When a cockroach-spread plague threatened to decimate the child population of New York City in the original Mimic, biologist Susan Tyler and her research associates developed a crossbreed ... See full summary »
A disease carried by common cockroaches is killing Manhattan children. In an effort to stop the epidemic an entomologist, Susan Tyler, creates a mutant breed of insect that secretes a fluid to kill the roaches. This mutant breed was engineered to die after one generation, but three years later Susan finds out that the species has survived and evolved into a large, gruesome monster that can mimic human form. Written by
Steven Dretzke <firstname.lastname@example.org>
When Susan goes into the abandoned subway office looking for Manny, she calls out "Chuy?" and not "Manny?" Chuy is hiding in the office, but at that point in the film she doesn't know it yet; she has no reason to expect to encounter Chuy and no reason to call his name. In fact, as far as we know, she shouldn't even know his name. See more »
Leonard, have you ever seen anything like this before?
Why you asking me if I've seen some shit like this before? Do I look like I've seen some shit like this before? Hell, no I a'int never seen no shit like this before. Who the fuck would wanna climb up one of these walls and hang one of these? Musta been a big elephant-ass motherfucker.
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So that's what those mystery stains are in the subway!
After a devastating disease traced back to New York City's cockroach population is eliminated by using a genetically engineered superbug that wiped out the roach population, it seems that everyone--especially the previously affected kids--is in the clear. That is, until one of the superbugs--which were supposed to be infertile and have a short lifespan--shows up in the subway system years later, larger and nastier than ever.
Take 1950s "nature run amok" horror/sci-fi, combine it with Alien (1979), add in the production design sensibilities found in Alien 3 (1992), set it in the "modern day" New York City subway system, and you've got Mimic. That may sound too derivative for some tastes, but I neither give points for originality nor subtract them for a lack of originality. All that matters to me is that a film works on its own terms, and Mimic, despite a couple small flaws, is very effective.
Those couple small flaws include that you have to pay a lot of attention during the beginning if you want to catch all of the backstory--it moves by very quickly, with pertinent information frequently mumbled or given in the background, and some of the attack scenes are a bit too dark and cut to simulate a whirling dervish.
The biggest asset is the production design. Mimic has a delicious horror atmosphere that you could cut with a knife. Of course it's easy to achieve cringe-worthy moments when the screen is filled with bugs and characters are crawling down (and in some cases living in) dingy subway tunnels, but almost every shot in the film has a similar effect. Gloom, decay and disturbing, unidentifiable biological masses are the visual themes. The creature designs are fantastic, with the "mimicking" design being the most impressive.
Of course, the plot is somewhat predictable, and the "don't tamper with nature" subtext is as conspicuous here as it was in Frankenstein (1931), but predictability isn't a flaw here, and Frankenstein was a masterpiece. Mimic has an absorbing story, with likable characters and suspense to spare.
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