anderson | .... | visual effects assistant editor (uncredited) |
| Frank Annunziata | .... | production assistant: Dream Quest Images (uncredited) |
| Jeff Barnes | .... | executive producer: ComputerCafe (uncredited) |
| Andy Barrios | .... | digital artist: Rainmaker Digital Los Angeles (uncredited) |
| Allen Battino | .... | art director: DQI (uncredited) |
| Nancy Bernstein | .... | visual effects executive producer: Digital Domain (uncredited) |
| Les Bernstien | .... | visual effects director of photography (uncredited) |
| Sebastian Bilbao | .... | computer graphics effects animator: POP Animation (uncredited) |
| Renee Binkowski | .... | editorial assistant: Tippett Studio (uncredited) |
| Mike Bozulich | .... | 3D animator: ComputerCafe (uncredited) |
| Ernie Camacho | .... | Henry artist (uncredited) |
| Philip Carter | .... | production assistant: DQI (uncredited) |
| Jim Chizmar | .... | visual effects (uncredited) |
| Raymond Christian | .... | digital effects (uncredited) |
| Jeff Chung | .... | computer graphics animator (uncredited) |
| Chad E. Collier | .... | scanning and recording operator: Digital Domain (uncredited) |
| Michael Curtis | .... | digital compositor (uncredited) |
| Brandon Davis | .... | particle effects animator: ComputerCafe (uncredited) |
| Chris DeAngelis | .... | visual effects editor: EFilm (uncredited) |
| Matt Dessero | .... | digital artist (uncredited) |
| Brennan Doyle | .... | digital compositor (uncredited) |
| David Ebner | .... | lead animator: ComputerCafe (uncredited) |
| Mark Edwards | .... | visual effects coordinator (uncredited) |
| James Egstad | .... | scan/record operator: Digital Domain (uncredited) |
| Leif Einarsson | .... | digital artist (uncredited) |
| Douglas Epps | .... | visual effects (uncredited) |
| Page Frakes | .... | digital color correction: Tippett Studio (uncredited) |
| Vicki Galloway-Weimer | .... | visual effects producer: ComputerCafe (uncredited) |
| Shannon Blake Gans | .... | visual effects executive producer: Hunter/Gratzner Industries Inc. (uncredited) |
| Mike Gerzevitz | .... | visual effects electrician (uncredited) |
| Mitch Goldstrom | .... | systems administrator: Digital Domain (uncredited) |
| Matthew Gratzner | .... | miniature effects supervisor: Hunter/Gratzner Industries, Inc. (uncredited) |
| Cris Graves | .... | production assistant: visual effects unit, reshoots (uncredited) |
| Claas Henke | .... | compositor: Digital Domain (uncredited) |
| Jack Holland | .... | art department assistant: Blue Sky/VIFX (uncredited) |
| Marty Holthaus | .... | production assistant: Tippett Studio (uncredited) |
| Ron Honn | .... | art director: ComputerCafe (uncredited) |
| Caleb J. Howard | .... | technical director (uncredited) |
| Anthony Huljev | .... | visual effects lighting technician (uncredited) |
| Nathaniel Hunter | .... | visual effects consultant (uncredited) |
| Mark Intravartolo | .... | visual effects artist (uncredited) |
| Michael G. Jackson | .... | cg artist: Dream Quest Images (uncredited) |
| Leigh-Alexandra Jacob | .... | model painter (uncredited) |
| Evan Jacobs | .... | miniatures producer: Vision Crew (uncredited) |
| Matt Jacobs | .... | rotoscoper (uncredited) |
| Stephen Jennings | .... | i/o technical specialist (uncredited) |
| Eugene Jeong | .... | digital effects artist (uncredited) |
| Jeff A. Johnson | .... | data wrangler: Tippett Studio (uncredited) |
| Scott Keppler | .... | visual effects editor (uncredited) |
| Tim Ketzer | .... | CGI supervisor: Cinesite (uncredited) |
| Spencer Knapp | .... | digital effects artist (uncredited) |
| Lu Kondor | .... | data manager: Digital Magic (uncredited) |
| Kevin LaNeave | .... | digital runner (uncredited) |
| Vincent Lavares | .... | technical assistant supervisor (uncredited) |
| Arthur Lee | .... | conceptual illustrator: Dreamquest Images (uncredited) |
| Hal Lewis | .... | modeler (uncredited) |
| Rebecca Lilienfeld | .... | assistant visual effects editor: Digital Domain (uncredited) |
| Scott Lukowski | .... | model maker (uncredited) |
| Wendy Mashburn | .... | miniatures production manager: Vision Crew Unlimited (uncredited) |
| Scott McLain | .... | Inferno artist (uncredited) |
| Colman McMahon | .... | art/previs coordinator: DQI (uncredited) |
| Valerie McMahon | .... | digital artist (uncredited) |
| Steven Meyer | .... | digital compositor (uncredited) |
| Bill Millsap | .... | model maker (uncredited) |
| Kama Moiha | .... | 3D animator: ComputerCafe (uncredited) |
| Mark Moore | .... | visual effects stage manager (uncredited) |
| Sarah Moore | .... | digital compositor: Buena Vista Imaging (uncredited) |
| David B. Mooy | .... | digital modeler (uncredited) |
| Jesse Newman | .... | visual effects (uncredited) |
| Jim O'Hagan | .... | digital artist: Editel (uncredited) |
| Tobbe Olsson | .... | visual effects artist (uncredited) |
| Chris Paizis | .... | matchmove lead (uncredited) |
| Brett Paton | .... | 3D animator: ComputerCafe (uncredited) |
| Brett Phillips | .... | model maker: Digital Domain (uncredited) |
| Corinne Pooler | .... | digital artist (uncredited) |
| Janet Quen | .... | digital effects artist (uncredited) |
| Kristina Reed | .... | digital effects producer (uncredited) |
| Christopher Reichel | .... | digital effects assistant (uncredited) |
| Brian Ripley | .... | model maker: Digital Domain (uncredited) |
| Christine Rivard | .... | visual effects (uncredited) |
| Carl Robarge | .... | moldmaker: miniatures (uncredited) |
| David Rosenthal | .... | digital film I/O supervisor: Tippett Studio (uncredited) |
| David Santiago | .... | digital artist: Digital Domain (uncredited) |
| Olivier Sarda | .... | digital compositor (uncredited) |
| Donovan Scott | .... | digital compositor (uncredited) |
| Stephen Sobisky | .... | 3D modeling producer (uncredited) |
| Mark Spatny | .... | visual effects production manager: Digital Magic (uncredited) |
| Stephen Stanton | .... | scanner operator: Tippett Studio (uncredited) |
| Cameron Stevning | .... | visual effects project supervisor (uncredited) |
| Siouxsie Stewart | .... | CG coordinator: POP Film & Animation (uncredited) |
| Eric Swenson | .... | visual effects director of photography (uncredited) |
| Tristan Tom | .... | technical support: Cinesite (uncredited) |
| Ed Ulbrich | .... | executive in charge of visual effects production: Digital Domain (uncredited) |
| Ariel Velasco-Shaw | .... | visual effects supervisor (uncredited) |
| Carey Villegas | .... | digital compositor (uncredited) |
| Chris Waegner | .... | digital effects artist (uncredited) |
| Jon Warren | .... | miniatures supervisor: VCU (uncredited) |
| Mike Warren | .... | shop supervisor: miniatures unit (uncredited) |
| Ronnie E. Williams Jr. | .... | digital compositor (uncredited) |
| Guy Williams | .... | technical director (uncredited) |
| Tom Williamson | .... | digital effects supervisor: ComputerCafe (uncredited) |
| Vicki Wong | .... | film I/O coordinator (uncredited) |
| Kieran Woo | .... | production controller: pre-production, Digital Domain (uncredited) |
| Susumu Yukuhiro | .... | model maker (uncredited) |
| Thomas Zell | .... | effects technician: miniature pyrotechnic (uncredited) |
| |
You know, looking at what people here have to say about this movie, I think there are two problems. One, some people have no tolerance for pure entertainment. Not every movie has to explore the depths of humanity, and teach us new things about ourselves. Some of the greatest movies aver hardly do that. On the other hand, there are variances in entertainment. Those who proclaim Armageddon to be the greatest action movie ever are generally those who, last summer, said the same about Con Air, and the year before, said the same about Independence Day.
Now, Armageddon is slightly better than the absolute mediocrity and "one-time-in-the-theater-but-only-with-a-big-screen-and- digital-sound" kind of summer hit that we usually see, but by two virtues only.
The first is its blunt honesty. It promises no plot, no characters, little reason to care, etc. It does promise all the visceral pleasures you can get your fill of, if you're up to it. And on that level, it aims, and hits the target with style. I wouldn't see it more than a couple times, I wouldn't buy it except to test my DVD surround setup, but I do find much of it to be decent escapist fun. And then some of it is also extremely boring.
On full-screen VHS with TV sound and the lights on, and the expectation of anymore than a purely technical film experience, it's not worth the time.
And one more thing: I, for one, appreciate the extreme care that went into Armageddon. The technical skill required to make it happen were far more impressive than most movies of this type. If the pace made it hard to follow, try paying more attention, because had it not been made as it was, it would have been even more boring. I wish, though, that it lived up to the superiority of The Rock.
Oh, and by honest, I'm largely comparing to the shallowness of Deep Impact. This one delivered everything it said it was going to, and didn't try to trick us into thinking it was any more.